Player Matchup

Awilix
Awilix
 
Awilix
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ABLITERATE
Surtr
Level 99
God Stats
2W - 3L
1,749 SR
Queue Stats
19W - 20L
1,420 Elo+
Solo
Bacchus
Bacchus
Blunts2Bongs420
Bacchus
Level 129
God Stats
3W - 1L
1,250 SR
Queue Stats
59W - 83L
1,445 Elo+
Party 2
Neith
Neith
DreCarter20
Neith
Level 26
God Stats
2W - 2L
1,265 SR
Queue Stats
2W - 2L
1,271 Elo+
Party 2
Janus
Janus
IAmDEEZUS
Janus
Level 144
God Stats
21W - 34L
1,461 SR
Queue Stats
73W - 84L
1,500 Elo+
Party 2
Team Averages
Level 113
1,445 SR
1,427 Elo+

VS

Team Averages
Level 110
1,488 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HojaDPapel
Rama
Level 120
God Stats
2W - 3L
1,310 SR
Queue Stats
142W - 144L
1,433 Elo+
Solo
Thanatos
Thanatos
KantusLmao
Thanatos
Level 148
God Stats
1W - 3L
1,596 SR
Queue Stats
64W - 65L
1,428 Elo+
Party 1
Cerberus
Cerberus
Medium Freds
Cerberus
Level 159
God Stats
1,008W - 1,074L
1,536 SR
Queue Stats
1,011W - 1,084L
1,517 Elo+
Solo
Athena
Athena
PersonaN1N3
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 0 / 5
7,333
1,467
8,062
6,276
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
11
2 / 1 / 4
6,085
1,217
3,386
4,680
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 7
6,981
1,396
3,784
5,604
5,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 5
6,182
1,236
2,796
2,588
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
IAmDEEZUS
Janus
11
1 / 1 / 6
6,565
1,313
8,792
4,299
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

394

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 0 / 1
5,796
1,159
3,329
6,050
4,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
6,263
1,253
5,392
6,459
2,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
KantusLmao
Thanatos
10
2 / 8 / 1
6,224
1,245
5,267
9,486
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Medium Freds
Cerberus
10
0 / 0 / 0
5,218
1,044
0
0
0
Athena
11
0 / 1 / 2
6,266
1,253
3,720
9,303
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
10
Kills
3
3
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
5
7.5
L
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
W
Surtr
2
1
4
4
W
2
0
7
5.5
W
0
1
5
2.5
L
1
1
2
2
W
Janus
IAmDEEZUS
Janus
1
1
6
4
L
Thanatos
KantusLmao
Thanatos
2
8
1
0.31
L
Cerberus
Medium Freds
Cerberus
0
0
0
0
L
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
17,708
23,447
Taken
31,298
14,954
Mitigated
18,324
4,842
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,062
2,709
0
1,340
6,276
2,667
0
533
5,743
0
18,253
L
Cu Chulainn
 
Cu Chulainn
3,329
642
0
341
6,050
4,888
0
2,617
3,359
0
11,359
W
Surtr
3,386
1,205
210
745
4,680
4,381
0
1,161
3,519
137
8,148
W
3,784
309
857
1,053
5,604
5,455
0
1,226
4,378
4,819
0
W
2,796
1,376
0
387
2,588
1,009
0
310
2,278
0
13,424
L
5,392
4,633
0
447
6,459
2,388
0
3,076
3,349
0
22,533
W
Janus
IAmDEEZUS
Janus
8,792
838
0
250
4,299
1,442
0
490
3,809
21,931
377
L
Thanatos
KantusLmao
Thanatos
5,267
1,686
0
1,420
9,486
3,675
0
4,308
5,110
0
14,497
L
Cerberus
Medium Freds
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Athena
3,720
1,142
0
497
9,303
7,373
0
2,614
6,447
12,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
29,767
93
Minions Killed
95
5
Camps Cleared
2
535,143
Distance Traveled
402,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,333
1,467
26
5
0
120,335
0
L
Cu Chulainn
5,796
1,159
17
3
0
100,276
0
W
Surtr
6,085
1,217
13
3
2
100,960
0
W
Bacchus
6,981
1,396
1
0
1
106,639
0
W
Neith
6,182
1,236
25
5
1
97,356
0
L
Rama
6,263
1,253
41
8
0
98,232
0
W
Janus
6,565
1,313
28
6
1
109,853
0
L
Thanatos
6,224
1,245
14
3
2
92,845
0
L
Cerberus
5,218
1,044
0
0
0
0
0
L
Athena
6,266
1,253
23
5
0
110,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role