Player Matchup

Chaac
Chaac
Bacon1246
Chaac
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 34L
1,412 Elo+
Party 1
Raijin
Raijin
GunShark0
Raijin
Level 48
God Stats
1W - 3L
1,351 SR
Queue Stats
93W - 99L
1,428 Elo+
Solo
Arachne
Arachne
KingBauz
Arachne
Level 86
God Stats
3W - 1L
1,638 SR
Queue Stats
208W - 194L
1,557 Elo+
Solo
Maui
Maui
kingpin724
Maui
Level 29
God Stats
5W - 5L
1,527 SR
Queue Stats
96W - 134L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
stone_grandpa
Danzaburou
Level 125
God Stats
3W - 1L
1,700 SR
Queue Stats
75W - 90L
1,495 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,474 Elo+

VS

Team Averages
Level 62
1,459 SR
1,356 Elo+
Ymir
Ymir
Anttranman
Ymir
Level 111
God Stats
0W - 6L
1,446 SR
Queue Stats
66W - 61L
1,438 Elo+
Solo
Charybdis
Charybdis
McJiggleSack
Charybdis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 37L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
OngooGablogian
Danzaburou
Level 33
God Stats
11W - 18L
1,349 SR
Queue Stats
23W - 52L
1,292 Elo+
Party 2
Pele
Pele
Zenoz1
Pele
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 78L
1,437 Elo+
Solo
Hel
Hel
bigdaddypancakes
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bacon1246
Chaac
6
1 / 1 / 0
3,612
722
1,643
3,574
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GunShark0
Raijin
6
0 / 1 / 0
3,296
659
217
2,575
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
KingBauz
Arachne
6
1 / 1 / 1
3,729
746
2,121
3,593
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 0
3,520
704
751
2,919
1,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
stone_grandpa
Danzaburou
6
0 / 0 / 0
3,387
677
1,394
2,671
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,945
789
547
2,163
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
McJiggleSack
Charybdis
6
0 / 0 / 0
3,101
620
1,386
2,637
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
OngooGablogian
Danzaburou
7
1 / 1 / 1
3,872
774
2,626
4,241
1,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
Zenoz1
Pele
3
0 / 1 / 0
2,754
551
0
2,357
744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,580
716
1,084
2,286
967
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Chaac
Bacon1246
Chaac
1
1
0
1
W
Raijin
GunShark0
Raijin
0
1
0
0
W
Arachne
KingBauz
Arachne
1
1
1
1.5
L
Charybdis
McJiggleSack
Charybdis
0
0
0
0
L
Danzaburou
OngooGablogian
Danzaburou
1
1
1
1.5
L
Pele
Zenoz1
Pele
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Danzaburou
stone_grandpa
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,126
Damage
5,643
15,332
Taken
13,684
5,910
Mitigated
5,435
5,357
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
547
204
0
411
2,163
927
0
281
1,882
17,734
2,399
W
Chaac
Bacon1246
Chaac
1,643
222
0
1,246
3,574
1,496
0
0
3,574
0
16,703
W
Raijin
GunShark0
Raijin
217
0
0
625
2,575
655
0
305
2,270
16,473
0
W
Arachne
KingBauz
Arachne
2,121
1,775
0
1,202
3,593
1,104
0
39
3,554
0
14,843
L
Charybdis
McJiggleSack
Charybdis
1,386
660
0
656
2,637
808
0
640
1,997
0
17,722
L
Danzaburou
OngooGablogian
Danzaburou
2,626
872
0
1,610
4,241
1,989
0
0
4,241
0
19,981
L
Pele
Zenoz1
Pele
0
0
0
616
2,357
744
0
0
2,357
0
5,783
L
1,084
131
829
1,335
2,286
967
0
47
2,239
7,121
0
W
751
156
0
1,320
2,919
1,749
0
424
2,495
10,834
0
W
Danzaburou
stone_grandpa
Danzaburou
1,394
318
0
964
2,671
906
0
804
1,867
0
18,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,544
Gold Earned
17,252
130
Minions Killed
141
0
Camps Cleared
0
561,942
Distance Traveled
446,093
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,945
789
48
10
0
104,465
0
W
Chaac
3,612
722
26
5
0
110,302
0
W
Raijin
3,296
659
23
5
0
103,001
0
W
Arachne
3,729
746
30
6
0
126,166
0
L
Charybdis
3,101
620
44
9
0
98,701
0
L
Danzaburou
3,872
774
30
6
0
86,948
0
L
Pele
2,754
551
10
2
0
54,883
0
L
Hel
3,580
716
9
2
0
101,096
1
W
Maui
3,520
704
27
5
0
107,438
0
W
Danzaburou
3,387
677
24
5
0
115,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role