Player Matchup

Cabrakan
Cabrakan
Klllyy
Cabrakan
Level 199
God Stats
11W - 9L
1,445 SR
Queue Stats
358W - 352L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
MrEcchiSama
Guan Yu
Level 101
God Stats
2W - 0L
1,696 SR
Queue Stats
29W - 28L
1,502 Elo+
Party 1
Cerberus
Cerberus
SW8GLINI
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,568 Elo+
Party 1
Ullr
Ullr
SwtSolar
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Scylla
Scylla
dxvilll
Scylla
Level 86
God Stats
10W - 7L
1,180 SR
Queue Stats
236W - 220L
1,497 Elo+
Party 1
Team Averages
Level 95
1,464 SR
1,482 Elo+

VS

Team Averages
Level 140
1,565 SR
1,467 Elo+
Persephone
Persephone
Belvies
Persephone
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 269L
1,452 Elo+
Party 2
Raijin
Raijin
Jeffrey the Red
Raijin
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 124L
1,278 Elo+
Solo
Hachiman
Hachiman
Kiznu
Hachiman
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 28L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
RhinoDino_
Baba Yaga
Level 80
God Stats
6W - 6L
1,303 SR
Queue Stats
183W - 181L
1,508 Elo+
Party 2
Horus
Horus
Vx Regicide xV
Horus
Level 182
God Stats
2W - 3L
1,805 SR
Queue Stats
216W - 237L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Klllyy
Cabrakan
16
5 / 1 / 12
9,763
751
6,992
11,299
12,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MrEcchiSama
Guan Yu
14
0 / 1 / 14
9,333
718
3,370
12,858
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SW8GLINI
Cerberus
17
4 / 2 / 18
10,941
842
9,280
18,597
21,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
6 / 1 / 13
10,871
836
8,905
12,011
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
dxvilll
Scylla
20
10 / 2 / 14
12,447
957
23,373
13,596
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Belvies
Persephone
7
0 / 4 / 2
6,848
527
3,019
5,698
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
9,296
715
9,876
11,945
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Kiznu
Hachiman
18
4 / 3 / 1
9,791
753
15,660
11,629
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
RhinoDino_
Baba Yaga
14
0 / 6 / 6
8,202
631
13,334
12,509
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 6
9,124
702
9,947
19,307
19,352
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
25
Kills
6
7
Deaths
24
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
Belvies
Persephone
0
4
2
0.25
L
2
6
3
0.58
L
Hachiman
Kiznu
Hachiman
4
3
1
1.5
W
Cabrakan
Klllyy
Cabrakan
5
1
12
11
W
Guan Yu
MrEcchiSama
Guan Yu
0
1
14
7
L
Baba Yaga
RhinoDino_
Baba Yaga
0
6
6
0.5
W
Cerberus
SW8GLINI
Cerberus
4
2
18
6.5
W
Ullr
6
1
13
12.5
L
0
5
6
0.6
W
Scylla
dxvilll
Scylla
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
51,836
68,361
Taken
61,088
56,342
Mitigated
36,895
39,495
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Belvies
Persephone
3,019
386
76
226
5,698
1,781
0
3,622
1,959
4,739
0
L
9,876
771
309
616
11,945
5,141
84
7,563
3,892
21,519
603
L
Hachiman
Kiznu
Hachiman
15,660
6,736
568
2,855
11,629
5,029
438
8,719
2,490
0
38,243
W
Cabrakan
Klllyy
Cabrakan
6,992
900
2,045
2,870
11,299
12,648
771
5,550
5,749
11,550
161
W
Guan Yu
MrEcchiSama
Guan Yu
3,370
198
12,000
6,568
12,858
7,610
1,265
6,562
6,296
0
7,986
L
Baba Yaga
RhinoDino_
Baba Yaga
13,334
268
431
1,622
12,509
5,592
0
6,811
5,447
22,798
0
W
Cerberus
SW8GLINI
Cerberus
9,280
600
4,590
6,041
18,597
21,706
787
7,023
11,574
19,810
0
W
Ullr
8,905
3,285
972
682
12,011
6,610
2,972
5,986
6,025
0
23,888
L
9,947
2,776
3,768
5,502
19,307
19,352
0
10,735
8,000
5,122
11,708
W
Scylla
dxvilll
Scylla
23,373
3,018
1,577
2,150
13,596
7,768
1,054
4,500
9,096
54,522
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
43,261
154
Minions Killed
109
0
Camps Cleared
0
1,290,989
Distance Traveled
905,709
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,848
527
4
0
0
81,160
0
L
Raijin
9,296
715
32
2
0
196,384
1
L
Hachiman
9,791
753
41
3
0
218,127
0
W
Cabrakan
9,763
751
10
1
0
219,948
0
W
Guan Yu
9,333
718
7
1
0
245,632
0
L
Baba Yaga
8,202
631
20
2
0
199,680
0
W
Cerberus
10,941
842
25
2
0
294,878
1
W
Ullr
10,871
836
29
2
0
273,895
0
L
Horus
9,124
702
12
1
0
210,358
0
W
Scylla
12,447
957
83
6
0
256,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role