Player Matchup

Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond III
Heartsight
Ganesha
Diamond III
Level 157
God Stats
2W - 2L
1,883 SR
Queue Stats
184W - 160L
2,222 MMR
Solo
Charon
Charon
Diamond II
OMGItsHarryy
Charon
Diamond II
Level 159
God Stats
142W - 91L
1,691 SR
Queue Stats
762W - 692L
2,435 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
WoIffyy
Cu Chulainn
Diamond IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
2,266 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,615 SR
1,985 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,581 SR
2,160 MMR
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond V
Fееt
Martichoras
Diamond V
Level 144
God Stats
3W - 3L
1,536 SR
Queue Stats
51W - 42L
2,058 MMR
Party 2
Fafnir
Fafnir
Masters
GrillmasterGary
Fafnir
Masters
Level 98
God Stats
4W - 3L
1,696 SR
Queue Stats
285W - 226L
2,427 MMR
Solo
Xbalanque
Xbalanque
Masters
zxVortex
Xbalanque
Masters
Level 160
God Stats
20W - 17L
1,580 SR
Queue Stats
244W - 202L
2,246 MMR
Party 2
King Arthur
King Arthur
Masters
Ÿhwach
King Arthur
Masters
Level 144
God Stats
21W - 22L
1,592 SR
Queue Stats
262W - 243L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 2
6,603
550
6,697
5,767
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
 
Rama
11
0 / 2 / 3
6,159
513
5,470
9,795
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Heartsight
Ganesha
9
0 / 2 / 4
5,762
480
3,411
10,234
8,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
11
4 / 3 / 0
6,372
531
6,557
10,340
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
WoIffyy
Cu Chulainn
9
0 / 4 / 1
5,618
468
5,232
12,692
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ChronosAgniKuzenbo

VS

Bans
AresVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 2 / 4
6,271
523
6,191
12,209
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Fееt
Martichoras
12
1 / 0 / 2
6,828
569
4,480
5,716
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 8
7,321
610
5,939
10,711
11,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
zxVortex
Xbalanque
14
3 / 1 / 1
7,372
614
9,844
7,902
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ÿhwach
King Arthur
13
4 / 1 / 2
7,909
659
9,721
11,546
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
12
12
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
L
Rama
 
Rama
0
2
3
0.75
W
Erlang Shen
 
Erlang Shen
3
2
4
2.5
W
Martichoras
Fееt
Martichoras
1
0
2
2
W
1
1
8
5
L
Ganesha
Heartsight
Ganesha
0
2
4
1
L
Charon
4
3
0
1.33
L
Cu Chulainn
WoIffyy
Cu Chulainn
0
4
1
0.13
W
Xbalanque
zxVortex
Xbalanque
3
1
1
3.5
W
King Arthur
Ÿhwach
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
36,175
48,828
Taken
48,084
32,978
Mitigated
30,510
9,808
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,697
384
0
1,275
5,767
5,501
0
597
5,170
41,302
676
L
Rama
 
Rama
5,470
4,478
0
4,226
9,795
3,432
0
1,174
8,621
0
49,086
W
Erlang Shen
 
Erlang Shen
6,191
3,978
0
2,801
12,209
6,579
0
5,845
6,257
0
51,913
W
Martichoras
Fееt
Martichoras
4,480
1,485
0
1,760
5,716
2,333
0
2,927
2,441
0
57,399
W
5,939
1,739
0
3,078
10,711
11,058
3
3,020
7,547
22,645
301
L
Ganesha
Heartsight
Ganesha
3,411
774
0
1,535
10,234
8,618
0
1,603
8,631
17,146
0
L
Charon
6,557
1,182
0
1,105
10,340
5,555
0
1,577
8,763
44,507
3,918
L
Cu Chulainn
WoIffyy
Cu Chulainn
5,232
698
0
1,667
12,692
9,872
0
882
11,810
0
38,065
W
Xbalanque
zxVortex
Xbalanque
9,844
5,632
0
5,449
7,902
3,184
672
1,076
6,798
0
74,600
W
King Arthur
Ÿhwach
King Arthur
9,721
1,494
0
3,876
11,546
7,356
0
2,652
8,734
0
61,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
35,701
375
Minions Killed
434
0
Camps Cleared
0
1,200,149
Distance Traveled
1,242,935
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,603
550
111
9
0
258,674
3
L
Rama
6,159
513
114
10
0
213,571
4
W
Erlang Shen
6,271
523
71
6
0
263,392
1
W
Martichoras
6,828
569
112
9
0
252,397
0
W
Fafnir
7,321
610
23
2
0
246,538
2
L
Ganesha
5,762
480
2
0
0
271,412
3
L
Charon
6,372
531
80
7
0
242,779
0
L
Cu Chulainn
5,618
468
68
6
0
213,713
0
W
Xbalanque
7,372
614
117
10
0
232,329
2
W
King Arthur
7,909
659
111
9
0
248,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role