Player Matchup

Nu Wa
Nu Wa
Bruteth
Nu Wa
Level 17
God Stats
3W - 6L
1,674 SR
Queue Stats
24W - 23L
1,623 Elo+
Party 1
Ullr
Ullr
DicShadow
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,484 Elo+
Party 1
Hachiman
Hachiman
PirateRM
Hachiman
Level 7
God Stats
3W - 2L
1,850 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 1
Sobek
Sobek
flopzalot1133
Sobek
Level 129
God Stats
1W - 3L
1,241 SR
Queue Stats
64W - 51L
1,642 Elo+
Party 1
Artio
Artio
temp-407120
Artio
Level 129
God Stats
0W - 6L
1,112 SR
Queue Stats
188W - 174L
1,539 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,571 Elo+

VS

Team Averages
Level 118
1,548 SR
1,585 Elo+
Sylvanus
Sylvanus
AresCesar
Sylvanus
Level 128
God Stats
21W - 16L
1,596 SR
Queue Stats
114W - 80L
1,532 Elo+
Solo
Da Ji
Da Ji
B1NGxB0NG
Da Ji
Level 89
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fíggy
Hou Yi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,781 Elo+
Party 2
Surtr
Surtr
TweakerTheGreat
Surtr
Level 144
God Stats
5W - 3L
1,658 SR
Queue Stats
66W - 51L
1,605 Elo+
Party 2
Chang'e
Chang'e
ichigo12237
Chang'e
Level 167
God Stats
3W - 1L
1,722 SR
Queue Stats
269W - 252L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bruteth
Nu Wa
12
1 / 4 / 1
7,348
490
6,677
6,619
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
0 / 2 / 2
7,019
468
4,568
17,077
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
PirateRM
Hachiman
13
2 / 4 / 0
7,545
503
9,570
13,198
4,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,879
459
8,491
16,589
16,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 1
8,145
543
8,244
19,171
13,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AresCesar
Sylvanus
13
3 / 0 / 6
8,392
559
5,375
13,686
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Da Ji
B1NGxB0NG
Da Ji
14
5 / 2 / 7
8,574
572
10,040
15,547
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Fíggy
Hou Yi
13
0 / 3 / 5
7,519
501
6,166
11,771
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 5
9,258
617
14,025
15,347
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
ichigo12237
Chang'e
15
6 / 0 / 6
8,791
586
13,367
12,967
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
19
19
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AresCesar
Sylvanus
3
0
6
6
W
Da Ji
B1NGxB0NG
Da Ji
5
2
7
4.25
L
Nu Wa
Bruteth
Nu Wa
1
4
1
0.38
L
Ullr
0
2
2
0.5
W
Hou Yi
Fíggy
Hou Yi
0
3
5
0.83
L
Hachiman
PirateRM
Hachiman
2
4
0
0.5
W
5
2
5
3.75
L
0
4
2
0.25
W
Chang'e
ichigo12237
Chang'e
6
0
6
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
48,973
72,654
Taken
69,318
43,630
Mitigated
41,274
21,802
Healing
36,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AresCesar
Sylvanus
5,375
1,498
4,312
5,342
13,686
11,882
52
5,260
8,118
34,691
3,902
W
Da Ji
B1NGxB0NG
Da Ji
10,040
2,498
0
7,173
15,547
7,235
0
5,012
10,297
0
73,638
L
Nu Wa
Bruteth
Nu Wa
6,677
1,166
0
220
6,619
2,355
313
2,877
3,742
37,852
2,168
L
Ullr
4,568
1,631
0
5,856
17,077
7,111
0
4,939
12,087
0
62,063
W
Hou Yi
Fíggy
Hou Yi
6,166
3,522
0
2,751
11,771
4,985
0
1,960
9,675
0
52,275
L
Hachiman
PirateRM
Hachiman
9,570
6,210
0
3,184
13,198
4,554
952
2,881
10,266
0
49,173
W
14,025
5,280
0
4,860
15,347
11,478
596
5,905
9,211
3,093
64,033
L
8,491
935
0
4,352
16,589
16,303
0
6,046
10,298
30,900
0
W
Chang'e
ichigo12237
Chang'e
13,367
1,319
3,950
7,666
12,967
5,694
28
4,966
7,695
71,144
1,012
L
8,244
604
507
7,683
19,171
13,307
0
2,879
15,372
54,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
42,534
378
Minions Killed
421
0
Camps Cleared
0
1,363,270
Distance Traveled
1,437,590
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,392
559
44
3
0
275,289
2
W
Da Ji
8,574
572
98
7
0
331,604
4
L
Nu Wa
7,348
490
81
5
0
228,339
0
L
Ullr
7,019
468
86
6
0
286,729
0
W
Hou Yi
7,519
501
87
6
0
252,548
0
L
Hachiman
7,545
503
95
6
0
269,129
0
W
Surtr
9,258
617
93
6
0
299,966
1
L
Sobek
6,879
459
29
2
0
314,615
2
W
Chang'e
8,791
586
99
7
0
278,183
0
L
Artio
8,145
543
87
6
0
264,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role