Player Matchup

Vamana
Vamana
BUSHIDORAM
Vamana
Level 67
God Stats
1W - 5L
1,235 SR
Queue Stats
341W - 348L
1,452 Elo+
Party 2
Bakasura
Bakasura
EduRE
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 136L
1,397 Elo+
Party 2
Tiamat
Tiamat
Ikal_Akbal
Tiamat
Level 89
God Stats
4W - 4L
1,481 SR
Queue Stats
45W - 46L
1,510 Elo+
Solo
Xbalanque
Xbalanque
MexiicanRaider
Xbalanque
Level 157
God Stats
64W - 70L
1,677 SR
Queue Stats
391W - 360L
1,585 Elo+
Party 1
Sobek
Sobek
ProtoV1
Sobek
Level 89
God Stats
14W - 11L
1,678 SR
Queue Stats
158W - 146L
1,574 Elo+
Party 1
Team Averages
Level 104
1,514 SR
1,504 Elo+

VS

Team Averages
Level 125
1,574 SR
1,548 Elo+
Hou Yi
Hou Yi
CChronus
Hou Yi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 133L
1,448 Elo+
Solo
Thanatos
Thanatos
Danielx00
Thanatos
Level 123
God Stats
2W - 1L
1,701 SR
Queue Stats
41W - 27L
1,595 Elo+
Solo
Charon
Charon
HF Archangel
Charon
Level 108
God Stats
22W - 15L
1,566 SR
Queue Stats
75W - 60L
1,561 Elo+
Solo
Thoth
Thoth
RyuginTempest
Thoth
Level 112
God Stats
1W - 1L
1,286 SR
Queue Stats
248W - 229L
1,555 Elo+
Solo
Mulan
Mulan
SolArturia
Mulan
Level 157
God Stats
9W - 4L
1,819 SR
Queue Stats
30W - 15L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BUSHIDORAM
Vamana
10
0 / 6 / 0
5,606
467
2,108
11,722
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
EduRE
Bakasura
12
2 / 4 / 3
6,356
530
7,351
12,960
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Ikal_Akbal
Tiamat
11
1 / 3 / 1
6,162
514
3,349
7,883
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
MexiicanRaider
Xbalanque
12
1 / 1 / 2
6,577
548
4,133
7,011
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ProtoV1
Sobek
10
2 / 1 / 1
6,272
523
3,532
8,618
7,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CChronus
Hou Yi
10
1 / 2 / 2
5,979
498
3,964
7,022
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Danielx00
Thanatos
13
4 / 1 / 5
7,315
610
5,983
13,221
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
11
1 / 1 / 4
7,210
601
2,811
8,144
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 1
7,710
643
4,571
5,079
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
5 / 0 / 4
9,246
771
10,557
12,027
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
14
15
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
BUSHIDORAM
Vamana
0
6
0
0
W
Hou Yi
CChronus
Hou Yi
1
2
2
1
W
Thanatos
Danielx00
Thanatos
4
1
5
6.5
L
Bakasura
EduRE
Bakasura
2
4
3
0.88
W
Charon
1
1
4
3
L
Tiamat
Ikal_Akbal
Tiamat
1
3
1
0.5
L
Xbalanque
MexiicanRaider
Xbalanque
1
1
2
2
L
Sobek
ProtoV1
Sobek
2
1
1
2.5
W
3
2
1
1.75
W
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
27,886
48,194
Taken
45,493
29,822
Mitigated
23,449
12,153
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BUSHIDORAM
Vamana
2,108
572
0
964
11,722
9,634
0
0
11,722
0
36,695
W
Hou Yi
CChronus
Hou Yi
3,964
1,599
0
1,822
7,022
2,584
332
931
5,777
0
31,511
W
Thanatos
Danielx00
Thanatos
5,983
1,804
0
10,308
13,221
5,952
23
1,647
11,365
0
63,609
L
Bakasura
EduRE
Bakasura
7,351
5,033
0
3,019
12,960
5,966
0
1,425
11,535
0
44,934
W
Charon
2,811
704
0
2,921
8,144
5,586
84
1,620
6,394
30,664
2,141
L
Tiamat
Ikal_Akbal
Tiamat
3,349
155
0
1,336
7,883
4,364
0
2,812
5,071
37,903
1,514
L
Xbalanque
MexiicanRaider
Xbalanque
4,133
1,636
0
3,318
7,011
2,723
0
1,077
5,934
0
57,711
L
Sobek
ProtoV1
Sobek
3,532
289
0
3,516
8,618
7,135
0
1,910
6,708
19,995
0
W
4,571
198
0
500
5,079
1,750
37
2,136
2,828
55,491
0
W
Mulan
10,557
1,902
0
5,404
12,027
7,577
153
920
9,936
0
71,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
37,460
348
Minions Killed
397
0
Camps Cleared
0
1,266,821
Distance Traveled
1,304,710
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,606
467
56
5
0
238,647
0
W
Hou Yi
5,979
498
53
4
0
256,313
0
W
Thanatos
7,315
610
87
7
0
298,125
5
L
Bakasura
6,356
530
89
7
0
289,413
0
W
Charon
7,210
601
33
3
0
235,648
6
L
Tiamat
6,162
514
84
7
0
231,578
0
L
Xbalanque
6,577
548
89
7
0
227,858
4
L
Sobek
6,272
523
30
3
0
279,325
4
W
Thoth
7,710
643
103
9
0
264,060
2
W
Mulan
9,246
771
121
10
0
250,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role