Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
MrTrqfql
Morgan Le Fay
Platinum V
Level 171
God Stats
6W - 5L
1,809 SR
Queue Stats
133W - 130L
1,816 MMR
Party 2
Achilles
Achilles
Gold II
Mr_Bris_
Achilles
Gold II
Level 112
God Stats
1W - 3L
1,576 SR
Queue Stats
88W - 88L
1,744 MMR
Party 1
Mercury
Mercury
Gold III
Theadjcentsquid
Mercury
Gold III
Level 172
God Stats
12W - 12L
1,408 SR
Queue Stats
322W - 320L
1,597 MMR
Solo
Sobek
Sobek
Gold III
jerebearplays
Sobek
Gold III
Level 129
God Stats
0W - 2L
1,249 SR
Queue Stats
52W - 50L
1,537 MMR
Party 1
Neith
Neith
Gold V
smurf233
Neith
Gold V
Level 186
God Stats
11W - 8L
1,568 SR
Queue Stats
134W - 161L
1,349 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,522 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,659 SR
1,608 MMR
Jing Wei
Jing Wei
Gold IV
DigitalTherapy
Jing Wei
Gold IV
Level 128
God Stats
2W - 0L
1,834 SR
Queue Stats
35W - 24L
1,623 MMR
Solo
Geb
Geb
Silver I
Enovexar
Geb
Silver I
Level 157
God Stats
6W - 1L
1,594 SR
Queue Stats
49W - 32L
1,591 MMR
Solo
Janus
Janus
Gold V
JMOLINA21
Janus
Gold V
Level 100
God Stats
72W - 65L
1,611 SR
Queue Stats
173W - 171L
1,639 MMR
Solo
Guan Yu
Guan Yu
Silver I
Optïmus
Guan Yu
Silver I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 91L
1,550 MMR
Solo
Ne Zha
Ne Zha
Gold II
Zz IMarley
Ne Zha
Gold II
Level 192
God Stats
68W - 41L
1,757 SR
Queue Stats
417W - 411L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrTrqfql
Morgan Le Fay
14
2 / 8 / 1
8,148
453
11,419
14,918
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Mr_Bris_
Achilles
14
1 / 3 / 1
8,493
472
14,686
22,167
29,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 2
8,466
470
5,296
15,169
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
7,170
398
4,614
19,922
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
smurf233
Neith
15
0 / 3 / 0
8,869
493
3,953
10,321
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoKukulkanVamanaAres

VS

Bans
Maman BrigitteBake KujiraThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
4 / 0 / 4
10,551
586
14,729
8,523
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 0 / 9
9,894
550
8,429
18,712
16,443
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
JMOLINA21
Janus
15
2 / 2 / 9
9,462
526
9,571
9,470
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
Optïmus
Guan Yu
15
0 / 2 / 4
9,663
537
9,234
16,730
11,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
Zz IMarley
Ne Zha
19
11 / 0 / 6
11,537
641
17,032
16,848
10,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
20
20
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
0
4
6
W
3
0
9
7.5
W
Janus
JMOLINA21
Janus
2
2
9
3.25
L
Morgan Le Fay
MrTrqfql
Morgan Le Fay
2
8
1
0.31
L
Achilles
Mr_Bris_
Achilles
1
3
1
0.5
W
Guan Yu
Optïmus
Guan Yu
0
2
4
1
L
1
3
2
0.67
W
Ne Zha
Zz IMarley
Ne Zha
11
0
6
14
L
0
3
1
0.17
L
Neith
smurf233
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
58,995
82,497
Taken
70,283
64,015
Mitigated
46,690
17,955
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
14,729
11,553
0
4,689
8,523
4,106
1,265
1,573
6,758
0
102,087
W
8,429
934
2,481
3,549
18,712
16,443
1,162
3,839
14,531
31,328
1,918
W
Janus
JMOLINA21
Janus
9,571
449
0
1,140
9,470
3,927
290
5,583
3,385
58,234
310
L
Morgan Le Fay
MrTrqfql
Morgan Le Fay
11,419
1,445
0
1,736
14,918
5,886
0
3,938
10,688
53,997
2,507
L
Achilles
Mr_Bris_
Achilles
14,686
3,149
0
8,569
22,167
29,019
0
2,186
19,869
8,850
59,433
W
Guan Yu
Optïmus
Guan Yu
9,234
1,458
988
5,161
16,730
11,345
317
2,968
12,358
0
69,368
L
5,296
1,498
0
420
15,169
6,602
0
2,775
12,272
0
79,979
W
Ne Zha
Zz IMarley
Ne Zha
17,032
4,884
0
6,851
16,848
10,869
2,392
4,434
11,876
0
115,755
L
4,614
525
0
5,542
19,922
17,469
0
6,286
13,218
27,197
112
L
Neith
smurf233
Neith
3,953
416
0
1,688
10,321
5,039
497
1,735
8,546
0
73,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
51,107
511
Minions Killed
555
0
Camps Cleared
0
1,747,303
Distance Traveled
1,896,262
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,551
586
153
9
0
368,825
1
W
Geb
9,894
550
23
1
0
377,517
6
W
Janus
9,462
526
120
7
0
375,712
5
L
Morgan Le Fay
8,148
453
93
5
0
311,858
3
L
Achilles
8,493
472
116
6
0
315,604
1
W
Guan Yu
9,663
537
116
6
0
369,153
1
L
Mercury
8,466
470
117
7
0
429,414
7
W
Ne Zha
11,537
641
143
8
0
405,055
0
L
Sobek
7,170
398
38
2
0
378,656
0
L
Neith
8,869
493
147
8
0
311,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role