Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NonThicc
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,184 Elo+
Party 1
Nut
Nut
PosingAsABusta
Nut
Level 157
God Stats
23W - 22L
1,526 SR
Queue Stats
125W - 109L
1,557 Elo+
Party 1
Vulcan
Vulcan
RikuWolfheart
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
mrhappyfeet56
Sylvanus
Level 18
God Stats
2W - 1L
1,322 SR
Queue Stats
23W - 18L
1,590 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,475 Elo+

VS

Team Averages
Level 66
1,625 SR
1,374 Elo+
Nemesis
Nemesis
Cloudz4905
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 2
Kuzenbo
Kuzenbo
Mike the lord97
Kuzenbo
Level 43
God Stats
2W - 4L
1,714 SR
Queue Stats
8W - 19L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
N-PsyD
Zhong Kui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,498 Elo+
Party 3
Erlang Shen
Erlang Shen
TikiSystem
Erlang Shen
Level 83
God Stats
4W - 2L
1,814 SR
Queue Stats
13W - 22L
1,390 Elo+
Party 3
Jing Wei
Jing Wei
crayceeclos
Jing Wei
Level 38
God Stats
0W - 3L
1,594 SR
Queue Stats
8W - 15L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
11 / 0 / 9
10,533
1,053
14,838
7,673
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
NonThicc
Nu Wa
15
3 / 4 / 15
8,921
892
10,824
9,054
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 10
9,848
985
13,629
12,716
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 14
9,244
924
13,627
5,514
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
mrhappyfeet56
Sylvanus
15
1 / 1 / 18
9,326
933
4,569
10,863
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cloudz4905
Nemesis
13
1 / 5 / 2
7,365
737
3,353
8,499
3,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 3
8,119
812
7,160
15,186
13,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
N-PsyD
Zhong Kui
14
1 / 6 / 5
7,963
796
12,652
15,239
10,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
TikiSystem
Erlang Shen
14
2 / 6 / 0
7,854
785
3,937
16,145
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jing Wei
crayceeclos
Jing Wei
14
0 / 3 / 2
7,665
767
3,581
9,476
4,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
24
Kills
7
7
Deaths
24
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
0
9
15.5
L
Nemesis
Cloudz4905
Nemesis
1
5
2
0.4
L
3
4
3
1.13
L
Zhong Kui
N-PsyD
Zhong Kui
1
6
5
0.58
W
Nu Wa
NonThicc
Nu Wa
3
4
15
2.63
W
4
1
10
9
W
5
1
14
12
L
Erlang Shen
TikiSystem
Erlang Shen
2
6
0
0.33
L
Jing Wei
crayceeclos
Jing Wei
0
3
2
0.33
W
Sylvanus
mrhappyfeet56
Sylvanus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,487
Damage
30,683
45,820
Taken
64,545
25,941
Mitigated
43,062
16,636
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,838
10,142
0
3,648
7,673
3,378
1,987
2,785
4,844
0
40,754
L
Nemesis
Cloudz4905
Nemesis
3,353
1,029
0
255
8,499
3,709
0
4,036
4,463
0
8,349
L
7,160
1,553
0
670
15,186
13,164
14
5,910
9,276
18,916
0
L
Zhong Kui
N-PsyD
Zhong Kui
12,652
678
0
3,589
15,239
10,886
0
6,464
8,775
31,477
0
W
Nu Wa
NonThicc
Nu Wa
10,824
3,046
0
0
9,054
3,845
909
4,294
4,636
18,259
1,407
W
13,629
8,208
0
5,713
12,716
6,323
3,695
5,002
7,566
0
53,589
W
13,627
7,410
0
560
5,514
2,480
1,273
3,288
2,110
29,439
0
L
Erlang Shen
TikiSystem
Erlang Shen
3,937
1,700
0
1,274
16,145
11,256
0
7,282
8,863
0
9,448
L
Jing Wei
crayceeclos
Jing Wei
3,581
2,774
0
314
9,476
4,047
0
4,523
4,953
0
23,004
W
Sylvanus
mrhappyfeet56
Sylvanus
4,569
1,232
3,388
3,327
10,863
9,915
538
3,901
6,852
7,462
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
38,966
212
Minions Killed
147
0
Camps Cleared
0
1,003,438
Distance Traveled
930,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,533
1,053
62
6
0
215,094
0
L
Nemesis
7,365
737
6
1
0
164,697
0
L
Kuzenbo
8,119
812
29
3
0
209,929
0
L
Zhong Kui
7,963
796
50
5
0
170,166
0
W
Nu Wa
8,921
892
17
2
0
187,613
0
W
Nut
9,848
985
91
9
0
196,727
0
W
Vulcan
9,244
924
36
4
0
211,855
0
L
Erlang Shen
7,854
785
12
1
0
173,253
0
L
Jing Wei
7,665
767
50
5
0
212,203
0
W
Sylvanus
9,326
933
6
1
0
192,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role