Player Matchup

Poseidon
Poseidon
INVITE MEEEEEE
Poseidon
Level 172
God Stats
3W - 3L
1,736 SR
Queue Stats
337W - 343L
1,540 Elo+
Solo
Shiva
Shiva
Shaggyxs
Shiva
Level 143
God Stats
8W - 6L
1,889 SR
Queue Stats
275W - 247L
1,510 Elo+
Party 1
Geb
Geb
fernanjose
Geb
Level 126
God Stats
7W - 5L
1,673 SR
Queue Stats
273W - 251L
1,514 Elo+
Party 1
Anhur
Anhur
lpnth3rd
Anhur
Level 161
God Stats
1W - 4L
1,773 SR
Queue Stats
133W - 129L
1,595 Elo+
Solo
Susano
Susano
thejobmar
Susano
Level 143
God Stats
8W - 6L
1,644 SR
Queue Stats
253W - 232L
1,501 Elo+
Party 1
Team Averages
Level 149
1,743 SR
1,532 Elo+

VS

Team Averages
Level 99
1,362 SR
1,443 Elo+
Hachiman
Hachiman
Azuora
Hachiman
Level 118
God Stats
2W - 0L
1,587 SR
Queue Stats
40W - 56L
1,423 Elo+
Party 2
Surtr
Surtr
Qoice
Surtr
Level 118
God Stats
1W - 2L
1,228 SR
Queue Stats
29W - 42L
1,456 Elo+
Party 2
Ganesha
Ganesha
Rozire
Ganesha
Level 107
God Stats
1W - 4L
1,046 SR
Queue Stats
10W - 22L
1,417 Elo+
Party 2
Scylla
Scylla
Toxic gamerr935
Scylla
Level 62
God Stats
1W - 1L
1,297 SR
Queue Stats
34W - 45L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Vauce
Sun Wukong
Level 89
God Stats
3W - 0L
1,652 SR
Queue Stats
27W - 45L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 5 / 2
6,867
429
4,205
7,551
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Shaggyxs
Shiva
16
3 / 1 / 0
9,853
616
17,205
15,481
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 2
7,434
465
7,656
12,591
10,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
lpnth3rd
Anhur
14
0 / 2 / 0
8,238
515
5,366
9,227
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
thejobmar
Susano
14
4 / 3 / 0
7,891
493
7,435
15,226
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azuora
Hachiman
16
4 / 0 / 2
9,381
586
8,046
11,323
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Qoice
Surtr
15
1 / 2 / 1
7,900
494
8,278
20,462
17,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ganesha
Rozire
Ganesha
13
0 / 0 / 7
8,068
504
5,362
11,029
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 2
7,523
470
7,240
7,932
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vauce
Sun Wukong
15
7 / 1 / 3
8,765
548
12,182
14,376
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Azuora
Hachiman
4
0
2
5
L
Poseidon
0
5
2
0.2
W
Surtr
Qoice
Surtr
1
2
1
0.75
W
Ganesha
Rozire
Ganesha
0
0
7
3.5
L
Shiva
Shaggyxs
Shiva
3
1
0
3
W
2
4
2
0.75
W
Sun Wukong
Vauce
Sun Wukong
7
1
3
8.5
L
0
3
2
0.33
L
Anhur
lpnth3rd
Anhur
0
2
0
0
L
Susano
thejobmar
Susano
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
41,108
60,076
Taken
65,122
36,727
Mitigated
43,497
13,650
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Azuora
Hachiman
8,046
5,294
0
6,158
11,323
4,475
2,186
404
10,919
0
93,392
L
Poseidon
4,205
682
0
590
7,551
2,079
0
2,689
4,586
48,012
1,189
W
Surtr
Qoice
Surtr
8,278
3,142
0
7,336
20,462
17,101
0
771
19,691
544
53,066
W
Ganesha
Rozire
Ganesha
5,362
686
0
2,311
11,029
9,930
68
3,711
7,318
35,921
0
L
Shiva
Shaggyxs
Shiva
17,205
3,358
0
2,968
15,481
14,232
0
551
14,930
563
99,233
W
7,240
879
0
584
7,932
3,170
0
4,118
3,814
41,488
2,895
W
Sun Wukong
Vauce
Sun Wukong
12,182
3,177
0
6,066
14,376
8,821
0
2,533
11,843
0
60,920
L
7,656
772
0
1,987
12,591
10,482
0
4,828
7,402
27,559
1,865
L
Anhur
lpnth3rd
Anhur
5,366
3,709
0
1,376
9,227
3,675
560
1,371
7,856
0
81,859
L
Susano
thejobmar
Susano
7,435
1,727
0
6,729
15,226
6,259
0
2,459
12,479
0
61,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
41,637
509
Minions Killed
436
0
Camps Cleared
0
1,390,223
Distance Traveled
1,555,404
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,381
586
164
10
0
285,983
0
L
Poseidon
6,867
429
79
5
0
214,175
0
W
Surtr
7,900
494
90
6
0
294,067
0
W
Ganesha
8,068
504
16
1
0
340,350
0
L
Shiva
9,853
616
174
11
0
273,825
4
W
Scylla
7,523
470
84
5
0
288,891
0
W
Sun Wukong
8,765
548
82
5
0
346,113
0
L
Geb
7,434
465
25
2
0
296,822
2
L
Anhur
8,238
515
138
9
0
277,539
0
L
Susano
7,891
493
93
6
0
327,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role