Player Matchup

Danzaburou
Danzaburou
A Boul Luke
Danzaburou
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 129L
1,476 Elo+
Party 1
Nike
Nike
Blazing Star226
Nike
Level 129
God Stats
8W - 7L
1,608 SR
Queue Stats
148W - 142L
1,475 Elo+
Party 1
Serqet
Serqet
Devilskull20
Serqet
Level 49
God Stats
29W - 32L
1,071 SR
Queue Stats
632W - 569L
1,473 Elo+
Solo
Vulcan
Vulcan
Get_bucked99
Vulcan
Level 109
God Stats
4W - 0L
1,736 SR
Queue Stats
57W - 36L
1,674 Elo+
Solo
Baron Samedi
Baron Samedi
Trigga333Trey
Baron Samedi
Level 84
God Stats
3W - 1L
1,385 SR
Queue Stats
101W - 105L
1,484 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,516 Elo+

VS

Team Averages
Level 67
1,513 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DeckerWrecker
Set
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 305L
1,497 Elo+
Party 2
Charybdis
Charybdis
MancillaBW
Charybdis
Level 89
God Stats
0W - 3L
1,708 SR
Queue Stats
264W - 260L
1,489 Elo+
Solo
Chaac
Chaac
RusherHusher
Chaac
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
32W - 25L
1,561 Elo+
Party 2
Terra
Terra
ferchoXxz
Terra
Level 88
God Stats
2W - 2L
1,605 SR
Queue Stats
106W - 86L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Boul Luke
Danzaburou
12
0 / 0 / 0
5,688
569
3,934
5,831
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
6,289
629
10,323
11,087
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
10
2 / 1 / 0
5,206
521
2,211
5,862
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
11
0 / 0 / 1
6,120
612
7,281
3,640
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trigga333Trey
Baron Samedi
9
0 / 0 / 0
5,615
562
2,286
5,858
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 0
5,355
536
2,415
6,017
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,095
510
3,301
8,913
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MancillaBW
Charybdis
10
0 / 0 / 0
5,287
529
3,086
6,452
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 1
6,066
607
5,038
11,515
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
ferchoXxz
Terra
8
0 / 0 / 0
5,034
503
2,648
9,400
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Danzaburou
A Boul Luke
Danzaburou
0
0
0
0
W
2
2
1
1.25
L
1
1
1
1.5
W
Serqet
2
1
0
2
W
Vulcan
0
0
1
0.5
L
Charybdis
MancillaBW
Charybdis
0
0
0
0
L
1
3
1
0.5
W
Baron Samedi
Trigga333Trey
Baron Samedi
0
0
0
0
L
Terra
ferchoXxz
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
16,488
32,278
Taken
42,297
15,978
Mitigated
18,756
12,442
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,415
791
0
500
6,017
1,919
0
3,699
1,924
35,904
0
W
Danzaburou
A Boul Luke
Danzaburou
3,934
2,024
0
3,295
5,831
2,518
0
868
4,941
0
52,764
W
10,323
2,037
0
3,884
11,087
6,778
0
90
10,973
0
44,195
L
3,301
1,220
0
1,515
8,913
3,823
0
1,209
7,281
0
33,747
W
Serqet
2,211
323
0
504
5,862
2,557
0
800
4,981
0
34,428
W
Vulcan
7,281
3,225
0
1,610
3,640
1,251
0
1,650
1,764
47,538
1,524
L
Charybdis
MancillaBW
Charybdis
3,086
1,533
0
3,724
6,452
2,272
0
867
5,585
0
41,558
L
5,038
1,588
0
2,722
11,515
5,618
0
0
10,564
0
37,791
W
Baron Samedi
Trigga333Trey
Baron Samedi
2,286
430
354
2,795
5,858
2,874
96
1,278
4,556
32,194
0
L
Terra
ferchoXxz
Terra
2,648
594
1,293
2,573
9,400
5,124
0
2,832
6,494
16,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
26,837
347
Minions Killed
320
0
Camps Cleared
0
1,049,008
Distance Traveled
1,054,820
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,355
536
76
8
0
198,026
1
W
Danzaburou
5,688
569
86
9
0
201,873
2
W
Nike
6,289
629
69
7
0
185,826
0
L
Set
5,095
510
64
6
0
222,006
0
W
Serqet
5,206
521
50
5
0
256,794
0
W
Vulcan
6,120
612
97
10
0
230,922
1
L
Charybdis
5,287
529
86
9
0
187,626
2
L
Chaac
6,066
607
81
8
0
211,510
1
W
Baron Samedi
5,615
562
45
5
0
173,593
0
L
Terra
5,034
503
13
1
0
235,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role