Player Matchup

Cerberus
Cerberus
Gold III
Jaded_PM
Cerberus
Gold III
Level 145
God Stats
18W - 16L
1,639 SR
Queue Stats
41W - 34L
1,630 MMR
Party 2
Thoth
Thoth
Gold III
koeze
Thoth
Gold III
Level 84
God Stats
13W - 7L
1,783 SR
Queue Stats
41W - 34L
1,630 MMR
Party 2
Mulan
Mulan
Gold III
zMezy-
Mulan
Gold III
Level 142
God Stats
9W - 8L
1,870 SR
Queue Stats
41W - 34L
1,630 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,764 SR
1,630 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,637 SR
1,581 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
Riflemarker
Ullr
Gold V
Level 185
God Stats
9W - 1L
1,638 SR
Queue Stats
32W - 15L
1,621 MMR
Party 1
Jormungandr
Jormungandr
Gold V
benjymon2000
Jormungandr
Gold V
Level 128
God Stats
48W - 23L
1,773 SR
Queue Stats
84W - 47L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jaded_PM
Cerberus
12
0 / 7 / 2
8,136
581
8,591
20,750
18,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
koeze
Thoth
12
1 / 6 / 0
8,489
606
6,328
15,023
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
zMezy-
Mulan
13
1 / 4 / 0
8,518
608
13,150
15,109
7,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KuzenboNe ZhaVulcanAchillesAgni

VS

Bans
OsirisCharonFafnirAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 0 / 9
10,923
780
15,921
15,583
11,291
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 8
11,235
803
16,086
12,568
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
benjymon2000
Jormungandr
16
5 / 0 / 9
10,639
760
14,102
13,700
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
9
10.5
L
Cerberus
Jaded_PM
Cerberus
0
7
2
0.14
W
6
2
8
5
W
Jormungandr
benjymon2000
Jormungandr
5
0
9
9.5
L
Thoth
koeze
Thoth
1
6
0
0.17
L
Mulan
zMezy-
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
46,109
50,882
Taken
41,851
30,591
Mitigated
32,369
7,856
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,921
4,197
0
5,532
15,583
11,291
872
3,675
11,908
0
45,170
L
Cerberus
Jaded_PM
Cerberus
8,591
632
0
4,690
20,750
18,135
0
4,974
14,728
15,032
912
W
16,086
5,836
0
1,898
12,568
5,387
1,006
5,221
7,347
0
67,334
W
Jormungandr
benjymon2000
Jormungandr
14,102
3,426
0
2,212
13,700
15,691
586
5,082
8,618
30,107
549
L
Thoth
koeze
Thoth
6,328
535
0
480
15,023
4,889
0
3,946
10,336
32,700
705
L
Mulan
zMezy-
Mulan
13,150
2,556
0
2,686
15,109
7,567
0
4,198
10,386
0
36,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
32,797
107
Minions Killed
164
0
Camps Cleared
0
730,024
Distance Traveled
860,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,923
780
44
3
0
296,570
2
L
Cerberus
8,136
581
10
1
0
239,135
0
W
Ullr
11,235
803
89
6
0
259,011
0
W
Jormungandr
10,639
760
31
2
0
305,098
0
L
Thoth
8,489
606
55
4
0
230,934
0
L
Mulan
8,518
608
42
3
0
259,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role