Player Matchup

Kukulkan
Kukulkan
H0megrown Jones
Kukulkan
Level 136
God Stats
2W - 2L
1,286 SR
Queue Stats
32W - 35L
1,589 Elo+
Solo
Pele
Pele
Hobeewan22
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jinhjy
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 183L
1,468 Elo+
Solo
Da Ji
Da Ji
Megatron42
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,360 Elo+
Solo
Set
Set
SleepingPegasus
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,070 Elo+
Solo
Team Averages
Level 85
1,457 SR
1,398 Elo+

VS

Team Averages
Level 62
1,543 SR
1,415 Elo+
Tyr
Tyr
Blanketfiend
Tyr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,449 Elo+
Party 2
Chaac
Chaac
GangerZach
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,529 Elo+
Party 2
Sol
Sol
GodofSea23
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,380 Elo+
Party 1
Athena
Athena
HollowJuggler49
Athena
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 21L
1,345 Elo+
Party 1
Hel
Hel
Sheff_D_
Hel
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 330L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 4 / 6
8,566
779
18,732
10,898
6,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 7
8,448
768
16,158
15,493
15,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Jinhjy
Aphrodite
14
2 / 5 / 7
8,190
745
10,736
13,924
8,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
13
3 / 6 / 6
7,883
717
9,387
14,496
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 6 / 8
7,711
701
12,065
14,561
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
9,641
876
14,149
20,761
25,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
15
4 / 5 / 20
9,190
835
20,183
20,608
17,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 13
9,240
840
12,170
11,206
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 17
9,257
842
10,611
24,561
15,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 2 / 11
9,762
887
8,963
14,510
7,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
13
Kills
26
26
Deaths
13
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
W
Chaac
4
5
20
2.8
W
2
1
13
8.5
L
Kukulkan
2
4
6
1.25
L
4
5
7
1.5
W
5
2
17
6.75
L
Aphrodite
Jinhjy
Aphrodite
2
5
7
1.1
L
Da Ji
3
6
6
1
W
9
2
11
7.25
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,078
Damage
66,076
69,372
Taken
91,646
47,740
Mitigated
70,002
22,925
Healing
47,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,149
808
3,492
6,136
20,761
25,165
406
7,587
13,174
0
31,378
W
Chaac
20,183
1,845
733
4,293
20,608
17,220
185
8,754
11,854
0
29,769
W
12,170
2,604
349
3,097
11,206
4,413
2,481
3,198
8,008
23,736
791
L
Kukulkan
18,732
520
460
1,729
10,898
6,216
0
3,443
7,455
35,836
0
L
16,158
1,384
354
1,448
15,493
15,320
0
6,982
8,511
3,962
22,666
W
10,611
1,880
922
9,013
24,561
15,787
1,204
7,119
17,442
15,129
0
L
Aphrodite
Jinhjy
Aphrodite
10,736
2,649
7,298
6,021
13,924
8,710
0
5,602
8,322
19,672
0
L
Da Ji
9,387
963
0
1,947
14,496
8,473
0
7,767
6,729
0
12,140
W
8,963
2,021
12,165
7,643
14,510
7,417
1,086
5,854
8,656
15,589
0
L
12,065
3,599
1,878
1,790
14,561
9,021
0
7,376
7,185
0
15,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
47,090
101
Minions Killed
121
0
Camps Cleared
0
931,934
Distance Traveled
1,103,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,641
876
31
3
0
230,765
0
W
Chaac
9,190
835
26
2
0
213,253
0
W
Sol
9,240
840
43
4
0
222,248
0
L
Kukulkan
8,566
779
46
4
0
188,885
0
L
Pele
8,448
768
14
1
0
185,780
0
W
Athena
9,257
842
8
1
0
208,328
0
L
Aphrodite
8,190
745
24
2
0
178,653
0
L
Da Ji
7,883
717
5
0
0
200,747
0
W
Hel
9,762
887
13
1
0
228,496
0
L
Set
7,711
701
12
1
0
177,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role