Player Matchup

Cthulhu
Cthulhu
Dude1016
Cthulhu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,595 Elo+
Party 2
Khepri
Khepri
KABONGO
Khepri
Level 68
God Stats
2W - 1L
1,753 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
KingGuidorah899
Hun Batz
Level 135
God Stats
11W - 12L
1,537 SR
Queue Stats
110W - 103L
1,526 Elo+
Solo
Martichoras
Martichoras
Kreullll
Martichoras
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 68L
1,474 Elo+
Solo
Kukulkan
Kukulkan
gremlinsGizmo
Kukulkan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,548 Elo+

VS

Team Averages
Level 103
1,697 SR
1,501 Elo+
Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hyathmir
Danzaburou
Level 156
God Stats
2W - 1L
1,724 SR
Queue Stats
170W - 174L
1,513 Elo+
Party 1
Charon
Charon
Ikill3dDEATH
Charon
Level 90
God Stats
3W - 0L
1,724 SR
Queue Stats
99W - 117L
1,491 Elo+
Party 1
Bastet
Bastet
SK8rHoney
Bastet
Level 66
God Stats
33W - 13L
1,686 SR
Queue Stats
80W - 78L
1,535 Elo+
Party 1
Freya
Freya
TVzeusesrightnut
Freya
Level 87
God Stats
5W - 3L
1,849 SR
Queue Stats
36W - 44L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dude1016
Cthulhu
11
1 / 3 / 0
6,662
512
6,369
10,381
8,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
KABONGO
Khepri
9
1 / 1 / 1
5,948
458
2,898
12,295
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
12
1 / 2 / 0
6,347
488
4,530
10,630
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Kreullll
Martichoras
10
0 / 1 / 2
5,773
444
4,757
7,027
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
gremlinsGizmo
Kukulkan
10
0 / 6 / 0
6,115
470
2,144
7,390
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 2
7,548
581
9,417
5,499
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Hyathmir
Danzaburou
11
4 / 1 / 0
6,765
520
7,477
9,522
6,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
11
0 / 1 / 2
6,087
468
6,007
7,318
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SK8rHoney
Bastet
12
2 / 0 / 1
6,762
520
4,922
11,446
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 1 / 2
8,235
633
7,452
9,114
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
2
6
L
Cthulhu
Dude1016
Cthulhu
1
3
0
0.33
W
Danzaburou
Hyathmir
Danzaburou
4
1
0
4
W
Charon
0
1
2
1
L
Khepri
KABONGO
Khepri
1
1
1
1.5
L
Hun Batz
1
2
0
0.5
L
Martichoras
Kreullll
Martichoras
0
1
2
1
W
Bastet
SK8rHoney
Bastet
2
0
1
2.5
W
2
1
2
3
L
Kukulkan
gremlinsGizmo
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
35,275
47,723
Taken
42,899
28,649
Mitigated
20,307
8,053
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,417
1,215
0
555
5,499
1,787
427
934
4,565
44,209
1,177
L
Cthulhu
Dude1016
Cthulhu
6,369
321
0
1,298
10,381
8,296
0
6,454
3,927
37,759
0
W
Danzaburou
Hyathmir
Danzaburou
7,477
2,293
0
3,139
9,522
6,892
96
1,260
8,262
0
32,857
W
Charon
6,007
385
0
988
7,318
3,284
216
1,569
5,749
34,076
1,111
L
Khepri
KABONGO
Khepri
2,898
416
180
4,004
12,295
10,229
0
4,970
6,425
14,062
0
L
Hun Batz
4,530
953
0
1,600
10,630
4,588
0
1,641
8,799
0
53,137
L
Martichoras
Kreullll
Martichoras
4,757
1,732
0
971
7,027
2,950
0
3,214
3,252
0
43,721
W
Bastet
SK8rHoney
Bastet
4,922
1,158
0
4,464
11,446
4,828
0
873
10,573
0
56,817
W
7,452
2,271
0
4,835
9,114
3,516
762
6,715
2,399
52,715
5,765
L
Kukulkan
gremlinsGizmo
Kukulkan
2,144
771
0
0
7,390
2,586
138
4,090
2,960
34,749
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
35,397
342
Minions Killed
361
0
Camps Cleared
0
1,150,320
Distance Traveled
1,220,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,548
581
78
6
0
240,491
2
L
Cthulhu
6,662
512
81
6
0
212,012
1
W
Danzaburou
6,765
520
47
4
0
234,838
0
W
Charon
6,087
468
56
4
0
245,411
0
L
Khepri
5,948
458
21
2
0
255,754
0
L
Hun Batz
6,347
488
86
7
0
258,697
0
L
Martichoras
5,773
444
80
6
0
227,599
2
W
Bastet
6,762
520
86
7
0
278,703
0
W
Freya
8,235
633
94
7
0
221,250
0
L
Kukulkan
6,115
470
74
6
0
196,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role