Player Matchup

Ra
Ra
Akadyn
Ra
Level 156
God Stats
7W - 3L
1,690 SR
Queue Stats
159W - 143L
1,571 Elo+
Party 3
Bellona
Bellona
GH0DDD
Bellona
Level 87
God Stats
64W - 35L
1,686 SR
Queue Stats
111W - 94L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nofunzoner
Morgan Le Fay
Level 103
God Stats
13W - 5L
1,662 SR
Queue Stats
239W - 188L
1,545 Elo+
Party 1
Cerberus
Cerberus
Shmeat5
Cerberus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 66L
1,512 Elo+
Party 3
Nut
Nut
Xnotion
Nut
Level 79
God Stats
21W - 12L
1,672 SR
Queue Stats
66W - 54L
1,588 Elo+
Party 1
Team Averages
Level 114
1,642 SR
1,548 Elo+

VS

Team Averages
Level 161
1,474 SR
1,483 Elo+
Janus
Janus
JUsT 2 B3AsTlY
Janus
Level 129
God Stats
1W - 3L
1,431 SR
Queue Stats
140W - 135L
1,535 Elo+
Solo
Awilix
Awilix
LetKiller
Awilix
Level 170
God Stats
10W - 15L
1,507 SR
Queue Stats
382W - 376L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Noobinite
Heimdallr
Level 159
God Stats
1W - 5L
1,327 SR
Queue Stats
138W - 129L
1,498 Elo+
Solo
Kukulkan
Kukulkan
ShinGojirá
Kukulkan
Level 190
God Stats
10W - 5L
1,604 SR
Queue Stats
409W - 371L
1,529 Elo+
Party 2
Surtr
Surtr
Tankerr KARNIJ
Surtr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 1 / 1
5,886
654
2,872
4,879
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GH0DDD
Bellona
10
2 / 2 / 3
6,238
693
3,969
7,452
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Nofunzoner
Morgan Le Fay
11
3 / 0 / 2
5,555
617
4,099
4,283
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shmeat5
Cerberus
9
2 / 1 / 3
5,515
613
2,764
6,206
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
11
6 / 1 / 2
6,206
690
7,448
7,078
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,022
447
2,032
4,625
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
LetKiller
Awilix
9
2 / 2 / 1
5,127
570
5,145
7,970
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Noobinite
Heimdallr
7
0 / 5 / 0
4,305
478
4,984
7,578
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ShinGojirá
Kukulkan
12
1 / 0 / 0
5,581
620
1,111
2,929
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 0
4,813
535
3,336
9,136
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
2
1
1
2.5
W
Bellona
GH0DDD
Bellona
2
2
3
1.75
L
0
4
1
0.13
L
Awilix
LetKiller
Awilix
2
2
1
1.25
W
Morgan Le Fay
Nofunzoner
Morgan Le Fay
3
0
2
4
L
Heimdallr
Noobinite
Heimdallr
0
5
0
0
L
Kukulkan
ShinGojirá
Kukulkan
1
0
0
1
W
Cerberus
Shmeat5
Cerberus
2
1
3
3.5
L
2
4
0
0.5
W
Nut
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
16,608
29,898
Taken
32,238
16,855
Mitigated
11,128
11,415
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,872
414
72
1,513
4,879
1,783
0
1,205
3,674
52,354
0
W
Bellona
GH0DDD
Bellona
3,969
1,212
0
2,660
7,452
6,677
0
173
7,279
0
38,285
L
2,032
243
106
593
4,625
1,162
0
1,761
2,864
14,052
253
L
Awilix
LetKiller
Awilix
5,145
2,170
0
3,328
7,970
2,632
0
2,339
5,436
0
32,338
W
Morgan Le Fay
Nofunzoner
Morgan Le Fay
4,099
335
0
2,268
4,283
1,547
0
514
3,769
31,256
2,166
L
Heimdallr
Noobinite
Heimdallr
4,984
3,363
0
1,242
7,578
2,345
0
1,933
5,645
0
23,881
L
Kukulkan
ShinGojirá
Kukulkan
1,111
198
0
496
2,929
911
0
1,301
1,476
50,909
0
W
Cerberus
Shmeat5
Cerberus
2,764
158
0
2,100
6,206
3,869
0
1,061
5,145
16,200
1,279
L
3,336
1,389
0
980
9,136
4,078
0
1,723
7,373
195
26,581
W
Nut
7,448
5,365
0
2,802
7,078
2,979
0
385
6,693
0
45,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
23,848
330
Minions Killed
255
0
Camps Cleared
0
1,009,271
Distance Traveled
877,860
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,886
654
103
11
0
212,567
0
W
Bellona
6,238
693
65
7
0
157,826
0
L
Janus
4,022
447
20
2
0
139,445
0
L
Awilix
5,127
570
65
7
0
215,248
0
W
Morgan Le Fay
5,555
617
60
7
0
235,233
1
L
Heimdallr
4,305
478
42
5
0
171,646
0
L
Kukulkan
5,581
620
89
10
0
186,885
2
W
Cerberus
5,515
613
35
4
0
192,454
0
L
Surtr
4,813
535
39
4
0
164,636
0
W
Nut
6,206
690
67
7
0
211,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role