Player Matchup

Anubis
Anubis
Buff Shiesty
Anubis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 90L
1,605 Elo+
Party 1
Raijin
Raijin
DavyEE
Raijin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,620 Elo+
Party 4
Chaac
Chaac
Grοοt
Chaac
Level 118
God Stats
4W - 1L
1,739 SR
Queue Stats
83W - 65L
1,601 Elo+
Party 1
Bellona
Bellona
SPOOKSPIKE
Bellona
Level 145
God Stats
15W - 12L
1,714 SR
Queue Stats
143W - 132L
1,596 Elo+
Party 4
Ullr
Ullr
ch0z3n
Ullr
Level 159
God Stats
6W - 3L
1,648 SR
Queue Stats
52W - 39L
1,641 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,612 Elo+

VS

Team Averages
Level 135
1,742 SR
1,505 Elo+
Anhur
Anhur
Beatdown2134
Anhur
Level 102
God Stats
0W - 1L
1,526 SR
Queue Stats
17W - 20L
1,509 Elo+
Party 3
Ne Zha
Ne Zha
Charger x 704
Ne Zha
Level 159
God Stats
0W - 1L
1,749 SR
Queue Stats
34W - 64L
1,432 Elo+
Party 2
Surtr
Surtr
MoltenGore
Surtr
Level 156
God Stats
3W - 4L
1,770 SR
Queue Stats
151W - 135L
1,576 Elo+
Solo
Cabrakan
Cabrakan
rustfarm
Cabrakan
Level 102
God Stats
1W - 1L
2,002 SR
Queue Stats
23W - 20L
1,592 Elo+
Party 3
Kukulkan
Kukulkan
tooxcool
Kukulkan
Level 156
God Stats
4W - 5L
1,661 SR
Queue Stats
76W - 136L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 1 / 8
9,363
585
5,795
14,231
14,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
DavyEE
Raijin
16
7 / 2 / 5
9,933
621
15,036
11,492
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chaac
Grοοt
Chaac
17
3 / 0 / 2
10,787
674
14,511
15,611
18,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
SPOOKSPIKE
Bellona
15
3 / 1 / 7
8,591
537
6,890
15,697
9,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ullr
ch0z3n
Ullr
18
3 / 0 / 4
10,260
641
6,563
9,422
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,505
532
2,884
8,836
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 1
7,375
461
7,897
19,094
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Surtr
14
0 / 3 / 0
7,373
461
8,014
20,368
15,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
rustfarm
Cabrakan
10
0 / 5 / 1
6,920
433
4,950
12,949
11,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
tooxcool
Kukulkan
14
2 / 2 / 1
8,260
516
13,889
8,963
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Anubis
2
1
8
6
L
2
6
1
0.42
W
Raijin
DavyEE
Raijin
7
2
5
4.75
W
Chaac
Grοοt
Chaac
3
0
2
4
L
Surtr
0
3
0
0
W
Bellona
SPOOKSPIKE
Bellona
3
1
7
6.5
W
Ullr
ch0z3n
Ullr
3
0
4
5
L
Cabrakan
rustfarm
Cabrakan
0
5
1
0.1
L
Kukulkan
tooxcool
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
37,634
66,453
Taken
70,210
52,883
Mitigated
42,085
25,019
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,884
1,436
0
2,948
8,836
3,632
0
536
8,300
0
82,333
W
Anubis
5,795
365
2,145
5,252
14,231
14,641
0
7,556
6,285
30,516
3,357
L
7,897
1,500
0
7,639
19,094
7,321
0
6,079
12,683
0
64,789
W
Raijin
DavyEE
Raijin
15,036
1,226
0
684
11,492
5,702
138
5,200
6,250
70,905
673
W
Chaac
Grοοt
Chaac
14,511
3,892
0
7,574
15,611
18,759
22
937
14,674
0
108,217
L
Surtr
8,014
2,034
0
6,326
20,368
15,633
0
1,092
19,240
554
63,870
W
Bellona
SPOOKSPIKE
Bellona
6,890
2,390
0
7,399
15,697
9,456
182
4,164
11,404
0
66,469
W
Ullr
ch0z3n
Ullr
6,563
2,493
0
1,965
9,422
4,325
35
295
9,127
0
105,163
L
Cabrakan
rustfarm
Cabrakan
4,950
850
0
1,903
12,949
11,980
0
6,222
6,402
18,614
1,033
L
Kukulkan
tooxcool
Kukulkan
13,889
825
0
370
8,963
3,519
0
5,023
3,622
77,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
38,433
653
Minions Killed
517
0
Camps Cleared
0
1,620,346
Distance Traveled
1,495,539
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,505
532
147
9
0
285,485
0
W
Anubis
9,363
585
41
3
0
296,951
2
L
Ne Zha
7,375
461
101
6
0
342,502
3
W
Raijin
9,933
621
150
9
0
295,667
1
W
Chaac
10,787
674
181
11
0
331,521
0
L
Surtr
7,373
461
104
7
0
268,011
0
W
Bellona
8,591
537
93
6
0
375,645
0
W
Ullr
10,260
641
188
12
0
320,562
3
L
Cabrakan
6,920
433
22
1
0
286,470
2
L
Kukulkan
8,260
516
143
9
0
313,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role