Player Matchup

Eset
Eset
Demii_2k
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,534 Elo+
Party 4
Vamana
Vamana
SgtOtterNuts
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 137L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
SgtTurtleNuts
Kuzenbo
Level 105
God Stats
11W - 9L
1,615 SR
Queue Stats
111W - 83L
1,527 Elo+
Party 1
Pele
Pele
bigmuncher34
Pele
Level 98
God Stats
4W - 1L
1,906 SR
Queue Stats
43W - 35L
1,534 Elo+
Party 4
Ishtar
Ishtar
notsobumface
Ishtar
Level 61
God Stats
0W - 2L
1,185 SR
Queue Stats
6W - 6L
1,453 Elo+
Party 4
Team Averages
Level 79
1,541 SR
1,510 Elo+

VS

Team Averages
Level 136
1,426 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Merb10
Bellona
Level 47
God Stats
5W - 11L
1,231 SR
Queue Stats
30W - 56L
1,299 Elo+
Party 3
Sylvanus
Sylvanus
ReepsOne126
Sylvanus
Level 152
God Stats
6W - 7L
1,424 SR
Queue Stats
173W - 149L
1,454 Elo+
Party 2
Thanatos
Thanatos
blue_bombers69
Thanatos
Level 106
God Stats
36W - 46L
1,475 SR
Queue Stats
239W - 234L
1,513 Elo+
Party 3
Freya
Freya
xXSrTaquitoXx
Freya
Level 181
God Stats
6W - 7L
1,500 SR
Queue Stats
331W - 311L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 2 / 0
4,915
447
3,651
6,266
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
10
0 / 0 / 0
6,064
551
7,701
8,910
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
7
0 / 2 / 2
4,989
454
4,167
9,217
8,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,607
510
5,887
9,405
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
8
0 / 6 / 1
4,825
439
4,182
8,624
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 2
6,395
581
6,670
3,205
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Merb10
Bellona
11
0 / 0 / 0
5,996
545
3,982
11,396
12,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
ReepsOne126
Sylvanus
10
3 / 1 / 3
6,089
554
6,233
9,150
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
2 / 0 / 4
6,177
562
4,582
9,599
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 3
6,732
612
6,251
7,702
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
2
4
L
Eset
0
2
0
0
W
Bellona
Merb10
Bellona
0
0
0
0
W
Sylvanus
ReepsOne126
Sylvanus
3
1
3
4.5
L
Vamana
0
0
0
0
L
Kuzenbo
0
2
2
0.5
L
2
2
0
1
W
Thanatos
2
0
4
4
L
Ishtar
0
6
1
0.08
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
27,718
42,422
Taken
41,052
25,824
Mitigated
26,403
7,883
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,670
488
0
1,662
3,205
1,250
0
1,770
1,435
50,021
2,064
L
Eset
3,651
198
288
1,620
6,266
2,166
0
3,520
2,746
32,067
0
W
Bellona
Merb10
Bellona
3,982
2,126
0
3,589
11,396
12,608
0
37
10,644
0
43,357
W
Sylvanus
ReepsOne126
Sylvanus
6,233
1,879
570
3,413
9,150
5,435
224
2,653
6,455
25,034
9,211
L
Vamana
7,701
3,477
0
2,448
8,910
8,857
0
21
8,889
0
43,375
L
Kuzenbo
4,167
1,855
0
1,089
9,217
8,260
0
5,611
3,606
13,596
0
L
5,887
1,968
0
1,526
9,405
3,603
0
2,718
6,687
0
44,072
W
Thanatos
4,582
1,589
0
6,466
9,599
4,232
0
1,695
7,826
0
42,049
L
Ishtar
4,182
2,523
0
912
8,624
2,938
0
5,734
2,890
0
25,322
W
6,251
2,233
101
3,957
7,702
2,878
531
1,663
6,039
32,197
7,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
31,389
274
Minions Killed
359
0
Camps Cleared
0
1,111,959
Distance Traveled
1,083,171
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,395
581
86
8
0
202,467
2
L
Eset
4,915
447
53
5
0
224,453
0
W
Bellona
5,996
545
71
6
0
209,006
3
W
Sylvanus
6,089
554
55
5
0
199,883
1
L
Vamana
6,064
551
79
7
0
218,060
1
L
Kuzenbo
4,989
454
19
2
0
232,268
2
L
Pele
5,607
510
76
7
0
237,815
0
W
Thanatos
6,177
562
79
7
0
259,064
0
L
Ishtar
4,825
439
47
4
0
199,363
1
W
Freya
6,732
612
68
6
0
212,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role