Player Matchup

Cliodhna
Cliodhna
Dockxi
Cliodhna
Level 129
God Stats
2W - 1L
1,547 SR
Queue Stats
316W - 291L
1,688 Elo+
Solo
Bacchus
Bacchus
GH0DDD
Bacchus
Level 87
God Stats
11W - 14L
1,532 SR
Queue Stats
111W - 94L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
Nofunzoner
The Morrigan
Level 103
God Stats
4W - 3L
1,833 SR
Queue Stats
239W - 188L
1,535 Elo+
Party 1
Nut
Nut
Xnotion
Nut
Level 79
God Stats
21W - 12L
1,647 SR
Queue Stats
66W - 54L
1,579 Elo+
Party 1
Mulan
Mulan
pepehands69420
Mulan
Level 142
God Stats
2W - 3L
1,798 SR
Queue Stats
305W - 259L
1,581 Elo+
Solo
Team Averages
Level 108
1,672 SR
1,580 Elo+

VS

Team Averages
Level 171
1,534 SR
1,528 Elo+
Nu Wa
Nu Wa
Directorscar
Nu Wa
Level 211
God Stats
7W - 9L
1,199 SR
Queue Stats
159W - 162L
1,506 Elo+
Solo
Mulan
Mulan
LetKiller
Mulan
Level 170
God Stats
7W - 7L
1,599 SR
Queue Stats
382W - 376L
1,537 Elo+
Party 2
Set
Set
PIchardo99
Set
Level 125
God Stats
0W - 1L
1,758 SR
Queue Stats
30W - 25L
1,561 Elo+
Solo
Ares
Ares
ShinGojirá
Ares
Level 190
God Stats
5W - 3L
1,616 SR
Queue Stats
409W - 371L
1,538 Elo+
Party 2
Ishtar
Ishtar
Tankerr KARNIJ
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dockxi
Cliodhna
14
1 / 0 / 7
7,290
561
5,734
10,536
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GH0DDD
Bacchus
12
2 / 1 / 7
7,410
570
4,764
8,336
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Nofunzoner
The Morrigan
13
2 / 1 / 5
7,598
584
4,787
6,432
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
16
8 / 0 / 3
9,808
754
13,468
8,591
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 0
9,541
734
7,668
11,126
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,752
519
8,655
6,071
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
LetKiller
Mulan
12
1 / 5 / 0
6,867
528
6,838
14,064
7,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 0
6,910
532
2,954
13,088
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
6,181
475
2,576
8,537
6,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
6,081
468
3,838
11,211
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
3
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cliodhna
Dockxi
Cliodhna
1
0
7
4.5
W
Bacchus
GH0DDD
Bacchus
2
1
7
5.5
L
Mulan
LetKiller
Mulan
1
5
0
0.2
W
The Morrigan
Nofunzoner
The Morrigan
2
1
5
4.5
L
1
3
0
0.33
L
0
2
1
0.25
L
0
5
0
0
W
Nut
8
0
3
9.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
24,861
45,021
Taken
52,971
25,020
Mitigated
26,219
21,635
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,655
1,654
0
666
6,071
2,444
0
3,459
2,612
55,481
263
W
Cliodhna
Dockxi
Cliodhna
5,734
1,454
0
5,966
10,536
4,100
0
1,861
8,357
0
61,946
W
Bacchus
GH0DDD
Bacchus
4,764
874
0
2,719
8,336
7,885
0
3,708
4,326
20,619
0
L
Mulan
LetKiller
Mulan
6,838
1,736
0
4,301
14,064
7,880
0
180
13,884
0
55,859
W
The Morrigan
Nofunzoner
The Morrigan
4,787
371
0
605
6,432
2,315
536
2,729
3,341
58,693
2,737
L
2,954
1,472
0
6,758
13,088
6,036
0
1,528
11,560
0
63,609
L
2,576
117
0
1,625
8,537
6,495
0
3,368
5,169
15,158
0
L
3,838
1,791
167
3,450
11,211
3,364
0
950
10,261
0
44,237
W
Nut
13,468
10,139
0
6,179
8,591
4,302
228
1,235
7,196
0
91,144
W
7,668
1,825
0
6,166
11,126
6,418
140
796
10,162
0
71,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
32,791
508
Minions Killed
433
0
Camps Cleared
0
1,353,751
Distance Traveled
1,263,524
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,752
519
96
7
0
253,097
0
W
Cliodhna
7,290
561
89
7
0
325,466
0
W
Bacchus
7,410
570
34
3
0
272,885
1
L
Mulan
6,867
528
105
8
0
245,038
0
W
The Morrigan
7,598
584
101
8
0
284,683
3
L
Set
6,910
532
124
10
0
277,087
0
L
Ares
6,181
475
23
2
0
275,392
3
L
Ishtar
6,081
468
85
7
0
212,910
0
W
Nut
9,808
754
149
11
0
224,004
2
W
Mulan
9,541
734
135
10
0
246,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role