Player Matchup

Discordia
Discordia
CopperAsh954
Discordia
Level 147
God Stats
3W - 0L
1,702 SR
Queue Stats
94W - 93L
1,415 Elo+
Solo
Nut
Nut
ShinySquidYT
Nut
Level 126
God Stats
51W - 49L
1,579 SR
Queue Stats
120W - 128L
1,471 Elo+
Solo
Kukulkan
Kukulkan
jokerswildcard53
Kukulkan
Level 134
God Stats
41W - 41L
1,545 SR
Queue Stats
163W - 161L
1,493 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,459 Elo+

VS

Team Averages
Level 133
1,545 SR
1,258 Elo+
Sylvanus
Sylvanus
HomeMadePie9120
Sylvanus
Level 127
God Stats
0W - 1L
1,456 SR
Queue Stats
7W - 15L
1,157 Elo+
Solo
Scylla
Scylla
SublimeFalcon
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Arachne
Arachne
hingedfoot
Arachne
Level 149
God Stats
19W - 14L
1,679 SR
Queue Stats
31W - 40L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CopperAsh954
Discordia
14
3 / 1 / 3
9,898
761
7,676
5,700
2,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 6
10,241
788
8,717
9,316
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 1 / 4
10,920
840
10,771
8,174
4,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 4 / 3
8,530
656
7,418
17,802
17,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 0
6,696
515
0
0
0
Arachne
hingedfoot
Arachne
15
2 / 4 / 0
9,062
697
8,295
16,134
8,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
4
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
CopperAsh954
Discordia
3
1
3
4.5
L
Sylvanus
1
4
3
0.63
W
2
2
6
2.5
L
0
0
0
0
L
Arachne
hingedfoot
Arachne
2
4
0
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
15,713
23,190
Taken
33,936
11,307
Mitigated
25,528
1,254
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CopperAsh954
Discordia
7,676
337
0
399
5,700
2,799
461
1,184
4,514
22,495
2,284
L
Sylvanus
7,418
782
372
3,183
17,802
17,175
0
9,015
8,632
19,572
4,202
W
8,717
4,020
0
374
9,316
3,795
451
2,999
6,313
0
40,903
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
hingedfoot
Arachne
8,295
4,397
0
3,810
16,134
8,353
0
8,739
7,321
0
47,613
W
10,771
1,079
0
481
8,174
4,713
1,264
2,692
5,478
48,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
24,288
206
Minions Killed
83
0
Camps Cleared
0
712,345
Distance Traveled
467,065
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,898
761
41
3
0
240,157
0
L
Sylvanus
8,530
656
23
2
0
222,350
0
W
Nut
10,241
788
75
6
0
246,827
0
L
Scylla
6,696
515
0
0
0
0
0
L
Arachne
9,062
697
60
5
0
244,715
0
W
Kukulkan
10,920
840
90
7
0
225,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role