Player Matchup

Bellona
Bellona
Delights16
Bellona
Level 13
God Stats
1W - 2L
1,576 SR
Queue Stats
10W - 11L
1,513 Elo+
Party 1
Sol
Sol
RevibalTV
Sol
Level 22
God Stats
15W - 17L
1,826 SR
Queue Stats
32W - 34L
1,617 Elo+
Party 1
Hachiman
Hachiman
ThisGameDeadYet
Hachiman
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,529 Elo+
Party 3
Lancelot
Lancelot
YiNkEdYa
Lancelot
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,492 Elo+
Party 3
Tiamat
Tiamat
rgunn26
Tiamat
Level 129
God Stats
1W - 2L
1,695 SR
Queue Stats
103W - 102L
1,511 Elo+
Party 1
Team Averages
Level 44
1,619 SR
1,532 Elo+

VS

Team Averages
Level 52
1,433 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
GonzoTarukane
Cu Chulainn
Level 40
God Stats
5W - 5L
1,083 SR
Queue Stats
207W - 205L
1,506 Elo+
Party 2
Charybdis
Charybdis
Huncho Scab
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,474 Elo+
Party 4
Anubis
Anubis
Wallls
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,536 Elo+
Party 4
Thanatos
Thanatos
YouGuysAreSoSoft
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,560 Elo+
Party 4
Bacchus
Bacchus
forfeit-these1s
Bacchus
Level 19
God Stats
5W - 4L
1,584 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Delights16
Bellona
13
2 / 3 / 0
8,207
586
8,218
15,548
18,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 2
6,318
451
4,466
7,273
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
15
4 / 1 / 1
8,412
601
8,766
10,636
4,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
YiNkEdYa
Lancelot
13
4 / 4 / 1
7,309
522
6,675
12,665
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
rgunn26
Tiamat
14
1 / 3 / 3
7,570
541
7,097
8,448
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GonzoTarukane
Cu Chulainn
15
3 / 1 / 5
8,446
603
9,626
14,691
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Huncho Scab
Charybdis
12
0 / 4 / 1
6,911
494
2,781
10,967
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Wallls
Anubis
14
2 / 4 / 7
7,808
558
9,446
9,419
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
8 / 0 / 3
8,731
624
7,819
12,594
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 12
8,412
601
5,488
10,988
12,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
14
14
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Delights16
Bellona
2
3
0
0.67
W
Cu Chulainn
GonzoTarukane
Cu Chulainn
3
1
5
5.5
W
Charybdis
Huncho Scab
Charybdis
0
4
1
0.13
L
0
3
2
0.33
L
Hachiman
4
1
1
4.5
W
Anubis
Wallls
Anubis
2
4
7
1.38
L
Lancelot
YiNkEdYa
Lancelot
4
4
1
1.13
W
8
0
3
9.5
W
1
2
12
3.5
L
Tiamat
rgunn26
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
35,160
54,570
Taken
58,659
36,137
Mitigated
42,738
14,234
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Delights16
Bellona
8,218
2,246
0
5,029
15,548
18,371
0
2,449
12,038
0
61,991
W
Cu Chulainn
GonzoTarukane
Cu Chulainn
9,626
1,834
0
4,397
14,691
15,945
0
1,310
13,341
79
65,628
W
Charybdis
Huncho Scab
Charybdis
2,781
1,582
0
4,252
10,967
4,297
512
1,154
9,560
0
63,988
L
4,466
663
0
1,778
7,273
2,485
592
3,011
4,211
32,016
0
L
Hachiman
8,766
4,938
0
4,853
10,636
4,412
0
1,712
8,875
0
74,387
W
Anubis
Wallls
Anubis
9,446
254
0
2,304
9,419
4,799
0
3,304
6,075
67,135
0
L
Lancelot
YiNkEdYa
Lancelot
6,675
1,599
0
563
12,665
5,656
0
3,431
9,185
0
61,844
W
7,819
1,771
0
13,574
12,594
5,513
0
1,723
10,799
0
61,346
W
5,488
746
0
1,765
10,988
12,184
86
3,258
7,497
21,175
1,525
L
Tiamat
rgunn26
Tiamat
7,097
1,076
0
2,011
8,448
5,213
90
4,105
4,298
50,889
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
40,308
487
Minions Killed
485
0
Camps Cleared
0
1,448,858
Distance Traveled
1,442,709
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,207
586
111
8
0
276,463
6
W
Cu Chulainn
8,446
603
114
8
0
275,237
6
W
Charybdis
6,911
494
118
8
0
239,159
0
L
Sol
6,318
451
61
4
0
260,073
2
L
Hachiman
8,412
601
128
9
0
278,017
1
W
Anubis
7,808
558
116
8
0
263,845
0
L
Lancelot
7,309
522
88
6
0
355,088
2
W
Thanatos
8,731
624
105
8
0
358,352
2
W
Bacchus
8,412
601
32
2
0
306,116
6
L
Tiamat
7,570
541
99
7
0
279,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role