Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BicthBoi
Shiva
Level 105
God Stats
10W - 6L
1,716 SR
Queue Stats
35W - 28L
1,546 Elo+
Solo
Thor
Thor
GITMHARD
Thor
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 12L
1,474 Elo+
Party 1
Vamana
Vamana
ReezayBB
Vamana
Level 108
God Stats
1W - 4L
1,421 SR
Queue Stats
25W - 25L
1,524 Elo+
Party 1
Cupid
Cupid
ThugTonto
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,257 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,460 Elo+

VS

Team Averages
Level 103
1,456 SR
1,434 Elo+
Achilles
Achilles
Adogg9913
Achilles
Level 90
God Stats
3W - 7L
1,367 SR
Queue Stats
56W - 52L
1,378 Elo+
Party 2
Hachiman
Hachiman
GunkOut84
Hachiman
Level 122
God Stats
0W - 4L
1,565 SR
Queue Stats
91W - 76L
1,460 Elo+
Party 2
Chang'e
Chang'e
TheBigCow13
Chang'e
Level 115
God Stats
9W - 10L
1,469 SR
Queue Stats
90W - 76L
1,454 Elo+
Party 2
Baba Yaga
Baba Yaga
WilliamFiappin
Baba Yaga
Level 121
God Stats
5W - 5L
1,483 SR
Queue Stats
869W - 847L
1,389 Elo+
Solo
Mulan
Mulan
kaituwu13
Mulan
Level 66
God Stats
3W - 6L
1,395 SR
Queue Stats
91W - 78L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 1 / 13
11,423
571
16,444
12,173
5,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
BicthBoi
Shiva
14
4 / 7 / 10
10,294
515
8,524
23,461
23,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
11 / 4 / 10
11,224
561
15,648
23,112
11,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ReezayBB
Vamana
16
0 / 3 / 11
10,839
542
15,099
22,540
27,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ThugTonto
Cupid
15
6 / 3 / 10
10,058
503
14,489
13,714
5,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adogg9913
Achilles
16
6 / 4 / 2
9,851
493
18,089
27,736
33,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
GunkOut84
Hachiman
14
4 / 8 / 7
8,486
424
16,471
19,658
13,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TheBigCow13
Chang'e
16
4 / 5 / 7
9,834
492
10,837
16,005
10,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baba Yaga
WilliamFiappin
Baba Yaga
10
0 / 2 / 1
7,296
365
2,470
6,658
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
kaituwu13
Mulan
16
2 / 8 / 5
8,806
440
9,756
20,899
11,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
27
Kills
16
18
Deaths
27
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
13
12.5
L
Achilles
Adogg9913
Achilles
6
4
2
1.75
W
Shiva
BicthBoi
Shiva
4
7
10
1.29
W
Thor
11
4
10
4
L
Hachiman
GunkOut84
Hachiman
4
8
7
0.94
W
Vamana
ReezayBB
Vamana
0
3
11
1.83
L
Chang'e
TheBigCow13
Chang'e
4
5
7
1.5
W
Cupid
ThugTonto
Cupid
6
3
10
3.67
L
Baba Yaga
WilliamFiappin
Baba Yaga
0
2
1
0.25
L
Mulan
kaituwu13
Mulan
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,204
Damage
57,623
95,000
Taken
90,956
74,316
Mitigated
72,273
29,001
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,444
2,012
3,738
5,512
12,173
5,597
1,605
2,251
9,674
82,244
925
L
Achilles
Adogg9913
Achilles
18,089
2,601
0
3,862
27,736
33,879
0
5,674
20,981
0
57,104
W
Shiva
BicthBoi
Shiva
8,524
1,977
2,488
2,553
23,461
23,645
1,242
3,844
19,514
0
32,002
W
Thor
15,648
3,194
0
3,378
23,112
11,991
1,667
3,285
19,639
0
62,366
L
Hachiman
GunkOut84
Hachiman
16,471
11,573
341
2,690
19,658
13,622
313
2,080
17,374
0
54,248
W
Vamana
ReezayBB
Vamana
15,099
7,998
0
3,868
22,540
27,168
3,950
1,541
19,893
0
89,551
L
Chang'e
TheBigCow13
Chang'e
10,837
2,045
2,922
4,932
16,005
10,725
152
1,343
14,507
64,574
544
W
Cupid
ThugTonto
Cupid
14,489
8,461
2,952
4,512
13,714
5,915
3,139
2,148
11,464
0
59,652
L
Baba Yaga
WilliamFiappin
Baba Yaga
2,470
123
0
1,338
6,658
2,346
0
3,701
2,957
27,639
1,144
L
Mulan
kaituwu13
Mulan
9,756
1,033
0
5,638
20,899
11,701
0
3,504
17,280
644
64,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,838
Gold Earned
44,273
439
Minions Killed
378
0
Camps Cleared
0
1,856,681
Distance Traveled
1,516,232
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,423
571
119
6
0
382,401
0
L
Achilles
9,851
493
78
4
0
358,138
4
W
Shiva
10,294
515
33
2
0
375,480
1
W
Thor
11,224
561
77
4
0
414,950
0
L
Hachiman
8,486
424
60
3
0
310,146
2
W
Vamana
10,839
542
123
6
0
315,589
0
L
Chang'e
9,834
492
105
5
0
317,110
0
W
Cupid
10,058
503
87
4
0
368,261
0
L
Baba Yaga
7,296
365
46
2
0
149,759
0
L
Mulan
8,806
440
89
4
0
381,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role