Player Matchup

Hun Batz
Hun Batz
DjEddie24
Hun Batz
Level 136
God Stats
3W - 3L
1,519 SR
Queue Stats
101W - 105L
1,390 Elo+
Party 2
Nut
Nut
Hitmanofkhaoz
Nut
Level 100
God Stats
26W - 32L
1,401 SR
Queue Stats
160W - 154L
1,440 Elo+
Solo
Athena
Athena
I_Am_A_Farm
Athena
Level 104
God Stats
22W - 21L
1,513 SR
Queue Stats
105W - 110L
1,393 Elo+
Party 2
Baba Yaga
Baba Yaga
savinx4250
Baba Yaga
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,392 Elo+
Solo
Hercules
Hercules
xSANDMANx138
Hercules
Level 147
God Stats
2W - 3L
1,381 SR
Queue Stats
63W - 62L
1,458 Elo+
Party 2
Team Averages
Level 110
1,463 SR
1,414 Elo+

VS

Team Averages
Level 97
1,436 SR
1,487 Elo+
Nut
Nut
 
Nut
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DviD2504
Zhong Kui
Level 120
God Stats
10W - 9L
1,168 SR
Queue Stats
183W - 195L
1,410 Elo+
Solo
Cthulhu
Cthulhu
KWS x Gunz
Cthulhu
Level 63
God Stats
34W - 13L
1,563 SR
Queue Stats
37W - 22L
1,473 Elo+
Party 1
Surtr
Surtr
SplinturCell
Surtr
Level 105
God Stats
13W - 15L
1,523 SR
Queue Stats
67W - 64L
1,506 Elo+
Party 1
Vamana
Vamana
weeblewobble503
Vamana
Level 85
God Stats
7W - 3L
1,428 SR
Queue Stats
121W - 93L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DjEddie24
Hun Batz
12
1 / 0 / 1
6,500
500
1,766
6,294
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 1
6,551
504
4,937
10,165
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
1 / 0 / 2
6,407
493
1,791
8,888
7,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
savinx4250
Baba Yaga
10
0 / 3 / 1
5,883
453
3,878
8,746
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xSANDMANx138
Hercules
14
1 / 0 / 0
8,331
641
4,021
7,508
5,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 2 / 0
6,424
494
5,055
7,494
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DviD2504
Zhong Kui
14
1 / 0 / 1
7,351
565
5,816
7,052
5,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KWS x Gunz
Cthulhu
10
2 / 1 / 0
5,802
446
1,746
7,617
3,989
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
6,317
486
3,878
12,483
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
5,907
454
2,169
8,916
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
2
0
0.5
L
Hun Batz
DjEddie24
Hun Batz
1
0
1
1.5
W
Zhong Kui
DviD2504
Zhong Kui
1
0
1
1.5
L
2
3
1
0.83
L
Athena
1
0
2
2
W
Cthulhu
KWS x Gunz
Cthulhu
2
1
0
2
W
2
3
2
1
L
Baba Yaga
savinx4250
Baba Yaga
0
3
1
0.17
W
0
1
0
0
L
Hercules
xSANDMANx138
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
18,664
41,601
Taken
43,562
23,835
Mitigated
28,257
11,971
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,055
3,581
0
2,328
7,494
2,984
93
321
7,173
0
48,886
L
Hun Batz
DjEddie24
Hun Batz
1,766
223
0
653
6,294
2,857
0
268
5,984
0
54,855
W
Zhong Kui
DviD2504
Zhong Kui
5,816
557
0
4,240
7,052
5,921
0
3,615
3,437
59,949
4,280
L
4,937
2,637
0
3,426
10,165
4,380
0
912
9,253
0
50,683
L
Athena
1,791
715
0
1,711
8,888
7,204
0
2,183
6,705
30,104
0
W
Cthulhu
KWS x Gunz
Cthulhu
1,746
78
145
312
7,617
3,989
196
730
6,887
21,592
753
W
3,878
1,580
0
4,348
12,483
6,115
0
1,071
11,412
731
46,671
L
Baba Yaga
savinx4250
Baba Yaga
3,878
339
0
2,416
8,746
3,783
0
4,141
4,605
40,062
0
W
2,169
584
0
567
8,916
9,248
0
166
8,750
0
37,091
L
Hercules
xSANDMANx138
Hercules
4,021
686
0
3,765
7,508
5,611
0
0
7,093
234
72,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
31,801
425
Minions Killed
328
0
Camps Cleared
0
1,204,006
Distance Traveled
1,234,716
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,424
494
93
7
0
211,430
0
L
Hun Batz
6,500
500
95
7
0
282,310
3
W
Zhong Kui
7,351
565
85
7
0
227,606
0
L
Nut
6,551
504
92
7
0
204,788
2
L
Athena
6,407
493
41
3
0
260,344
0
W
Cthulhu
5,802
446
23
2
0
271,376
0
W
Surtr
6,317
486
74
6
0
275,194
0
L
Baba Yaga
5,883
453
71
5
0
215,522
0
W
Vamana
5,907
454
53
4
0
249,110
0
L
Hercules
8,331
641
126
10
0
241,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role