Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
And-1-Oop
Nu Wa
Level 175
God Stats
6W - 6L
1,473 SR
Queue Stats
231W - 220L
1,457 Elo+
Party 2
Hercules
Hercules
IlxerkslI
Hercules
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 3
Shiva
Shiva
XYZ_Soul-_-
Shiva
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 181L
1,545 Elo+
Party 3
Nut
Nut
ddtdddt
Nut
Level 84
God Stats
22W - 20L
1,488 SR
Queue Stats
41W - 45L
1,399 Elo+
Party 2
Team Averages
Level 138
1,492 SR
1,476 Elo+

VS

Team Averages
Level 124
1,548 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AppaThaBison
Horus
Level 89
God Stats
2W - 2L
1,861 SR
Queue Stats
149W - 143L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
GalzaCat
Baron Samedi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,362 Elo+
Solo
Nut
Nut
halvarado98
Nut
Level 66
God Stats
5W - 8L
1,482 SR
Queue Stats
77W - 72L
1,526 Elo+
Party 1
Loki
Loki
sugarbabysaurio
Loki
Level 129
God Stats
7W - 7L
1,398 SR
Queue Stats
103W - 107L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 1
5,193
519
2,988
8,586
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
And-1-Oop
Nu Wa
10
2 / 1 / 3
6,251
625
6,139
5,549
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
IlxerkslI
Hercules
10
3 / 1 / 1
6,057
606
4,263
7,505
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 3
5,716
572
4,659
8,632
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
9
0 / 2 / 0
5,004
500
1,448
6,235
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
5,553
555
4,601
10,570
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
5,434
543
6,871
7,388
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GalzaCat
Baron Samedi
9
0 / 3 / 1
5,186
519
2,059
5,571
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 1
6,331
633
5,096
4,783
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 0
5,848
585
2,225
7,215
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Nu Wa
And-1-Oop
Nu Wa
2
1
3
3.5
L
1
0
3
2.5
L
Baron Samedi
GalzaCat
Baron Samedi
0
3
1
0.17
W
Hercules
IlxerkslI
Hercules
3
1
1
3.5
W
2
0
3
3.5
W
Nut
0
2
0
0
L
2
1
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
20,852
36,507
Taken
35,527
15,960
Mitigated
16,469
14,096
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,988
723
1,220
2,959
8,586
4,842
12
584
7,780
17,886
0
L
Fenrir
 
Fenrir
4,601
1,532
0
5,116
10,570
5,385
0
687
9,455
0
28,680
W
Nu Wa
And-1-Oop
Nu Wa
6,139
919
0
449
5,549
1,326
264
762
4,657
48,607
0
L
6,871
2,631
523
3,028
7,388
4,315
0
3,046
4,291
0
32,371
L
Baron Samedi
GalzaCat
Baron Samedi
2,059
131
63
831
5,571
2,440
0
3,465
2,106
25,290
1,620
W
Hercules
IlxerkslI
Hercules
4,263
1,792
0
1,978
7,505
4,619
0
0
6,923
0
31,777
W
4,659
1,011
138
5,996
8,632
3,064
0
695
7,826
0
38,431
W
Nut
1,448
895
0
1,356
6,235
2,109
0
0
6,016
0
28,775
L
5,096
2,085
0
420
4,783
1,675
775
1,047
3,736
0
38,217
L
2,225
296
0
5,492
7,215
2,654
0
872
6,343
0
48,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
28,352
254
Minions Killed
289
0
Camps Cleared
0
1,029,626
Distance Traveled
1,000,739
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,193
519
16
2
0
200,531
4
L
Fenrir
5,553
555
48
5
0
174,927
0
W
Nu Wa
6,251
625
76
8
0
188,738
1
L
Horus
5,434
543
46
5
0
239,513
2
L
Baron Samedi
5,186
519
52
5
0
192,310
3
W
Hercules
6,057
606
42
4
0
195,710
0
W
Shiva
5,716
572
67
7
0
239,474
0
W
Nut
5,004
500
53
5
0
205,173
4
L
Nut
6,331
633
60
6
0
167,933
0
L
Loki
5,848
585
83
8
0
226,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role