Player Matchup

Ix Chel
Ix Chel
Gold V
ClammyTmo
Ix Chel
Gold V
Level 69
God Stats
6W - 3L
1,667 SR
Queue Stats
121W - 121L
1,256 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Enovoc
Xbalanque
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,201 MMR
Party 2
Ganesha
Ganesha
Silver II
PierreDelecto
Ganesha
Silver II
Level 62
God Stats
5W - 7L
1,476 SR
Queue Stats
26W - 41L
1,232 MMR
Solo
Nu Wa
Nu Wa
Gold V
to0oreck
Nu Wa
Gold V
Level 148
God Stats
80W - 70L
1,417 SR
Queue Stats
105W - 114L
1,230 MMR
Solo
Thor
Thor
Silver III
wyd texts
Thor
Silver III
Level 100
God Stats
0W - 2L
1,737 SR
Queue Stats
40W - 53L
1,290 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,559 SR
1,242 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,548 SR
1,342 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
ElArmax
Ao Kuang
Gold V
Level 148
God Stats
5W - 3L
1,554 SR
Queue Stats
108W - 114L
1,201 MMR
Party 3
Bacchus
Bacchus
Silver I
JDCid
Bacchus
Silver I
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 93L
1,217 MMR
Solo
Shiva
Shiva
Gold III
Jorgennz
Shiva
Gold III
Level 156
God Stats
3W - 0L
1,685 SR
Queue Stats
109W - 113L
1,293 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClammyTmo
Ix Chel
7
0 / 2 / 0
4,351
435
2,749
5,027
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Enovoc
Xbalanque
8
0 / 1 / 1
4,669
467
2,653
5,117
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
9
1 / 1 / 2
5,245
525
1,753
8,301
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
to0oreck
Nu Wa
10
0 / 1 / 0
5,345
535
4,861
4,680
1,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
10
2 / 1 / 0
5,223
522
1,818
8,357
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaThothThanatosJanusVamana

VS

Bans
GilgameshLokiArachneBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 1
6,574
657
5,209
4,386
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
11
1 / 0 / 1
6,205
621
4,256
4,454
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
ElArmax
Ao Kuang
10
0 / 2 / 0
5,539
554
3,096
11,144
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JDCid
Bacchus
10
2 / 1 / 2
6,021
602
2,282
5,831
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Jorgennz
Shiva
11
0 / 0 / 1
6,519
652
2,831
8,472
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
1
3.5
W
Anhur
 
Anhur
1
0
1
1.5
L
Ix Chel
ClammyTmo
Ix Chel
0
2
0
0
W
Ao Kuang
ElArmax
Ao Kuang
0
2
0
0
L
Xbalanque
Enovoc
Xbalanque
0
1
1
0.5
W
Bacchus
JDCid
Bacchus
2
1
2
3
W
Shiva
Jorgennz
Shiva
0
0
1
0.5
L
Ganesha
1
1
2
2
L
Nu Wa
to0oreck
Nu Wa
0
1
0
0
L
Thor
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,834
Damage
17,674
31,482
Taken
34,287
12,008
Mitigated
16,567
10,282
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,209
534
0
969
4,386
1,390
384
2,240
1,846
0
46,434
W
Anhur
 
Anhur
4,256
2,658
0
1,242
4,454
1,467
515
496
3,958
0
46,251
L
Ix Chel
ClammyTmo
Ix Chel
2,749
248
170
1,308
5,027
1,584
0
677
4,350
19,581
0
W
Ao Kuang
ElArmax
Ao Kuang
3,096
754
0
5,298
11,144
4,014
0
921
10,223
37,613
3,055
L
Xbalanque
Enovoc
Xbalanque
2,653
713
0
1,741
5,117
1,402
0
830
4,287
0
25,900
W
Bacchus
JDCid
Bacchus
2,282
59
0
2,479
5,831
4,420
439
1,356
4,396
17,642
0
W
Shiva
Jorgennz
Shiva
2,831
408
0
2,275
8,472
5,276
204
3,665
4,807
0
53,873
L
Ganesha
1,753
207
0
2,968
8,301
4,491
0
2,475
5,826
14,389
1,318
L
Nu Wa
to0oreck
Nu Wa
4,861
1,415
0
2,629
4,680
1,214
0
115
4,286
42,179
0
L
Thor
1,818
597
0
1,466
8,357
3,317
0
1,076
7,237
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
30,858
250
Minions Killed
329
0
Camps Cleared
0
952,617
Distance Traveled
1,003,951
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,574
657
60
6
0
196,622
0
W
Anhur
6,205
621
76
8
0
205,351
0
L
Ix Chel
4,351
435
42
4
0
141,708
2
W
Ao Kuang
5,539
554
72
7
0
177,056
1
L
Xbalanque
4,669
467
52
5
0
180,418
2
W
Bacchus
6,021
602
33
3
0
227,040
3
W
Shiva
6,519
652
88
9
0
197,882
0
L
Ganesha
5,245
525
11
1
0
197,940
4
L
Nu Wa
5,345
535
72
7
0
189,721
4
L
Thor
5,223
522
73
7
0
242,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role