Player Matchup

King Arthur
King Arthur
Gold I
Conerazoo
King Arthur
Gold I
Level 125
God Stats
11W - 8L
1,613 SR
Queue Stats
23W - 30L
1,540 MMR
Solo
Arachne
Arachne
Platinum II
CrimsonQuinn
Arachne
Platinum II
Level 129
God Stats
19W - 11L
1,647 SR
Queue Stats
36W - 33L
1,793 MMR
Party 2
Hachiman
Hachiman
Silver I
DarkGodScoliosis
Hachiman
Silver I
Level 108
God Stats
7W - 6L
1,589 SR
Queue Stats
32W - 34L
1,571 MMR
Solo
Xing Tian
Xing Tian
Silver II
Magalakay
Xing Tian
Silver II
Level 65
God Stats
8W - 9L
1,665 SR
Queue Stats
60W - 74L
1,546 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
TwanSlays
Morgan Le Fay
Gold V
Level 159
God Stats
21W - 31L
1,391 SR
Queue Stats
437W - 459L
1,308 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,581 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,559 SR
1,551 MMR
Anhur
Anhur
Gold I
Agrimak
Anhur
Gold I
Level 128
God Stats
4W - 5L
1,530 SR
Queue Stats
63W - 61L
1,527 MMR
Solo
Hel
Hel
Bronze III
Kagahira
Hel
Bronze III
Level 192
God Stats
1W - 1L
1,798 SR
Queue Stats
6W - 4L
1,547 MMR
Party 3
Awilix
Awilix
Platinum V
Silver_Crow21121
Awilix
Platinum V
Level 129
God Stats
2W - 4L
1,723 SR
Queue Stats
390W - 383L
1,731 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Yamizora
Sun Wukong
Silver I
Level 196
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 4L
1,593 MMR
Party 3
Sobek
Sobek
Gold V
xBad_MemoriezXx
Sobek
Gold V
Level 124
God Stats
37W - 30L
1,472 SR
Queue Stats
891W - 914L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conerazoo
King Arthur
7
0 / 1 / 0
3,780
756
1,460
4,228
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
CrimsonQuinn
Arachne
6
1 / 0 / 0
3,399
680
1,688
3,461
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 0
3,334
667
1,975
1,545
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Magalakay
Xing Tian
6
0 / 0 / 0
3,693
739
626
3,156
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TwanSlays
Morgan Le Fay
6
0 / 2 / 1
3,295
659
1,033
2,668
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAo KuangBake KujiraSusano

VS

Bans
AresHeimdallrCharybdisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agrimak
Anhur
1
0 / 0 / 0
956
191
0
0
0
7
2 / 1 / 0
4,184
837
1,677
2,028
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,289
658
758
3,465
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Yamizora
Sun Wukong
6
1 / 0 / 0
3,640
728
1,721
3,550
1,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

5
0 / 0 / 0
3,235
647
930
4,994
2,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Agrimak
Anhur
0
0
0
0
W
King Arthur
Conerazoo
King Arthur
0
1
0
0
W
Arachne
CrimsonQuinn
Arachne
1
0
0
1
W
0
0
0
0
L
2
1
0
2
W
Xing Tian
Magalakay
Xing Tian
0
0
0
0
L
0
0
0
0
W
Morgan Le Fay
TwanSlays
Morgan Le Fay
0
2
1
0.25
L
Sun Wukong
Yamizora
Sun Wukong
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
5,086
15,058
Taken
14,037
6,229
Mitigated
6,686
4,995
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Agrimak
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Conerazoo
King Arthur
1,460
229
0
875
4,228
2,056
0
0
3,996
0
21,403
W
Arachne
CrimsonQuinn
Arachne
1,688
1,090
0
2,084
3,461
1,066
0
105
3,356
0
17,709
W
1,975
1,431
0
877
1,545
443
0
429
1,116
0
23,389
L
1,677
0
74
812
2,028
512
0
849
1,021
20,526
0
W
Xing Tian
Magalakay
Xing Tian
626
49
0
922
3,156
1,833
0
501
2,655
9,494
0
L
758
242
0
750
3,465
1,232
0
43
3,422
0
18,562
W
Morgan Le Fay
TwanSlays
Morgan Le Fay
1,033
140
0
237
2,668
831
0
1,572
1,096
11,978
26
L
Sun Wukong
Yamizora
Sun Wukong
1,721
583
0
1,730
3,550
1,998
0
0
3,550
0
18,513
L
930
77
0
1,953
4,994
2,944
0
583
4,411
9,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,501
Gold Earned
15,304
167
Minions Killed
125
0
Camps Cleared
0
504,713
Distance Traveled
485,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
956
191
0
0
0
0
0
W
King Arthur
3,780
756
46
9
0
99,642
0
W
Arachne
3,399
680
36
7
0
129,403
0
W
Hachiman
3,334
667
42
8
0
84,790
0
L
Hel
4,184
837
40
8
0
124,745
0
W
Xing Tian
3,693
739
19
4
0
104,591
1
L
Awilix
3,289
658
44
9
0
121,201
0
W
Morgan Le Fay
3,295
659
24
5
0
86,287
1
L
Sun Wukong
3,640
728
31
6
0
115,125
0
L
Sobek
3,235
647
10
2
0
124,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role