Player Matchup

Zhong Kui
Zhong Kui
ArthmaelG
Zhong Kui
Level 140
God Stats
3W - 2L
1,534 SR
Queue Stats
59W - 49L
1,506 Elo+
Party 2
Skadi
Skadi
Chromaticllama
Skadi
Level 145
God Stats
34W - 11L
1,775 SR
Queue Stats
292W - 240L
1,610 Elo+
Party 1
Sol
Sol
Mirawind
Sol
Level 117
God Stats
9W - 8L
1,492 SR
Queue Stats
70W - 52L
1,503 Elo+
Party 2
Achilles
Achilles
mateoburbur96
Achilles
Level 128
God Stats
22W - 22L
1,467 SR
Queue Stats
228W - 191L
1,628 Elo+
Party 1
Thanatos
Thanatos
vishyawesome
Thanatos
Level 86
God Stats
52W - 29L
1,584 SR
Queue Stats
85W - 66L
1,519 Elo+
Party 2
Team Averages
Level 123
1,570 SR
1,553 Elo+

VS

Team Averages
Level 130
1,566 SR
1,527 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Diavolouz
Kuzenbo
Level 132
God Stats
3W - 5L
1,500 SR
Queue Stats
174W - 157L
1,473 Elo+
Solo
Bakasura
Bakasura
MstrGlass
Bakasura
Level 126
God Stats
2W - 2L
1,455 SR
Queue Stats
61W - 54L
1,602 Elo+
Solo
Skadi
Skadi
ThatReiter
Skadi
Level 157
God Stats
4W - 3L
1,688 SR
Queue Stats
88W - 74L
1,561 Elo+
Solo
Kukulkan
Kukulkan
xLockMade74
Kukulkan
Level 146
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArthmaelG
Zhong Kui
13
3 / 1 / 1
8,143
626
5,437
7,405
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
7,155
550
8,047
6,496
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 3 / 2
8,003
616
10,499
10,512
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mateoburbur96
Achilles
13
5 / 0 / 0
7,851
604
3,759
7,947
8,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
vishyawesome
Thanatos
15
4 / 2 / 3
7,797
600
4,081
14,390
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 1
6,295
484
3,080
9,650
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Diavolouz
Kuzenbo
13
1 / 3 / 1
7,395
569
5,308
13,517
9,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
MstrGlass
Bakasura
12
3 / 3 / 0
6,743
519
6,068
12,154
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
11
1 / 1 / 0
6,233
479
5,587
5,909
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
xLockMade74
Kukulkan
11
0 / 4 / 2
5,881
452
3,139
7,625
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Zhong Kui
ArthmaelG
Zhong Kui
3
1
1
3.5
W
0
1
3
1.5
L
Kuzenbo
Diavolouz
Kuzenbo
1
3
1
0.5
W
1
3
2
0.67
L
Bakasura
MstrGlass
Bakasura
3
3
0
1
L
Skadi
1
1
0
1
W
Achilles
mateoburbur96
Achilles
5
0
0
5
W
Thanatos
vishyawesome
Thanatos
4
2
3
2.75
L
Kukulkan
xLockMade74
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
23,182
46,750
Taken
48,855
26,966
Mitigated
29,363
25,542
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,080
409
236
3,161
9,650
9,985
186
0
9,650
18,902
0
W
Zhong Kui
ArthmaelG
Zhong Kui
5,437
46
0
2,982
7,405
5,876
1,176
2,632
4,493
55,620
802
W
8,047
2,705
0
1,041
6,496
2,881
114
1,810
4,686
0
67,121
L
Kuzenbo
Diavolouz
Kuzenbo
5,308
1,491
0
3,515
13,517
9,811
18
8,026
4,780
45,565
0
W
10,499
1,891
0
5,729
10,512
3,619
0
4,290
5,251
59,815
1,387
L
Bakasura
MstrGlass
Bakasura
6,068
3,272
0
3,351
12,154
5,007
0
2,790
9,046
0
43,354
L
Skadi
5,587
1,771
0
676
5,909
2,300
516
0
5,909
0
55,267
W
Achilles
mateoburbur96
Achilles
3,759
462
0
2,402
7,947
8,591
0
1,508
6,019
0
24,640
W
Thanatos
vishyawesome
Thanatos
4,081
620
0
13,388
14,390
5,999
0
647
13,613
0
65,655
L
Kukulkan
xLockMade74
Kukulkan
3,139
131
0
1,742
7,625
2,260
0
3,411
3,846
35,815
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
32,547
484
Minions Killed
370
0
Camps Cleared
0
1,277,759
Distance Traveled
1,285,914
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,295
484
26
2
0
267,350
5
W
Zhong Kui
8,143
626
106
8
0
240,272
2
W
Skadi
7,155
550
114
9
0
237,423
3
L
Kuzenbo
7,395
569
104
8
0
257,406
1
W
Sol
8,003
616
119
9
0
233,151
4
L
Bakasura
6,743
519
91
7
0
308,796
0
L
Skadi
6,233
479
98
8
0
260,290
0
W
Achilles
7,851
604
34
3
0
275,605
0
W
Thanatos
7,797
600
111
9
0
291,308
4
L
Kukulkan
5,881
452
51
4
0
192,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role