Player Matchup

Olorun
Olorun
BigBlackOgre
Olorun
Level 85
God Stats
1W - 1L
1,513 SR
Queue Stats
76W - 63L
1,538 Elo+
Solo
Da Ji
Da Ji
Jojo109944
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Klaatyy
Yu Huang
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 24L
1,790 Elo+
Party 1
Chiron
Chiron
Tee Leaph
Chiron
Level 104
God Stats
3W - 4L
1,175 SR
Queue Stats
91W - 81L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
xxGR33Dxx666
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,323 Elo+
Solo
Team Averages
Level 85
1,438 SR
1,524 Elo+

VS

Team Averages
Level 90
1,412 SR
1,421 Elo+
Merlin
Merlin
Conkers BFD x
Merlin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 231L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
EndIzssChaos
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,491 Elo+
Solo
Mulan
Mulan
GradedBeast8330
Mulan
Level 64
God Stats
7W - 3L
1,203 SR
Queue Stats
236W - 235L
1,382 Elo+
Solo
Sol
Sol
T Tower
Sol
Level 114
God Stats
5W - 5L
1,355 SR
Queue Stats
128W - 142L
1,427 Elo+
Party 2
Artio
Artio
TZONE31
Artio
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 180L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 5 / 3
8,330
757
9,396
9,909
4,063
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
1 / 8 / 5
7,335
667
6,558
12,887
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
Klaatyy
Yu Huang
14
2 / 4 / 7
7,834
712
9,881
8,450
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Tee Leaph
Chiron
15
3 / 4 / 7
8,358
760
8,797
10,329
4,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
xxGR33Dxx666
Cliodhna
14
4 / 6 / 7
8,249
750
5,946
10,847
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 9
9,343
849
13,125
9,410
3,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
4 / 0 / 6
9,313
847
6,917
7,025
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 3 / 6
9,530
866
11,711
11,558
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
18
7 / 1 / 13
10,334
939
12,088
8,285
3,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
TZONE31
Artio
14
1 / 3 / 12
8,885
808
4,534
15,112
15,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
13
Kills
27
27
Deaths
13
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
3
0.9
W
6
6
9
1.75
W
Ne Zha
4
0
6
7
W
9
3
6
4
L
Da Ji
1
8
5
0.44
L
Yu Huang
Klaatyy
Yu Huang
2
4
7
1.38
W
Sol
7
1
13
13.5
W
Artio
TZONE31
Artio
1
3
12
2.33
L
Chiron
Tee Leaph
Chiron
3
4
7
1.63
L
Cliodhna
xxGR33Dxx666
Cliodhna
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
48,375
52,422
Taken
51,390
22,390
Mitigated
33,446
10,137
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,396
3,867
140
1,650
9,909
4,063
0
5,907
4,002
21,902
626
W
13,125
935
680
507
9,410
3,993
52
4,736
4,674
21,045
0
W
Ne Zha
6,917
524
697
890
7,025
3,757
1,258
1,719
5,306
0
18,525
W
11,711
1,932
111
3,191
11,558
6,538
0
4,542
7,016
0
17,494
L
Da Ji
6,558
1,025
829
1,103
12,887
6,420
0
5,626
7,261
0
12,151
L
Yu Huang
Klaatyy
Yu Huang
9,881
462
705
1,413
8,450
3,353
0
4,810
3,640
19,262
0
W
Sol
12,088
2,218
899
3,687
8,285
3,564
2,261
2,744
5,541
28,820
1,630
W
Artio
TZONE31
Artio
4,534
566
3,560
5,323
15,112
15,594
698
5,516
9,596
6,396
197
L
Chiron
Tee Leaph
Chiron
8,797
3,784
759
2,692
10,329
4,188
0
6,068
4,261
0
13,523
L
Cliodhna
xxGR33Dxx666
Cliodhna
5,946
1,093
0
846
10,847
4,366
0
7,026
3,821
0
11,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
47,405
83
Minions Killed
102
0
Camps Cleared
0
930,668
Distance Traveled
1,048,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,330
757
26
2
0
179,038
0
W
Merlin
9,343
849
22
2
0
176,716
0
W
Ne Zha
9,313
847
17
2
0
233,977
0
W
Mulan
9,530
866
9
1
0
201,991
0
L
Da Ji
7,335
667
12
1
0
177,292
0
L
Yu Huang
7,834
712
18
2
0
184,289
0
W
Sol
10,334
939
53
5
0
227,873
0
W
Artio
8,885
808
1
0
0
208,129
0
L
Chiron
8,358
760
16
1
0
200,860
0
L
Cliodhna
8,249
750
11
1
0
189,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role