Player Matchup

Vamana
Vamana
BluffLoki
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,547 Elo+
Party 1
Da Ji
Da Ji
DeathNcarnet
Da Ji
Level 47
God Stats
0W - 3L
1,249 SR
Queue Stats
154W - 120L
1,573 Elo+
Solo
Poseidon
Poseidon
UncleBuckShotz
Poseidon
Level 7
God Stats
1W - 4L
1,367 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
UshiSushi
Danzaburou
Level 100
God Stats
1W - 2L
1,560 SR
Queue Stats
66W - 62L
1,448 Elo+
Party 1
Bacchus
Bacchus
ViroOriv
Bacchus
Level 27
God Stats
1W - 2L
1,321 SR
Queue Stats
39W - 33L
1,504 Elo+
Party 1
Team Averages
Level 42
1,399 SR
1,458 Elo+

VS

Team Averages
Level 57
1,562 SR
1,394 Elo+
Anubis
Anubis
Drexkzo
Anubis
Level 109
God Stats
3W - 1L
1,273 SR
Queue Stats
49W - 52L
1,447 Elo+
Party 2
Bacchus
Bacchus
SAEDRAH
Bacchus
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 2
Gilgamesh
Gilgamesh
Shaboyayong
Gilgamesh
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 2
Mulan
Mulan
messiahipa
Mulan
Level 62
God Stats
28W - 14L
1,720 SR
Queue Stats
109W - 98L
1,514 Elo+
Party 2
Hachiman
Hachiman
s3nku101
Hachiman
Level 63
God Stats
2W - 4L
1,820 SR
Queue Stats
151W - 140L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BluffLoki
Vamana
14
0 / 1 / 0
7,956
568
10,181
14,996
18,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 1
7,745
553
5,991
11,152
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
11
0 / 5 / 1
6,845
489
3,545
7,277
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UshiSushi
Danzaburou
11
0 / 4 / 1
6,576
470
2,304
8,366
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ViroOriv
Bacchus
12
1 / 2 / 3
7,379
527
5,669
9,991
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drexkzo
Anubis
14
6 / 2 / 6
8,136
581
10,914
7,341
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
SAEDRAH
Bacchus
11
1 / 1 / 6
7,257
518
4,443
8,191
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Shaboyayong
Gilgamesh
11
1 / 1 / 1
6,343
453
1,300
8,229
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
16
1 / 0 / 0
8,361
597
11,393
15,067
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
s3nku101
Hachiman
13
4 / 1 / 3
7,460
533
5,555
7,015
2,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
13
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
BluffLoki
Vamana
0
1
0
0
L
4
1
1
4.5
W
Anubis
Drexkzo
Anubis
6
2
6
4.5
W
Bacchus
SAEDRAH
Bacchus
1
1
6
4
W
Gilgamesh
Shaboyayong
Gilgamesh
1
1
1
1.5
L
Poseidon
0
5
1
0.1
L
Danzaburou
UshiSushi
Danzaburou
0
4
1
0.13
L
Bacchus
ViroOriv
Bacchus
1
2
3
1.25
W
Mulan
1
0
0
1
W
Hachiman
s3nku101
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
33,605
51,782
Taken
45,843
38,813
Mitigated
30,146
10,845
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BluffLoki
Vamana
10,181
4,208
0
3,817
14,996
18,788
0
0
13,994
345
74,182
L
5,991
1,083
0
1,592
11,152
5,917
58
1,452
9,669
0
71,247
W
Anubis
Drexkzo
Anubis
10,914
257
0
2,250
7,341
4,100
387
2,382
4,959
67,332
1,181
W
Bacchus
SAEDRAH
Bacchus
4,443
450
0
2,761
8,191
8,048
77
1,816
6,375
19,749
0
W
Gilgamesh
Shaboyayong
Gilgamesh
1,300
174
0
52
8,229
3,624
312
2,525
5,704
0
28,681
L
Poseidon
3,545
834
0
500
7,277
1,761
0
4,585
2,619
42,668
1,212
L
Danzaburou
UshiSushi
Danzaburou
2,304
543
0
1,837
8,366
2,911
0
4,896
3,426
0
49,325
L
Bacchus
ViroOriv
Bacchus
5,669
598
0
3,099
9,991
9,436
0
3,930
5,979
21,134
2,136
W
Mulan
11,393
1,990
0
9,670
15,067
11,644
0
155
13,805
0
76,854
W
Hachiman
s3nku101
Hachiman
5,555
3,328
0
2,063
7,015
2,730
244
2,152
4,863
0
40,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
37,557
413
Minions Killed
350
0
Camps Cleared
0
1,293,481
Distance Traveled
1,362,333
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,956
568
126
9
0
250,543
0
L
Da Ji
7,745
553
106
8
0
286,308
6
W
Anubis
8,136
581
105
8
0
264,424
0
W
Bacchus
7,257
518
18
1
0
307,182
0
W
Gilgamesh
6,343
453
48
3
0
252,762
0
L
Poseidon
6,845
489
70
5
0
210,328
0
L
Danzaburou
6,576
470
95
7
0
267,426
0
L
Bacchus
7,379
527
16
1
0
278,876
2
W
Mulan
8,361
597
116
8
0
278,287
0
W
Hachiman
7,460
533
63
5
0
259,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role