Player Matchup

Zeus
Zeus
Khrebz
Zeus
Level 102
God Stats
17W - 11L
1,425 SR
Queue Stats
73W - 67L
1,491 Elo+
Party 3
Cerberus
Cerberus
NingaPacman
Cerberus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 34L
1,341 Elo+
Party 3
Chernobog
Chernobog
Z3phyrus1550
Chernobog
Level 66
God Stats
2W - 0L
1,765 SR
Queue Stats
87W - 66L
1,444 Elo+
Solo
Lancelot
Lancelot
s3cT0r77
Lancelot
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
60W - 58L
1,476 Elo+
Party 3
Shiva
Shiva
wwwet
Shiva
Level 104
God Stats
4W - 2L
1,412 SR
Queue Stats
55W - 62L
1,491 Elo+
Party 3
Team Averages
Level 88
1,521 SR
1,448 Elo+

VS

Team Averages
Level 72
1,624 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
GG4Varies
Vamana
Level 20
God Stats
1W - 1L
1,782 SR
Queue Stats
41W - 40L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Higginz420
Sylvanus
Level 46
God Stats
7W - 12L
1,510 SR
Queue Stats
91W - 98L
1,403 Elo+
Party 2
Ix Chel
Ix Chel
Poke242
Ix Chel
Level 79
God Stats
7W - 5L
1,826 SR
Queue Stats
91W - 75L
1,578 Elo+
Party 1
Hachiman
Hachiman
iiSikez
Hachiman
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 145L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Khrebz
Zeus
13
4 / 1 / 2
7,855
561
10,100
5,649
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
NingaPacman
Cerberus
12
5 / 3 / 4
7,269
519
7,919
17,674
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Z3phyrus1550
Chernobog
13
3 / 3 / 9
7,846
560
6,001
11,328
4,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
s3cT0r77
Lancelot
16
2 / 0 / 11
8,586
613
8,625
7,897
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
wwwet
Shiva
14
5 / 1 / 4
8,785
628
11,204
12,745
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 4 / 0
6,423
459
4,903
12,792
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
GG4Varies
Vamana
10
0 / 4 / 0
6,207
443
4,503
13,043
10,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Higginz420
Sylvanus
10
2 / 3 / 2
7,034
502
4,754
13,813
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Poke242
Ix Chel
13
0 / 3 / 1
7,031
502
6,305
10,793
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
iiSikez
Hachiman
12
4 / 5 / 1
7,585
542
8,583
13,953
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
8
8
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
L
Vamana
GG4Varies
Vamana
0
4
0
0
L
Sylvanus
Higginz420
Sylvanus
2
3
2
1
W
Zeus
Khrebz
Zeus
4
1
2
5
W
Cerberus
NingaPacman
Cerberus
5
3
4
2.33
L
Ix Chel
Poke242
Ix Chel
0
3
1
0.17
W
Chernobog
Z3phyrus1550
Chernobog
3
3
9
2.5
L
Hachiman
iiSikez
Hachiman
4
5
1
0.9
W
Lancelot
s3cT0r77
Lancelot
2
0
11
7.5
W
Shiva
wwwet
Shiva
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
29,048
55,293
Taken
64,394
31,893
Mitigated
34,032
15,122
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,903
965
0
6,091
12,792
5,053
0
2,454
10,072
0
43,369
L
Vamana
GG4Varies
Vamana
4,503
1,983
0
542
13,043
10,932
0
0
12,286
0
40,750
L
Sylvanus
Higginz420
Sylvanus
4,754
2,049
1,487
2,781
13,813
9,632
96
5,296
7,787
16,074
0
W
Zeus
Khrebz
Zeus
10,100
880
0
432
5,649
1,740
427
2,236
3,133
43,428
0
W
Cerberus
NingaPacman
Cerberus
7,919
710
118
4,434
17,674
11,354
154
5,120
12,352
28,958
1,454
L
Ix Chel
Poke242
Ix Chel
6,305
1,557
435
4,136
10,793
3,326
0
6,570
3,636
53,721
1,036
W
Chernobog
Z3phyrus1550
Chernobog
6,001
3,050
0
2,896
11,328
4,044
1,305
1,743
9,493
388
40,833
L
Hachiman
iiSikez
Hachiman
8,583
5,578
0
4,994
13,953
5,089
893
1,729
11,880
0
49,389
W
Lancelot
s3cT0r77
Lancelot
8,625
1,541
0
4,728
7,897
3,893
583
972
6,913
0
76,796
W
Shiva
wwwet
Shiva
11,204
2,263
0
2,514
12,745
10,862
0
356
12,367
0
61,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
34,280
437
Minions Killed
321
0
Camps Cleared
0
1,501,367
Distance Traveled
1,269,566
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,423
459
67
5
0
285,956
4
L
Vamana
6,207
443
53
4
0
264,900
2
L
Sylvanus
7,034
502
19
1
0
254,894
1
W
Zeus
7,855
561
79
6
0
303,497
0
W
Cerberus
7,269
519
76
5
0
269,579
0
L
Ix Chel
7,031
502
112
8
0
244,360
0
W
Chernobog
7,846
560
65
5
0
269,973
0
L
Hachiman
7,585
542
70
5
0
219,456
0
W
Lancelot
8,586
613
113
8
0
360,877
0
W
Shiva
8,785
628
104
7
0
297,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role