Player Matchup

Medusa
Medusa
BigVic215
Medusa
Level 26
God Stats
38W - 30L
1,342 SR
Queue Stats
75W - 82L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
Crainnation7305
Ao Kuang
Level 34
God Stats
7W - 7L
1,553 SR
Queue Stats
148W - 148L
1,445 Elo+
Party 1
Scylla
Scylla
Lwillis6969
Scylla
Level 28
God Stats
24W - 30L
1,566 SR
Queue Stats
186W - 199L
1,395 Elo+
Party 1
Team Averages
Level 29
1,487 SR
1,406 Elo+

VS

Team Averages
Level 45
1,410 SR
1,400 Elo+
Yu Huang
Yu Huang
Tauheed__Epps
Yu Huang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 2
Fenrir
Fenrir
hillmobile5
Fenrir
Level 62
God Stats
132W - 139L
1,446 SR
Queue Stats
455W - 445L
1,269 Elo+
Solo
Xbalanque
Xbalanque
jimmers1964
Xbalanque
Level 45
God Stats
0W - 1L
1,284 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigVic215
Medusa
13
3 / 4 / 6
8,830
736
7,995
11,950
4,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
15
7 / 1 / 3
9,625
802
4,763
8,543
3,634
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
1 / 2 / 6
8,667
722
10,446
7,004
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Tauheed__Epps
Yu Huang
14
2 / 1 / 3
8,618
718
7,813
7,159
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
14
5 / 6 / 2
8,598
717
6,688
13,794
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
jimmers1964
Xbalanque
13
0 / 4 / 7
7,656
638
5,833
9,174
3,467
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
7
7
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigVic215
Medusa
3
4
6
1.5
W
Ao Kuang
7
1
3
8.5
W
Scylla
1
2
6
2
L
Yu Huang
Tauheed__Epps
Yu Huang
2
1
3
3.5
L
Fenrir
5
6
2
1
L
Xbalanque
jimmers1964
Xbalanque
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
20,334
27,497
Taken
30,127
9,717
Mitigated
15,804
2,369
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigVic215
Medusa
7,995
3,485
0
965
11,950
4,137
709
2,153
9,484
0
36,471
W
Ao Kuang
4,763
1,996
0
768
8,543
3,634
289
3,574
4,831
14,164
0
W
Scylla
10,446
304
0
636
7,004
1,946
265
1,616
5,285
29,677
0
L
Yu Huang
Tauheed__Epps
Yu Huang
7,813
1,411
0
0
7,159
2,888
104
3,468
3,691
32,551
2,480
L
Fenrir
6,688
1,790
41
3,280
13,794
9,449
0
7,587
6,207
0
24,577
L
Xbalanque
jimmers1964
Xbalanque
5,833
1,866
0
0
9,174
3,467
0
4,250
4,886
0
20,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
24,872
114
Minions Killed
123
0
Camps Cleared
0
652,622
Distance Traveled
607,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,830
736
49
4
0
208,831
0
W
Ao Kuang
9,625
802
18
2
0
240,404
0
W
Scylla
8,667
722
47
4
0
203,387
0
L
Yu Huang
8,618
718
52
4
0
209,401
0
L
Fenrir
8,598
717
39
3
0
214,556
0
L
Xbalanque
7,656
638
32
3
0
183,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role