Player Matchup

Hel
Hel
IHeartLolis
Hel
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,223 Elo+
Party 1
Sol
Sol
SimpGodMaya
Sol
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Neith
Neith
ancros1989
Neith
Level 176
God Stats
1W - 2L
1,260 SR
Queue Stats
5W - 13L
1,174 Elo+
Solo
Cthulhu
Cthulhu
lifebloodtoichor
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,425 Elo+
Party 1
Ratatoskr
Ratatoskr
u-Learn-
Ratatoskr
Level 129
God Stats
4W - 2L
1,811 SR
Queue Stats
126W - 118L
1,481 Elo+
Party 1
Team Averages
Level 117
1,514 SR
1,361 Elo+

VS

Team Averages
Level 131
1,539 SR
1,547 Elo+
Pele
Pele
JakeBy_The_Ocean
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 142L
1,506 Elo+
Party 2
Scylla
Scylla
Leokon
Scylla
Level 155
God Stats
2W - 3L
1,682 SR
Queue Stats
29W - 25L
1,633 Elo+
Solo
Skadi
Skadi
TetraMono
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Void_yang
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
WHlSPRR
Kuzenbo
Level 127
God Stats
5W - 3L
1,515 SR
Queue Stats
75W - 71L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,819
521
5,323
10,922
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 6
9,029
602
9,085
10,093
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
6 / 4 / 0
9,114
608
11,278
13,164
5,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 3
8,638
576
8,385
8,162
8,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
u-Learn-
Ratatoskr
16
4 / 0 / 5
8,670
578
9,705
13,595
8,538
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,307
487
13,896
17,280
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Leokon
Scylla
15
1 / 2 / 1
8,479
565
7,966
8,977
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TetraMono
Skadi
12
1 / 4 / 2
7,120
475
5,789
11,012
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Void_yang
Sun Wukong
12
0 / 1 / 0
7,356
490
5,959
13,087
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
WHlSPRR
Kuzenbo
11
1 / 3 / 5
7,426
495
4,931
13,275
15,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
6
6
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
3
6
1
0.58
L
Scylla
Leokon
Scylla
1
2
1
0.75
W
3
0
6
6
L
Skadi
TetraMono
Skadi
1
4
2
0.5
L
Sun Wukong
Void_yang
Sun Wukong
0
1
0
0
L
Kuzenbo
WHlSPRR
Kuzenbo
1
3
5
1.17
W
Neith
6
4
0
1.5
W
1
0
3
2.5
W
Ratatoskr
u-Learn-
Ratatoskr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
38,541
55,936
Taken
63,631
33,979
Mitigated
43,590
23,352
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,323
365
2,278
4,504
10,922
7,516
0
4,053
6,563
19,430
405
L
13,896
2,854
0
5,670
17,280
7,034
0
4,795
12,485
0
66,210
L
Scylla
Leokon
Scylla
7,966
721
0
1,363
8,977
3,371
272
2,777
6,200
69,908
1,605
W
9,085
3,194
0
5,407
10,093
3,404
1,191
3,285
6,411
63,839
7,218
L
Skadi
TetraMono
Skadi
5,789
2,280
0
781
11,012
4,759
275
1,183
9,829
0
57,748
L
Sun Wukong
Void_yang
Sun Wukong
5,959
1,278
0
2,429
13,087
13,052
0
8,035
5,052
0
51,991
L
Kuzenbo
WHlSPRR
Kuzenbo
4,931
1,904
0
2,040
13,275
15,374
48
5,672
7,603
18,980
1,289
W
Neith
11,278
4,346
0
5,165
13,164
5,563
1,355
2,321
10,803
0
75,088
W
8,385
1,483
87
2,751
8,162
8,958
243
671
6,839
59,836
1,930
W
Ratatoskr
u-Learn-
Ratatoskr
9,705
1,841
0
3,160
13,595
8,538
32
1,615
11,794
0
91,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
37,688
532
Minions Killed
449
0
Camps Cleared
0
1,531,700
Distance Traveled
1,453,724
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,819
521
35
2
0
278,908
0
L
Pele
7,307
487
87
6
0
323,096
0
L
Scylla
8,479
565
129
9
0
285,801
8
W
Sol
9,029
602
125
8
0
304,140
0
L
Skadi
7,120
475
104
7
0
257,818
1
L
Sun Wukong
7,356
490
103
7
0
259,398
0
L
Kuzenbo
7,426
495
26
2
0
327,611
0
W
Neith
9,114
608
125
8
0
260,527
1
W
Cthulhu
8,638
576
109
7
0
291,832
2
W
Ratatoskr
8,670
578
138
9
0
396,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role