Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ARGOMIXX
Fenrir
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 130L
1,536 Elo+
Solo
Vulcan
Vulcan
HopInTheJansport
Vulcan
Level 117
God Stats
15W - 11L
1,659 SR
Queue Stats
20W - 23L
1,418 Elo+
Party 1
Mulan
Mulan
Taillow500
Mulan
Level 153
God Stats
17W - 7L
1,197 SR
Queue Stats
218W - 195L
1,510 Elo+
Solo
Ymir
Ymir
halvy26
Ymir
Level 56
God Stats
2W - 1L
1,468 SR
Queue Stats
23W - 23L
1,458 Elo+
Party 1
Team Averages
Level 119
1,465 SR
1,484 Elo+

VS

Team Averages
Level 115
1,427 SR
1,512 Elo+
Cerberus
Cerberus
BLASphemy671
Cerberus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 367L
1,390 Elo+
Solo
Ra
Ra
Dragon_slayerssk
Ra
Level 104
God Stats
2W - 4L
1,720 SR
Queue Stats
152W - 143L
1,644 Elo+
Solo
Mercury
Mercury
Exotic_Scum
Mercury
Level 70
God Stats
2W - 4L
1,297 SR
Queue Stats
84W - 82L
1,475 Elo+
Solo
Nut
Nut
Handzy1212
Nut
Level 159
God Stats
9W - 24L
1,322 SR
Queue Stats
128W - 136L
1,468 Elo+
Solo
Mulan
Mulan
J3XIV00
Mulan
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 0
5,560
463
3,495
6,681
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ARGOMIXX
Fenrir
14
5 / 0 / 0
7,270
606
6,725
10,435
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 1
6,647
554
4,408
3,704
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
3 / 3 / 3
7,140
595
6,479
10,284
9,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ymir
halvy26
Ymir
9
0 / 1 / 0
5,320
443
1,031
8,086
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLASphemy671
Cerberus
8
2 / 0 / 1
5,910
493
1,766
3,510
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
6,267
522
944
7,646
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Exotic_Scum
Mercury
10
0 / 1 / 1
5,438
453
3,603
10,449
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
5,949
496
3,896
6,489
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
J3XIV00
Mulan
11
3 / 5 / 0
6,642
554
6,574
10,931
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
6
6
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
0
0
W
Fenrir
ARGOMIXX
Fenrir
5
0
0
5
L
Cerberus
BLASphemy671
Cerberus
2
0
1
2.5
L
0
3
0
0
L
Mercury
Exotic_Scum
Mercury
0
1
1
0.5
L
1
0
0
1
W
1
0
1
1.5
L
Mulan
J3XIV00
Mulan
3
5
0
0.6
W
Mulan
3
3
3
1.5
W
Ymir
halvy26
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
16,783
39,190
Taken
39,025
23,378
Mitigated
19,890
16,142
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,495
544
0
1,723
6,681
2,682
0
709
5,972
0
47,615
W
Fenrir
ARGOMIXX
Fenrir
6,725
768
0
7,876
10,435
4,832
0
156
10,279
0
66,323
L
Cerberus
BLASphemy671
Cerberus
1,766
141
200
1,870
3,510
2,123
0
471
3,039
18,860
1,827
L
944
243
156
1,142
7,646
2,736
412
3,355
4,291
41,832
522
L
Mercury
Exotic_Scum
Mercury
3,603
1,719
0
1,237
10,449
4,261
0
772
9,677
0
39,370
L
3,896
1,831
0
1,298
6,489
2,406
0
826
5,663
0
49,570
W
4,408
1,916
0
1,100
3,704
1,352
142
633
3,071
46,842
0
L
Mulan
J3XIV00
Mulan
6,574
1,652
0
2,946
10,931
8,364
0
0
10,931
0
38,191
W
Mulan
6,479
1,579
0
4,033
10,284
9,227
0
147
9,449
0
44,726
W
Ymir
halvy26
Ymir
1,031
221
67
1,343
8,086
5,285
162
894
7,192
14,272
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
30,206
378
Minions Killed
353
0
Camps Cleared
0
1,135,014
Distance Traveled
1,100,766
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,560
463
79
7
0
223,364
2
W
Fenrir
7,270
606
110
9
0
257,985
0
L
Cerberus
5,910
493
48
4
0
138,824
4
L
Ra
6,267
522
90
8
0
208,786
5
L
Mercury
5,438
453
63
5
0
280,312
1
L
Nut
5,949
496
95
8
0
276,845
1
W
Vulcan
6,647
554
91
8
0
256,844
0
L
Mulan
6,642
554
57
5
0
195,999
0
W
Mulan
7,140
595
76
6
0
206,660
0
W
Ymir
5,320
443
22
2
0
190,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role