Player Matchup

Scylla
Scylla
Platinum III
EXILEDxXxCLUTCH
Scylla
Platinum III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 234L
1,847 MMR
Solo
Fenrir
Fenrir
Platinum II
xX3rdLegionXx
Fenrir
Platinum II
Level 159
God Stats
3W - 3L
1,395 SR
Queue Stats
73W - 82L
1,838 MMR
Solo
Ne Zha
Ne Zha
Platinum V
yojimboFF10
Ne Zha
Platinum V
Level 145
God Stats
7W - 4L
1,776 SR
Queue Stats
74W - 73L
1,881 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,557 SR
1,855 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 173
1,807 SR
1,752 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold II
Aulari
Hachiman
Gold II
Level 184
God Stats
4W - 2L
2,144 SR
Queue Stats
8W - 3L
1,933 MMR
Party 1
Ravana
Ravana
Platinum V
buqts
Ravana
Platinum V
Level 121
God Stats
1W - 1L
1,777 SR
Queue Stats
30W - 30L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
11,580
772
13,012
9,340
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 7
10,701
713
11,666
17,243
16,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
3 / 4 / 6
10,603
707
10,009
12,958
11,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAtlasPersephoneCharonVulcan

VS

Bans
Bake KujiraMorgan Le FaySobekDiscordiaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 2
9,700
647
10,466
18,534
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Aulari
Hachiman
14
1 / 6 / 4
9,622
641
8,959
16,450
7,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
buqts
Ravana
15
1 / 2 / 4
9,588
639
13,823
15,404
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
2
1.67
L
Hachiman
Aulari
Hachiman
1
6
4
0.5
W
4
1
7
7.5
L
Ravana
buqts
Ravana
1
2
4
1.5
W
4
1
7
7.5
W
Ne Zha
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
33,248
39,541
Taken
50,388
33,913
Mitigated
39,319
10,173
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,466
1,459
110
2,940
18,534
18,836
0
3,076
14,801
32,273
1,120
L
Hachiman
Aulari
Hachiman
8,959
5,992
0
4,662
16,450
7,270
210
4,152
11,538
0
52,056
W
13,012
861
0
2,320
9,340
5,931
818
2,952
5,815
54,289
0
L
Ravana
buqts
Ravana
13,823
3,623
0
5,417
15,404
13,213
0
4,622
9,626
0
37,000
W
11,666
3,505
0
5,406
17,243
16,961
852
3,268
12,926
71
28,530
W
Ne Zha
10,009
1,753
0
2,447
12,958
11,021
487
3,141
9,035
254
34,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
28,910
175
Minions Killed
175
0
Camps Cleared
0
793,567
Distance Traveled
758,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,700
647
35
2
0
277,434
0
L
Hachiman
9,622
641
95
6
0
225,896
0
W
Scylla
11,580
772
105
7
0
261,472
0
L
Ravana
9,588
639
45
3
0
255,661
0
W
Fenrir
10,701
713
33
2
0
281,335
1
W
Ne Zha
10,603
707
37
2
0
250,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role