Player Matchup

Hel
Hel
chrisway2010
Hel
Level 71
God Stats
11W - 10L
1,591 SR
Queue Stats
116W - 123L
1,432 Elo+
Party 2
Chang'e
Chang'e
midnight_pixel1
Chang'e
Level 95
God Stats
3W - 2L
1,411 SR
Queue Stats
16W - 17L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
urfavspider
Nu Wa
Level 44
God Stats
9W - 7L
1,615 SR
Queue Stats
65W - 62L
1,449 Elo+
Party 2
Team Averages
Level 70
1,539 SR
1,461 Elo+

VS

Team Averages
Level 58
1,558 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Saddaddy699553
Baron Samedi
Level 37
God Stats
12W - 22L
1,404 SR
Queue Stats
22W - 39L
1,372 Elo+
Solo
Osiris
Osiris
WhosWrench
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,453 Elo+
Party 1
Skadi
Skadi
angel209856
Skadi
Level 77
God Stats
0W - 2L
1,770 SR
Queue Stats
46W - 39L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,316
832
7,802
11,801
6,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 3 / 6
8,213
821
10,845
13,798
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
4 / 3 / 9
8,270
827
8,029
8,496
3,038
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Saddaddy699553
Baron Samedi
11
2 / 4 / 3
6,880
688
7,167
9,037
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
WhosWrench
Osiris
11
0 / 3 / 5
6,513
651
3,285
8,472
7,761
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 6 / 0
7,744
774
10,301
12,754
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Saddaddy699553
Baron Samedi
2
4
3
0.88
L
Osiris
WhosWrench
Osiris
0
3
5
0.83
L
5
6
0
0.83
W
5
1
6
8
W
4
3
6
2.33
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
20,753
34,095
Taken
30,263
14,590
Mitigated
17,250
17,743
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Saddaddy699553
Baron Samedi
7,167
1,195
1,227
1,782
9,037
4,278
0
7,354
1,073
29,059
0
L
Osiris
WhosWrench
Osiris
3,285
788
318
279
8,472
7,761
0
7,161
856
0
7,810
L
10,301
4,533
434
941
12,754
5,211
0
10,106
2,105
0
30,241
W
7,802
568
4,675
5,553
11,801
6,542
194
2,948
8,832
29,131
487
W
10,845
344
2,925
4,590
13,798
5,010
600
2,133
11,644
25,430
868
W
8,029
2,369
0
0
8,496
3,038
248
2,098
6,384
22,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
21,137
117
Minions Killed
86
0
Camps Cleared
0
555,950
Distance Traveled
463,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,880
688
48
5
0
151,085
0
L
Osiris
6,513
651
7
1
0
168,613
0
L
Skadi
7,744
774
31
3
0
144,301
0
W
Hel
8,316
832
44
4
0
200,673
0
W
Chang'e
8,213
821
46
5
0
188,072
0
W
Nu Wa
8,270
827
27
3
0
167,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role