Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Emperor_Wang22
Izanami
Level 143
God Stats
4W - 5L
1,443 SR
Queue Stats
162W - 195L
1,501 Elo+
Party 2
Neith
Neith
JozieTheShooter
Neith
Level 9
God Stats
2W - 5L
1,323 SR
Queue Stats
49W - 76L
1,340 Elo+
Party 2
Zeus
Zeus
Littleoakk1265
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Jormungandr
Jormungandr
MitchellJ81
Jormungandr
Level 129
God Stats
10W - 14L
1,268 SR
Queue Stats
146W - 189L
1,362 Elo+
Party 2
Team Averages
Level 93
1,407 SR
1,415 Elo+

VS

Team Averages
Level 41
1,539 SR
1,320 Elo+
Neith
Neith
Alllena
Neith
Level 4
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 2L
1,139 Elo+
Party 1
Odin
Odin
DepressingSoup
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,139 Elo+
Party 1
Ares
Ares
ScaryBunny40044
Ares
Level 31
God Stats
1W - 5L
1,368 SR
Queue Stats
44W - 65L
1,405 Elo+
Solo
Anubis
Anubis
T13Sandman
Anubis
Level 28
God Stats
3W - 4L
1,530 SR
Queue Stats
53W - 51L
1,482 Elo+
Solo
Nu Wa
Nu Wa
mcthuderbuckets
Nu Wa
Level 28
God Stats
6W - 4L
1,812 SR
Queue Stats
59W - 55L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 3
6,088
1,015
7,050
3,700
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 2
5,584
931
1,626
3,274
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 1
5,089
848
3,035
3,984
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,337
890
809
2,701
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
MitchellJ81
Jormungandr
12
4 / 1 / 2
6,314
1,052
4,833
5,593
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alllena
Neith
8
0 / 0 / 0
4,684
781
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,110
852
2,640
5,030
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
5,726
954
1,488
5,683
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
T13Sandman
Anubis
12
1 / 1 / 1
5,814
969
5,114
5,771
3,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
5,730
955
2,404
4,643
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
3
3
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Neith
Alllena
Neith
0
0
0
0
L
0
1
2
1
W
0
0
2
1
W
0
0
1
0.5
W
0
2
1
0.25
W
Jormungandr
MitchellJ81
Jormungandr
4
1
2
5
L
1
1
0
1
L
Anubis
T13Sandman
Anubis
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,353
Damage
11,646
19,252
Taken
21,127
9,008
Mitigated
10,847
2,994
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,050
41
0
900
3,700
2,724
0
833
2,867
12,697
378
L
Neith
Alllena
Neith
0
0
0
0
0
0
0
0
0
0
0
L
2,640
258
0
0
5,030
2,247
0
2,769
2,008
0
6,478
W
1,626
990
0
1,197
3,274
977
1,021
1,313
1,961
0
18,890
W
3,035
898
0
354
3,984
1,211
1,201
1,787
2,197
0
8,454
W
809
142
0
293
2,701
654
195
1,589
1,112
10,000
0
W
Jormungandr
MitchellJ81
Jormungandr
4,833
994
0
250
5,593
3,442
0
3,181
2,412
16,961
0
L
1,488
38
0
1,543
5,683
3,600
0
3,289
2,264
4,389
632
L
Anubis
T13Sandman
Anubis
5,114
322
0
2,933
5,771
3,129
0
2,667
2,852
21,812
777
L
2,404
1,260
0
0
4,643
1,871
1,074
3,093
1,376
17,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
27,064
112
Minions Killed
99
0
Camps Cleared
0
610,503
Distance Traveled
508,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,088
1,015
13
2
0
155,754
0
L
Neith
4,684
781
0
0
0
791
0
L
Odin
5,110
852
11
2
0
142,151
0
W
Izanami
5,584
931
46
8
0
127,838
0
W
Neith
5,089
848
12
2
0
121,555
0
W
Zeus
5,337
890
22
4
0
72,675
0
W
Jormungandr
6,314
1,052
19
3
0
132,681
0
L
Ares
5,726
954
3
1
0
138,957
0
L
Anubis
5,814
969
48
8
0
120,956
0
L
Nu Wa
5,730
955
37
6
0
105,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role