Player Matchup

Ares
Ares
BeyoncezSon
Ares
Level 89
God Stats
17W - 11L
1,591 SR
Queue Stats
310W - 322L
1,450 Elo+
Party 3
Nut
Nut
DeadHakuba
Nut
Level 162
God Stats
4W - 3L
1,633 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 1
Ravana
Ravana
JasonBalgruff
Ravana
Level 109
God Stats
2W - 1L
1,190 SR
Queue Stats
54W - 54L
1,505 Elo+
Solo
Hera
Hera
SSANDRO
Hera
Level 118
God Stats
6W - 0L
1,905 SR
Queue Stats
19W - 10L
1,615 Elo+
Party 1
Janus
Janus
Soulsinger27
Janus
Level 125
God Stats
5W - 8L
1,445 SR
Queue Stats
201W - 222L
1,484 Elo+
Party 3
Team Averages
Level 121
1,553 SR
1,522 Elo+

VS

Team Averages
Level 136
1,475 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Damorthan
Nut
Level 108
God Stats
17W - 31L
1,311 SR
Queue Stats
37W - 41L
1,469 Elo+
Solo
Pele
Pele
GordyBert
Pele
Level 114
God Stats
4W - 5L
1,582 SR
Queue Stats
114W - 140L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
KingGooG
Jormungandr
Level 134
God Stats
5W - 7L
1,500 SR
Queue Stats
106W - 136L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Loki-Bondy
Nu Wa
Level 225
God Stats
194W - 168L
1,482 SR
Queue Stats
506W - 535L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
8,113
1,352
3,365
10,354
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 7
8,255
1,376
8,440
8,294
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 3
7,982
1,330
6,101
7,034
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
SSANDRO
Hera
13
1 / 2 / 11
7,576
1,263
10,555
6,389
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 6
8,439
1,407
5,508
6,347
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

314

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 6
8,357
1,393
9,022
7,363
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
4,666
778
0
0
0
Pele
13
4 / 7 / 5
8,120
1,353
7,685
13,660
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
KingGooG
Jormungandr
13
2 / 3 / 8
7,947
1,325
7,806
10,432
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
13
1 / 1 / 8
7,854
1,309
10,230
4,742
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
13
Kills
10
10
Deaths
13
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
6
3
W
0
3
10
1.67
L
0
0
0
0
W
3
1
7
6.5
L
Pele
4
7
5
0.93
W
4
2
3
2.75
L
Jormungandr
KingGooG
Jormungandr
2
3
8
2
L
Nu Wa
1
1
8
5
W
Hera
SSANDRO
Hera
1
2
11
3.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
34,743
38,418
Taken
36,197
24,916
Mitigated
21,287
4,889
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,022
2,552
0
997
7,363
3,066
0
3,972
3,353
0
24,269
W
3,365
562
0
1,072
10,354
11,573
0
3,983
6,200
17,025
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,440
5,557
0
1,612
8,294
3,434
0
3,640
4,410
0
32,326
L
Pele
7,685
1,379
0
1,115
13,660
5,844
0
6,713
6,772
0
18,533
W
6,101
1,194
0
1,955
7,034
4,066
0
3,680
3,306
0
14,817
L
Jormungandr
KingGooG
Jormungandr
7,806
1,192
0
445
10,432
10,399
0
5,992
4,226
12,367
503
L
Nu Wa
10,230
5,040
303
50
4,742
1,978
0
2,492
2,158
34,122
0
W
Hera
SSANDRO
Hera
10,555
2,322
0
0
6,389
2,868
0
2,889
3,409
29,435
889
W
5,508
125
0
250
6,347
2,975
0
2,701
3,560
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
36,944
166
Minions Killed
112
7
Camps Cleared
5
613,981
Distance Traveled
488,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,357
1,393
34
6
0
139,525
0
W
Ares
8,113
1,352
16
3
0
124,717
0
L
Nut
4,666
778
0
0
0
0
0
W
Nut
8,255
1,376
62
10
2
134,148
0
L
Pele
8,120
1,353
20
3
3
124,365
0
W
Ravana
7,982
1,330
22
4
3
110,288
0
L
Jormungandr
7,947
1,325
17
3
1
106,536
0
L
Nu Wa
7,854
1,309
41
7
1
117,763
0
W
Hera
7,576
1,263
43
7
0
123,671
0
W
Janus
8,439
1,407
23
4
2
121,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role