Player Matchup

Anhur
Anhur
BCF Clave
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Hun Batz
Hun Batz
BCF Maxwell
Hun Batz
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Osiris
Osiris
Damiuhn
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 2
Kuzenbo
Kuzenbo
GenericFatMan
Kuzenbo
Level 86
God Stats
6W - 6L
1,848 SR
Queue Stats
300W - 270L
1,495 Elo+
Solo
Vulcan
Vulcan
llJACKBRAZll
Vulcan
Level 29
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Team Averages
Level 51
1,518 SR
1,202 Elo+

VS

Team Averages
Level 80
1,532 SR
1,504 Elo+
Horus
Horus
 
Horus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeepPix3l
Thanatos
Level 103
God Stats
2W - 5L
1,118 SR
Queue Stats
56W - 44L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Frxsty-Yuri
Heimdallr
Level 124
God Stats
2W - 0L
1,758 SR
Queue Stats
26W - 12L
1,697 Elo+
Party 3
Olorun
Olorun
deathslayer1927
Olorun
Level 63
God Stats
1W - 0L
1,787 SR
Queue Stats
19W - 28L
1,411 Elo+
Party 3
Atlas
Atlas
scykopathick
Atlas
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 56L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BCF Clave
Anhur
11
0 / 6 / 3
6,541
385
3,352
11,034
2,960
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
BCF Maxwell
Hun Batz
13
0 / 3 / 0
7,057
415
4,792
14,408
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Damiuhn
Osiris
12
3 / 4 / 0
7,289
429
10,040
16,205
16,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
12
1 / 5 / 0
7,589
446
10,338
14,186
12,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
12
0 / 2 / 0
6,853
403
6,303
5,762
2,251
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 0 / 0
10,206
600
11,399
18,343
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DeepPix3l
Thanatos
15
5 / 1 / 2
8,763
515
7,949
11,671
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Frxsty-Yuri
Heimdallr
17
7 / 0 / 2
9,916
583
12,258
11,991
5,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 3
9,630
566
2,329
7,370
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 12
8,682
511
8,885
16,354
14,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
20
20
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
0
5
L
Anhur
BCF Clave
Anhur
0
6
3
0.25
L
Hun Batz
BCF Maxwell
Hun Batz
0
3
0
0
L
Osiris
Damiuhn
Osiris
3
4
0
0.75
W
Thanatos
DeepPix3l
Thanatos
5
1
2
6
W
Heimdallr
Frxsty-Yuri
Heimdallr
7
0
2
8
L
Kuzenbo
1
5
0
0.2
W
1
0
3
2.5
L
Vulcan
0
2
0
0
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
42,820
61,595
Taken
65,729
39,448
Mitigated
46,246
8,505
Healing
29,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,399
5,604
40
5,247
18,343
16,766
37
8,080
8,985
0
77,117
L
Anhur
BCF Clave
Anhur
3,352
1,089
0
570
11,034
2,960
60
2,527
8,507
0
22,192
L
Hun Batz
BCF Maxwell
Hun Batz
4,792
920
0
2,530
14,408
5,910
0
1,779
12,590
0
59,030
L
Osiris
Damiuhn
Osiris
10,040
4,159
162
3,107
16,205
16,220
0
4,440
11,561
0
38,003
W
Thanatos
DeepPix3l
Thanatos
7,949
2,779
0
9,998
11,671
5,777
0
1,575
10,006
0
76,812
W
Heimdallr
Frxsty-Yuri
Heimdallr
12,258
8,239
0
6,754
11,991
5,993
846
560
11,431
0
106,604
L
Kuzenbo
10,338
2,749
0
1,046
14,186
12,107
5
0
13,333
43,812
1,306
W
2,329
798
0
4,003
7,370
3,098
1,072
3,694
3,676
62,035
4,920
L
Vulcan
6,303
2,067
0
1,090
5,762
2,251
0
2,005
3,757
38,530
0
W
8,885
2,542
225
3,249
16,354
14,612
696
2,190
14,164
33,310
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
47,197
329
Minions Killed
541
0
Camps Cleared
0
1,656,957
Distance Traveled
1,661,486
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,206
600
143
8
0
315,465
0
L
Anhur
6,541
385
47
3
0
329,548
0
L
Hun Batz
7,057
415
88
5
0
387,122
0
L
Osiris
7,289
429
44
3
0
365,441
0
W
Thanatos
8,763
515
96
6
0
405,432
0
W
Heimdallr
9,916
583
142
8
0
309,973
0
L
Kuzenbo
7,589
446
83
5
0
256,250
0
W
Olorun
9,630
566
116
7
0
310,329
2
L
Vulcan
6,853
403
67
4
0
318,596
0
W
Atlas
8,682
511
44
3
0
320,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role