Player Matchup

Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Dhexx
Nut
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
DiosLion
Ymir
Level 60
God Stats
4W - 3L
1,338 SR
Queue Stats
36W - 60L
1,237 Elo+
Solo
Hel
Hel
Tripleready
Hel
Level 101
God Stats
9W - 5L
1,611 SR
Queue Stats
309W - 308L
1,464 Elo+
Solo
Ra
Ra
wicho369
Ra
Level 63
God Stats
19W - 24L
1,437 SR
Queue Stats
593W - 594L
1,434 Elo+
Solo
Team Averages
Level 74
1,477 SR
1,427 Elo+

VS

Team Averages
Level 79
1,539 SR
1,407 Elo+
Achilles
Achilles
Chris1160
Achilles
Level 107
God Stats
6W - 1L
1,829 SR
Queue Stats
108W - 107L
1,394 Elo+
Party 1
Hachiman
Hachiman
Tetsuya133
Hachiman
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 119L
1,419 Elo+
Party 1
Ratatoskr
Ratatoskr
UsagitheRabbit
Ratatoskr
Level 65
God Stats
17W - 17L
1,561 SR
Queue Stats
19W - 20L
1,458 Elo+
Solo
Cthulhu
Cthulhu
XtivinMobBrX
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,392 Elo+
Solo
Anubis
Anubis
enchiladas23
Anubis
Level 76
God Stats
4W - 5L
1,306 SR
Queue Stats
218W - 214L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 1 / 0
3,783
757
1,885
3,872
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Dhexx
Nut
5
0 / 0 / 0
2,958
592
2,016
3,031
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
4
0 / 1 / 0
2,977
595
868
2,835
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

4
0 / 0 / 0
3,240
648
771
2,987
928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

7
0 / 0 / 2
3,915
783
1,346
1,389
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chris1160
Achilles
7
1 / 0 / 0
3,846
769
2,224
3,130
1,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Tetsuya133
Hachiman
5
0 / 0 / 0
3,084
617
2,222
2,982
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
UsagitheRabbit
Ratatoskr
5
1 / 1 / 0
3,214
643
1,086
3,363
908
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Cthulhu
XtivinMobBrX
Cthulhu
5
0 / 0 / 0
3,411
682
1,818
3,349
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
3
0 / 1 / 0
2,724
545
433
1,275
539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
0
2
L
Achilles
Chris1160
Achilles
1
0
0
1
W
Nut
Dhexx
Nut
0
0
0
0
W
Ymir
0
1
0
0
L
Hachiman
Tetsuya133
Hachiman
0
0
0
0
W
0
0
0
0
L
Ratatoskr
UsagitheRabbit
Ratatoskr
1
1
0
1
L
Cthulhu
XtivinMobBrX
Cthulhu
0
0
0
0
L
Anubis
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,886
Damage
7,783
14,114
Taken
14,099
4,956
Mitigated
5,207
5,284
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,885
934
0
270
3,872
1,416
0
287
3,585
0
17,620
L
Achilles
Chris1160
Achilles
2,224
402
0
1,152
3,130
1,250
0
658
2,262
0
16,916
W
Nut
Dhexx
Nut
2,016
1,365
90
608
3,031
910
0
1,028
2,003
0
15,582
W
Ymir
868
129
0
0
2,835
1,334
0
0
2,564
7,526
0
L
Hachiman
Tetsuya133
Hachiman
2,222
1,268
0
1,464
2,982
838
0
419
2,563
0
11,101
W
771
99
1,405
1,977
2,987
928
0
603
2,384
3,896
0
L
Ratatoskr
UsagitheRabbit
Ratatoskr
1,086
418
0
1,098
3,363
908
0
1,021
2,297
0
7,089
L
Cthulhu
XtivinMobBrX
Cthulhu
1,818
109
400
1,090
3,349
1,672
0
352
2,997
12,454
1,763
L
Anubis
433
0
0
430
1,275
539
0
280
995
5,436
0
W
1,346
501
168
766
1,389
368
0
175
1,214
23,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,873
Gold Earned
16,279
114
Minions Killed
101
0
Camps Cleared
0
487,829
Distance Traveled
447,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,783
757
29
6
0
125,919
0
L
Achilles
3,846
769
34
7
0
98,958
0
W
Nut
2,958
592
22
4
0
88,929
0
W
Ymir
2,977
595
15
3
0
85,868
0
L
Hachiman
3,084
617
20
4
0
94,270
0
W
Hel
3,240
648
4
1
0
90,565
0
L
Ratatoskr
3,214
643
16
3
0
118,580
0
L
Cthulhu
3,411
682
18
4
0
105,082
0
L
Anubis
2,724
545
13
3
0
30,339
0
W
Ra
3,915
783
44
9
0
96,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role