Player Matchup

Achilles
Achilles
Champz1875
Achilles
Level 83
God Stats
2W - 2L
1,461 SR
Queue Stats
10W - 19L
1,327 Elo+
Solo
Cupid
Cupid
K1NGREAPER666
Cupid
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
228W - 242L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
NARUTOUSUMAKIKUN
Kukulkan
Level 40
God Stats
25W - 15L
1,628 SR
Queue Stats
118W - 115L
1,484 Elo+
Solo
Nut
Nut
SASUKEuchiha694
Nut
Level 56
God Stats
4W - 2L
1,740 SR
Queue Stats
271W - 313L
1,403 Elo+
Party 2
Ymir
Ymir
nardy09
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 81L
1,264 Elo+
Solo
Team Averages
Level 62
1,566 SR
1,381 Elo+

VS

Team Averages
Level 63
1,514 SR
1,416 Elo+
Charybdis
Charybdis
CRIMSONxCRUSADER
Charybdis
Level 121
God Stats
3W - 0L
1,313 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Serqet
Serqet
IronTinMan5859
Serqet
Level 46
God Stats
3W - 1L
1,701 SR
Queue Stats
128W - 136L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Journeybro98
Nu Wa
Level 66
God Stats
31W - 35L
1,555 SR
Queue Stats
340W - 329L
1,498 Elo+
Solo
Mulan
Mulan
Rickybobby3088
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Persephone
Persephone
XxXIIJoshIIXxX
Persephone
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 80L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Champz1875
Achilles
13
0 / 1 / 0
7,469
934
2,664
4,204
3,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 0
7,753
969
3,211
9,434
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 0
8,209
1,026
8,598
8,212
3,079
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 1
8,091
1,011
8,367
9,828
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
nardy09
Ymir
13
0 / 5 / 0
8,269
1,034
4,382
16,322
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
4 / 0 / 8
9,447
1,181
14,689
6,763
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 7
8,870
1,109
6,469
6,515
3,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 8
8,840
1,105
9,845
4,254
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 9
8,741
1,093
4,383
8,833
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
XxXIIJoshIIXxX
Persephone
14
2 / 0 / 8
9,028
1,129
8,313
4,728
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
12
12
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
4
0
8
8
L
Achilles
Champz1875
Achilles
0
1
0
0
W
3
0
7
6.5
W
1
1
8
5
L
0
1
0
0
L
1
3
0
0.33
W
2
0
9
6.5
L
0
2
1
0.25
W
Persephone
XxXIIJoshIIXxX
Persephone
2
0
8
6
L
Ymir
nardy09
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
43,699
48,000
Taken
31,093
27,361
Mitigated
18,150
2,086
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
14,689
7,982
0
3,669
6,763
3,026
0
2,061
4,702
0
39,690
L
Achilles
Champz1875
Achilles
2,664
518
0
367
4,204
3,196
0
1,544
2,399
0
7,625
W
6,469
2,027
0
0
6,515
3,511
0
2,415
4,100
0
17,071
W
9,845
1,402
0
220
4,254
1,756
0
1,851
2,403
20,664
0
L
3,211
699
282
463
9,434
4,714
0
4,301
4,644
0
14,837
L
8,598
514
176
463
8,212
3,079
0
3,561
4,338
32,879
0
W
4,383
1,439
0
901
8,833
7,944
0
3,677
5,156
0
8,044
L
8,367
4,977
0
0
9,828
3,625
0
3,453
5,913
0
25,609
W
Persephone
XxXIIJoshIIXxX
Persephone
8,313
229
0
756
4,728
1,913
0
2,535
2,193
19,208
617
L
Ymir
nardy09
Ymir
4,382
1,331
0
335
16,322
12,747
0
3,525
11,821
16,571
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
44,926
145
Minions Killed
166
4
Camps Cleared
8
577,203
Distance Traveled
756,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,447
1,181
74
9
0
143,381
0
L
Achilles
7,469
934
4
1
2
71,520
0
W
Serqet
8,870
1,109
18
2
5
162,089
0
W
Nu Wa
8,840
1,105
31
4
2
168,507
0
L
Cupid
7,753
969
24
3
0
146,274
0
L
Kukulkan
8,209
1,026
56
7
0
149,852
0
W
Mulan
8,741
1,093
10
1
1
129,766
0
L
Nut
8,091
1,011
30
4
0
112,375
0
W
Persephone
9,028
1,129
33
4
0
152,372
0
L
Ymir
8,269
1,034
31
4
2
97,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role