Player Matchup

Mulan
Mulan
AlexxChan
Mulan
Level 123
God Stats
0W - 1L
1,787 SR
Queue Stats
33W - 23L
1,497 Elo+
Solo
Thor
Thor
Hibbs
Thor
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sgt Viper91
Kumbhakarna
Level 123
God Stats
0W - 1L
1,321 SR
Queue Stats
7W - 11L
1,462 Elo+
Party 1
Arachne
Arachne
TopShot10101
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,561 Elo+
Party 1
Bacchus
Bacchus
itz Pizza Time2
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,574 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,519 Elo+

VS

Team Averages
Level 130
1,525 SR
1,512 Elo+
Nox
Nox
DovahDrog2
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 169L
1,420 Elo+
Party 3
Chaac
Chaac
HadesHairyLog
Chaac
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 63L
1,620 Elo+
Party 2
Ymir
Ymir
HornyTyranasuar
Ymir
Level 149
God Stats
2W - 2L
1,554 SR
Queue Stats
89W - 87L
1,673 Elo+
Party 2
Charybdis
Charybdis
JapaneseUFOs
Charybdis
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 81L
1,440 Elo+
Solo
Medusa
Medusa
dezariann
Medusa
Level 145
God Stats
7W - 6L
1,571 SR
Queue Stats
164W - 167L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexxChan
Mulan
12
0 / 8 / 8
7,278
662
7,135
17,218
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Hibbs
Thor
14
3 / 7 / 6
8,603
782
7,118
12,548
9,065
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Sgt Viper91
Kumbhakarna
15
1 / 5 / 8
7,944
722
4,025
15,589
15,962
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TopShot10101
Arachne
17
6 / 4 / 3
9,575
870
8,356
18,638
24,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
3 / 5 / 4
8,771
797
6,568
16,002
26,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 17
9,214
838
5,238
6,907
3,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
5 / 1 / 19
9,716
883
13,155
10,181
13,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 23
10,272
934
11,124
13,078
16,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
JapaneseUFOs
Charybdis
18
8 / 2 / 20
10,554
959
26,302
9,742
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Medusa
dezariann
Medusa
17
10 / 3 / 15
10,474
952
16,509
10,278
5,547
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
13
Kills
29
29
Deaths
13
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Mulan
AlexxChan
Mulan
0
8
8
0.5
W
2
3
17
3.5
W
5
1
19
14.5
L
Thor
Hibbs
Thor
3
7
6
0.86
W
4
4
23
3.88
W
Charybdis
JapaneseUFOs
Charybdis
8
2
20
9
L
Kumbhakarna
Sgt Viper91
Kumbhakarna
1
5
8
1
L
Arachne
TopShot10101
Arachne
6
4
3
1.88
W
Medusa
dezariann
Medusa
10
3
15
5.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
72,328
79,995
Taken
50,186
89,641
Mitigated
45,385
16,433
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AlexxChan
Mulan
7,135
619
660
3,387
17,218
14,170
0
3,968
13,034
0
15,191
W
5,238
557
1,115
954
6,907
3,424
1,839
1,659
5,090
14,347
1,187
W
13,155
970
1,871
2,698
10,181
13,725
399
1,763
8,068
0
25,619
L
Thor
Hibbs
Thor
7,118
135
558
1,364
12,548
9,065
0
3,941
8,415
0
10,072
W
11,124
2,315
2,931
1,925
13,078
16,362
322
2,105
10,479
20,268
0
W
Charybdis
JapaneseUFOs
Charybdis
26,302
14,802
1,478
1,979
9,742
6,327
3,894
1,964
7,638
0
46,512
L
Kumbhakarna
Sgt Viper91
Kumbhakarna
4,025
472
389
215
15,589
15,962
0
2,014
13,360
15,059
1,407
L
Arachne
TopShot10101
Arachne
8,356
4,994
1,860
5,737
18,638
24,373
0
3,289
14,829
0
16,004
W
Medusa
dezariann
Medusa
16,509
6,492
735
1,689
10,278
5,547
1,955
2,790
7,269
0
22,982
L
6,568
298
535
1,728
16,002
26,071
0
2,374
13,448
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
50,230
87
Minions Killed
179
0
Camps Cleared
0
970,488
Distance Traveled
1,035,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,278
662
12
1
0
182,474
0
W
Nox
9,214
838
35
3
0
199,680
0
W
Chaac
9,716
883
30
3
0
256,691
0
L
Thor
8,603
782
12
1
0
182,589
0
W
Ymir
10,272
934
24
2
0
176,966
0
W
Charybdis
10,554
959
69
6
0
188,792
0
L
Kumbhakarna
7,944
722
21
2
0
195,844
0
L
Arachne
9,575
870
32
3
0
207,616
0
W
Medusa
10,474
952
21
2
0
213,727
0
L
Bacchus
8,771
797
10
1
0
201,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role