Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ASAPxHighroller
Charon
Level 48
God Stats
2W - 5L
1,786 SR
Queue Stats
207W - 226L
1,489 Elo+
Solo
Arachne
Arachne
I Smoke Emos
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,304 Elo+
Party 1
Ganesha
Ganesha
l21U
Ganesha
Level 29
God Stats
5W - 6L
1,454 SR
Queue Stats
94W - 97L
1,384 Elo+
Party 1
Hercules
Hercules
vxzmii
Hercules
Level 121
God Stats
9W - 10L
1,602 SR
Queue Stats
210W - 192L
1,484 Elo+
Party 1
Team Averages
Level 50
1,568 SR
1,432 Elo+

VS

Team Averages
Level 45
1,434 SR
1,446 Elo+
Yemoja
Yemoja
FXZRhythm
Yemoja
Level 19
God Stats
4W - 7L
1,504 SR
Queue Stats
27W - 27L
1,520 Elo+
Party 2
Poseidon
Poseidon
GoldenWolf1410
Poseidon
Level 43
God Stats
4W - 2L
1,477 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 3
Izanami
Izanami
Iamthehunter14_
Izanami
Level 69
God Stats
15W - 14L
1,501 SR
Queue Stats
25W - 27L
1,487 Elo+
Party 2
Thanatos
Thanatos
TheKuffsKnuckles
Thanatos
Level 46
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 3
Erlang Shen
Erlang Shen
zGTxVIPER
Erlang Shen
Level 46
God Stats
4W - 7L
1,402 SR
Queue Stats
45W - 34L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 0 / 1
7,403
529
3,581
10,207
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 0
7,586
542
8,626
14,521
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
I Smoke Emos
Arachne
10
2 / 3 / 0
6,108
436
7,329
9,988
3,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
l21U
Ganesha
7
0 / 3 / 1
4,954
354
3,049
6,832
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
vxzmii
Hercules
13
3 / 1 / 0
7,770
555
5,983
9,357
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FXZRhythm
Yemoja
11
5 / 0 / 0
7,537
538
4,755
8,334
6,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
9
0 / 3 / 1
5,915
423
1,601
5,500
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 4
7,371
527
7,295
9,302
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 1
7,170
512
4,430
11,369
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
zGTxVIPER
Erlang Shen
14
0 / 1 / 2
8,085
578
9,436
15,897
12,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
9
9
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
L
2
2
0
1
W
Yemoja
FXZRhythm
Yemoja
5
0
0
5
W
Poseidon
0
3
1
0.17
L
Arachne
I Smoke Emos
Arachne
2
3
0
0.67
W
1
2
4
1.5
W
3
2
1
1.75
L
Ganesha
l21U
Ganesha
0
3
1
0.17
L
Hercules
vxzmii
Hercules
3
1
0
3
W
Erlang Shen
zGTxVIPER
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
27,517
50,905
Taken
50,402
26,944
Mitigated
29,203
12,635
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,581
1,681
0
2,697
10,207
4,687
0
109
10,098
0
69,599
L
8,626
1,390
0
3,394
14,521
11,525
0
0
14,521
49,407
1,671
W
Yemoja
FXZRhythm
Yemoja
4,755
895
1,757
2,207
8,334
6,763
0
968
7,366
24,624
0
W
Poseidon
1,601
334
0
950
5,500
1,249
537
0
5,500
26,289
0
L
Arachne
I Smoke Emos
Arachne
7,329
5,808
0
2,566
9,988
3,545
0
1,731
8,257
0
24,279
W
7,295
5,239
0
2,691
9,302
3,763
0
2,081
7,221
0
67,878
W
4,430
781
0
6,446
11,369
5,072
0
1,043
10,281
0
39,678
L
Ganesha
l21U
Ganesha
3,049
323
0
374
6,832
2,777
0
1,615
5,217
19,810
569
L
Hercules
vxzmii
Hercules
5,983
2,225
0
3,604
9,357
4,410
0
2,901
6,456
0
65,741
W
Erlang Shen
zGTxVIPER
Erlang Shen
9,436
5,739
0
8,213
15,897
12,356
180
5,868
8,971
0
56,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
36,078
365
Minions Killed
337
0
Camps Cleared
0
1,282,264
Distance Traveled
1,263,249
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,403
529
105
8
0
333,228
2
L
Charon
7,586
542
83
6
0
234,871
0
W
Yemoja
7,537
538
29
2
0
258,476
1
W
Poseidon
5,915
423
43
3
0
198,752
0
L
Arachne
6,108
436
53
4
0
284,185
0
W
Izanami
7,371
527
112
8
0
252,329
6
W
Thanatos
7,170
512
58
4
0
291,156
5
L
Ganesha
4,954
354
7
1
0
171,948
0
L
Hercules
7,770
555
117
8
0
258,032
1
W
Erlang Shen
8,085
578
95
7
0
262,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role