Player Matchup

Nike
Nike
Gold IV
GIOCHEK16
Nike
Gold IV
Level 152
God Stats
0W - 1L
1,656 SR
Queue Stats
8W - 6L
1,771 MMR
Party 2
Ix Chel
Ix Chel
Silver I
SpringMX
Ix Chel
Silver I
Level 129
God Stats
2W - 2L
1,557 SR
Queue Stats
8W - 6L
1,691 MMR
Party 2
Mulan
Mulan
Gold IV
lCHOWDER9691
Mulan
Gold IV
Level 106
God Stats
7W - 3L
1,705 SR
Queue Stats
8W - 6L
1,771 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,639 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,605 SR
1,739 MMR
Bellona
Bellona
Platinum II
ImNotStxff
Bellona
Platinum II
Level 62
God Stats
44W - 40L
1,679 SR
Queue Stats
95W - 98L
1,947 MMR
Party 1
Charybdis
Charybdis
Platinum IV
OmeGonorrea
Charybdis
Platinum IV
Level 126
God Stats
76W - 71L
1,637 SR
Queue Stats
104W - 110L
1,778 MMR
Party 1
Eset
Eset
Gold III
Solmok
Eset
Gold III
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 56L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 2 / 3
9,479
677
14,360
19,471
10,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
SpringMX
Ix Chel
16
3 / 4 / 2
9,948
711
10,037
12,752
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 4
8,663
619
6,542
13,821
17,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothHorusChaacCharonAtlas

VS

Bans
Morgan Le FayNoxPersephoneKukulkanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImNotStxff
Bellona
16
3 / 1 / 4
10,149
725
11,702
19,038
21,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
OmeGonorrea
Charybdis
17
3 / 1 / 5
11,015
787
13,195
12,801
7,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Solmok
Eset
15
2 / 3 / 6
10,077
720
14,002
9,880
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
8
8
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
2
2
3
1.75
W
Bellona
ImNotStxff
Bellona
3
1
4
5
W
Charybdis
OmeGonorrea
Charybdis
3
1
5
5.5
W
Eset
Solmok
Eset
2
3
6
1.67
L
Ix Chel
SpringMX
Ix Chel
3
4
2
1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
38,899
46,044
Taken
41,719
33,953
Mitigated
31,876
7,464
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
14,360
1,718
162
1,464
19,471
10,508
0
6,547
12,281
0
55,427
W
Bellona
ImNotStxff
Bellona
11,702
2,057
0
7,342
19,038
21,126
362
4,210
13,937
3,687
36,556
W
Charybdis
OmeGonorrea
Charybdis
13,195
7,131
0
5,215
12,801
7,013
2,362
2,298
9,846
0
56,410
W
Eset
Solmok
Eset
14,002
963
550
2,689
9,880
3,737
326
2,808
6,766
48,747
597
L
Ix Chel
SpringMX
Ix Chel
10,037
967
2,345
2,050
12,752
6,290
0
6,026
6,033
39,167
0
L
6,542
740
0
1,443
13,821
17,155
0
3,270
9,532
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
31,241
193
Minions Killed
208
0
Camps Cleared
0
801,083
Distance Traveled
755,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,479
677
81
6
0
282,876
0
W
Bellona
10,149
725
55
4
0
284,129
0
W
Charybdis
11,015
787
91
7
0
228,750
0
W
Eset
10,077
720
62
4
0
242,730
0
L
Ix Chel
9,948
711
74
5
0
247,872
0
L
Mulan
8,663
619
38
3
0
270,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role