Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarkMoon666333
Anubis
Level 147
God Stats
0W - 1L
1,779 SR
Queue Stats
33W - 35L
1,471 Elo+
Solo
He Bo
He Bo
FranckoMobius
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
JohnSchiffer
Erlang Shen
Level 136
God Stats
0W - 4L
1,500 SR
Queue Stats
347W - 334L
1,791 Elo+
Solo
Gilgamesh
Gilgamesh
MightyOdysseus
Gilgamesh
Level 157
God Stats
3W - 6L
1,335 SR
Queue Stats
439W - 430L
1,523 Elo+
Solo
Team Averages
Level 151
1,523 SR
1,560 Elo+

VS

Team Averages
Level 143
1,573 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
AlbinoBlakXican
Tsukuyomi
Level 184
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 63L
1,554 Elo+
Party 1
Shiva
Shiva
AlmostNearicles
Shiva
Level 146
God Stats
3W - 0L
2,038 SR
Queue Stats
19W - 11L
1,667 Elo+
Party 2
Geb
Geb
Just Equinox
Geb
Level 142
God Stats
3W - 0L
1,301 SR
Queue Stats
30W - 19L
1,580 Elo+
Party 1
Fenrir
Fenrir
MikeSM0416
Fenrir
Level 96
God Stats
1W - 0L
1,241 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
ĜorgeousBorges
Yu Huang
Level 147
God Stats
2W - 0L
1,783 SR
Queue Stats
29W - 18L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 2
5,739
1,148
6,780
3,301
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
6,216
1,243
4,834
5,900
2,782
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 3
5,524
1,105
3,234
3,213
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
JohnSchiffer
Erlang Shen
1
0 / 0 / 0
1,408
282
0
0
0
Gilgamesh
MightyOdysseus
Gilgamesh
9
1 / 2 / 1
5,487
1,097
3,090
4,984
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlbinoBlakXican
Tsukuyomi
11
2 / 1 / 4
5,795
1,159
4,844
3,553
1,361
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 2 / 3
5,460
1,092
2,110
5,317
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 6
6,368
1,274
2,231
5,687
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
MikeSM0416
Fenrir
9
1 / 2 / 4
5,515
1,103
1,681
7,258
5,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
11
2 / 1 / 4
5,964
1,193
4,858
3,898
2,129
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
7
7
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
2
3
W
Tsukuyomi
AlbinoBlakXican
Tsukuyomi
2
1
4
4
W
1
2
3
1.25
L
2
2
3
1.75
L
1
2
3
1.25
L
Erlang Shen
JohnSchiffer
Erlang Shen
0
0
0
0
W
1
0
6
4
L
Gilgamesh
MightyOdysseus
Gilgamesh
1
2
1
0.75
W
Fenrir
MikeSM0416
Fenrir
1
2
4
1.5
W
Yu Huang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
15,724
17,398
Taken
25,713
7,852
Mitigated
17,360
4,976
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,780
110
0
1,238
3,301
1,395
0
1,743
1,558
13,959
0
W
Tsukuyomi
AlbinoBlakXican
Tsukuyomi
4,844
1,343
0
547
3,553
1,361
76
1,828
1,725
0
6,194
W
2,110
483
934
822
5,317
3,960
0
2,999
2,318
0
6,657
L
4,834
244
29
2,521
5,900
2,782
0
2,233
3,583
15,689
402
L
3,234
191
84
313
3,213
1,098
0
1,264
1,862
4,946
0
L
Erlang Shen
JohnSchiffer
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
2,231
143
1,215
1,170
5,687
3,987
0
4,033
1,654
5,807
2,677
L
Gilgamesh
MightyOdysseus
Gilgamesh
3,090
638
0
791
4,984
2,577
0
1,424
3,440
0
6,030
W
Fenrir
MikeSM0416
Fenrir
1,681
277
436
795
7,258
5,923
0
3,482
3,776
0
3,496
W
Yu Huang
4,858
575
903
606
3,898
2,129
55
2,396
1,502
15,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
29,102
53
Minions Killed
64
0
Camps Cleared
0
298,681
Distance Traveled
539,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,739
1,148
16
3
0
76,825
0
W
Tsukuyomi
5,795
1,159
1
0
0
95,972
0
W
Shiva
5,460
1,092
4
1
0
118,938
0
L
Anubis
6,216
1,243
29
6
0
93,075
0
L
He Bo
5,524
1,105
5
1
0
64,056
0
L
Erlang Shen
1,408
282
0
0
0
0
0
W
Geb
6,368
1,274
14
3
0
104,989
0
L
Gilgamesh
5,487
1,097
3
1
0
64,725
0
W
Fenrir
5,515
1,103
5
1
0
103,052
0
W
Yu Huang
5,964
1,193
40
8
0
116,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role