Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jugador90007865
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,446 Elo+
Solo
Lancelot
Lancelot
MattyBone
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,514 Elo+
Party 1
Osiris
Osiris
Skoogie
Osiris
Level 115
God Stats
3W - 1L
1,529 SR
Queue Stats
82W - 82L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZiggyCT
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,510 Elo+
Party 1
Team Averages
Level 115
1,506 SR
1,483 Elo+

VS

Team Averages
Level 109
1,647 SR
1,499 Elo+
Mercury
Mercury
AyyooCuh
Mercury
Level 124
God Stats
9W - 8L
1,931 SR
Queue Stats
361W - 339L
1,526 Elo+
Solo
Nut
Nut
Clayboy94
Nut
Level 106
God Stats
12W - 11L
1,606 SR
Queue Stats
159W - 157L
1,517 Elo+
Party 2
Merlin
Merlin
Gambit1776
Merlin
Level 128
God Stats
4W - 4L
1,695 SR
Queue Stats
122W - 116L
1,478 Elo+
Party 2
Shiva
Shiva
Mistakenmeat
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,527 Elo+
Solo
Sobek
Sobek
SLEHtrys
Sobek
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 141L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 1 / 9
6,128
557
4,050
7,322
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jugador90007865
Morgan Le Fay
10
1 / 3 / 3
5,732
521
4,355
7,615
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
MattyBone
Lancelot
11
3 / 0 / 2
5,801
527
3,136
6,106
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
Skoogie
Osiris
12
3 / 1 / 0
6,753
614
7,514
10,246
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ZiggyCT
Ah Muzen Cab
13
5 / 0 / 2
7,345
668
6,706
6,185
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyyooCuh
Mercury
10
0 / 1 / 2
5,613
510
1,525
8,053
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,200
564
4,132
8,985
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
Gambit1776
Merlin
10
2 / 2 / 0
5,961
542
5,619
4,680
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 0
6,432
585
5,187
11,516
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
SLEHtrys
Sobek
10
2 / 4 / 0
5,286
481
3,918
10,318
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
5
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
9
5.5
L
Mercury
AyyooCuh
Mercury
0
1
2
1
L
0
3
0
0
L
Merlin
Gambit1776
Merlin
2
2
0
1
W
Morgan Le Fay
Jugador90007865
Morgan Le Fay
1
3
3
0.83
W
Lancelot
MattyBone
Lancelot
3
0
2
4
L
1
3
0
0.33
L
Sobek
SLEHtrys
Sobek
2
4
0
0.5
W
Osiris
Skoogie
Osiris
3
1
0
3
W
Ah Muzen Cab
ZiggyCT
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
20,381
37,474
Taken
43,552
22,030
Mitigated
21,569
8,827
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,050
1,049
0
1,607
7,322
4,723
9
2,082
4,794
12,523
892
L
Mercury
AyyooCuh
Mercury
1,525
439
0
500
8,053
3,303
0
1,058
6,995
0
40,157
L
4,132
2,866
0
3,379
8,985
3,076
617
683
8,302
0
53,293
L
Merlin
Gambit1776
Merlin
5,619
134
0
843
4,680
1,583
0
2,933
1,747
36,112
995
W
Morgan Le Fay
Jugador90007865
Morgan Le Fay
4,355
296
0
2,523
7,615
2,496
0
4,100
2,905
33,794
0
W
Lancelot
MattyBone
Lancelot
3,136
794
0
1,359
6,106
2,714
0
1,092
4,778
0
35,545
L
5,187
1,384
0
2,851
11,516
6,157
0
444
10,376
191
45,040
L
Sobek
SLEHtrys
Sobek
3,918
452
0
2,995
10,318
7,450
174
3,219
7,099
18,327
0
W
Osiris
Skoogie
Osiris
7,514
3,186
0
2,882
10,246
9,765
0
191
9,409
0
47,602
W
Ah Muzen Cab
ZiggyCT
Ah Muzen Cab
6,706
2,800
0
456
6,185
2,332
824
562
5,395
0
60,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
29,492
308
Minions Killed
356
0
Camps Cleared
0
1,131,578
Distance Traveled
1,072,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,128
557
16
1
0
250,874
2
L
Mercury
5,613
510
65
6
0
253,369
0
L
Nut
6,200
564
107
10
0
179,330
0
L
Merlin
5,961
542
80
7
0
214,677
2
W
Morgan Le Fay
5,732
521
64
6
0
198,791
0
W
Lancelot
5,801
527
53
5
0
273,504
0
L
Shiva
6,432
585
73
7
0
188,293
0
L
Sobek
5,286
481
31
3
0
237,291
0
W
Osiris
6,753
614
85
8
0
188,943
0
W
Ah Muzen Cab
7,345
668
90
8
0
219,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role