Player Matchup

Hel
Hel
Dudes McGee
Hel
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,474 Elo+
Party 1
Nox
Nox
MenstrualGeyser
Nox
Level 146
God Stats
5W - 7L
1,728 SR
Queue Stats
1,421W - 1,465L
1,399 Elo+
Solo
Cerberus
Cerberus
PAPERPLATOON677
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TheMightyMIGS
The Morrigan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,536 Elo+
Party 1
Bacchus
Bacchus
zomibeteddybear
Bacchus
Level 158
God Stats
0W - 3L
1,301 SR
Queue Stats
74W - 66L
1,470 Elo+
Party 1
Team Averages
Level 155
1,506 SR
1,476 Elo+

VS

Team Averages
Level 149
1,442 SR
1,458 Elo+
Yemoja
Yemoja
Adopted Kidz
Yemoja
Level 126
God Stats
3W - 4L
1,814 SR
Queue Stats
121W - 124L
1,445 Elo+
Solo
Skadi
Skadi
Daneel0
Skadi
Level 164
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 94L
1,439 Elo+
Solo
Anhur
Anhur
Lil_Poop_Juice
Anhur
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
243W - 250L
1,430 Elo+
Solo
Anubis
Anubis
UR-MOTHERx21
Anubis
Level 140
God Stats
5W - 7L
1,297 SR
Queue Stats
391W - 392L
1,523 Elo+
Solo
King Arthur
King Arthur
cStine999
King Arthur
Level 158
God Stats
5W - 4L
1,101 SR
Queue Stats
99W - 103L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
8,689
724
10,663
12,069
6,396
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 3
8,494
708
5,296
11,763
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
4
0 / 1 / 1
3,881
323
0
787
132
The Morrigan
TheMightyMIGS
The Morrigan
16
2 / 5 / 3
8,685
724
9,238
9,916
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 2 / 4
9,458
788
7,193
24,290
30,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 1 / 11
8,912
743
9,247
10,606
10,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Daneel0
Skadi
16
1 / 1 / 11
9,368
781
9,721
5,149
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 8
9,858
822
7,654
11,624
4,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
18
5 / 1 / 7
10,359
863
14,582
10,436
5,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cStine999
King Arthur
16
4 / 2 / 5
9,497
791
8,040
12,742
13,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
15
15
Deaths
8
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
11
5.5
W
Skadi
Daneel0
Skadi
1
1
11
6.5
L
2
3
3
1.17
W
5
3
8
3
L
2
4
3
0.88
L
Cerberus
0
1
1
0.5
L
The Morrigan
TheMightyMIGS
The Morrigan
2
5
3
0.7
W
Anubis
5
1
7
8.5
W
King Arthur
cStine999
King Arthur
4
2
5
3.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
49,244
58,825
Taken
50,557
48,409
Mitigated
37,276
22,464
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,247
1,664
8,300
2,226
10,606
10,835
1,213
6,246
4,360
19,771
0
W
Skadi
Daneel0
Skadi
9,721
3,936
946
493
5,149
2,284
1,868
3,971
1,178
0
28,782
L
10,663
500
6,746
3,917
12,069
6,396
0
5,376
6,693
21,553
0
W
7,654
5,137
1,639
1,270
11,624
4,973
2,236
8,040
3,584
0
19,851
L
5,296
382
589
252
11,763
6,391
1,221
5,908
5,855
18,345
0
L
Cerberus
0
0
0
0
787
132
0
0
787
0
0
L
The Morrigan
TheMightyMIGS
The Morrigan
9,238
812
181
1,125
9,916
4,779
0
3,303
6,537
24,691
0
W
Anubis
14,582
858
647
628
10,436
5,621
2,315
7,781
2,655
36,656
0
W
King Arthur
cStine999
King Arthur
8,040
348
794
934
12,742
13,563
108
6,352
6,390
0
21,832
L
7,193
496
636
9,018
24,290
30,711
515
9,242
15,048
15,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
47,994
103
Minions Killed
138
0
Camps Cleared
0
777,350
Distance Traveled
1,158,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,912
743
12
1
0
219,006
0
W
Skadi
9,368
781
22
2
0
242,261
2
L
Hel
8,689
724
26
2
0
215,203
0
W
Anhur
9,858
822
24
2
0
210,472
0
L
Nox
8,494
708
15
1
0
181,451
0
L
Cerberus
3,881
323
0
0
0
0
0
L
The Morrigan
8,685
724
50
4
0
158,867
0
W
Anubis
10,359
863
48
4
0
240,804
0
W
King Arthur
9,497
791
32
3
0
246,211
0
L
Bacchus
9,458
788
12
1
0
221,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role