Player Matchup

Ymir
Ymir
Caveman821
Ymir
Level 57
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Anubis
Anubis
Hog-Cranker420
Anubis
Level 127
God Stats
0W - 2L
1,809 SR
Queue Stats
29W - 28L
1,543 Elo+
Solo
Guan Yu
Guan Yu
JrPeef
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
bigstank69
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 1
Thor
Thor
villachichis
Thor
Level 170
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 98L
1,624 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,504 Elo+

VS

Team Averages
Level 136
1,649 SR
1,476 Elo+
Hou Yi
Hou Yi
Mj235835
Hou Yi
Level 157
God Stats
46W - 53L
1,484 SR
Queue Stats
656W - 654L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Mythos Jager
Cthulhu
Level 153
God Stats
1W - 1L
1,853 SR
Queue Stats
86W - 134L
1,402 Elo+
Party 2
King Arthur
King Arthur
Notjefferson12
King Arthur
Level 78
God Stats
22W - 28L
1,603 SR
Queue Stats
135W - 186L
1,487 Elo+
Party 2
Vulcan
Vulcan
Riktator
Vulcan
Level 136
God Stats
12W - 8L
1,492 SR
Queue Stats
130W - 164L
1,490 Elo+
Party 2
Nemesis
Nemesis
TimmyOhs
Nemesis
Level 158
God Stats
1W - 0L
1,816 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,302
884
2,158
10,477
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 2
5,733
956
3,466
6,528
3,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
JrPeef
Guan Yu
10
0 / 4 / 1
5,284
881
4,186
8,499
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
0 / 3 / 0
5,195
866
4,704
4,629
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 5 / 0
6,165
1,028
6,512
8,799
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mj235835
Hou Yi
12
3 / 0 / 8
6,594
1,099
4,924
4,285
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mythos Jager
Cthulhu
12
1 / 2 / 12
6,511
1,085
4,816
8,254
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Notjefferson12
King Arthur
12
3 / 1 / 4
6,286
1,048
5,768
5,797
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Riktator
Vulcan
13
4 / 1 / 7
6,735
1,123
12,143
3,853
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TimmyOhs
Nemesis
12
8 / 0 / 8
7,023
1,171
8,348
9,313
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
19
19
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
2
0.25
L
Guan Yu
JrPeef
Guan Yu
0
4
1
0.13
W
Hou Yi
Mj235835
Hou Yi
3
0
8
7
W
Cthulhu
Mythos Jager
Cthulhu
1
2
12
3.5
W
King Arthur
Notjefferson12
King Arthur
3
1
4
5
W
Vulcan
Riktator
Vulcan
4
1
7
7.5
W
Nemesis
TimmyOhs
Nemesis
8
0
8
12
L
Skadi
0
3
0
0
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
35,999
38,932
Taken
31,502
22,380
Mitigated
17,540
3,916
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
414
0
324
10,477
7,857
0
6,171
4,150
6,304
0
L
3,466
149
0
827
6,528
3,260
0
1,719
4,594
15,674
0
L
Guan Yu
JrPeef
Guan Yu
4,186
510
199
1,347
8,499
6,228
0
3,627
4,697
0
10,055
W
Hou Yi
Mj235835
Hou Yi
4,924
2,440
0
1,631
4,285
1,439
1,692
536
3,624
0
12,510
W
Cthulhu
Mythos Jager
Cthulhu
4,816
145
167
1,542
8,254
5,675
0
1,125
7,095
14,716
0
W
King Arthur
Notjefferson12
King Arthur
5,768
547
0
480
5,797
3,039
312
2,080
3,606
0
13,244
W
Vulcan
Riktator
Vulcan
12,143
6,947
0
670
3,853
1,591
589
283
3,570
27,816
0
W
Nemesis
TimmyOhs
Nemesis
8,348
3,046
0
2,310
9,313
5,796
479
1,600
7,586
0
13,132
L
Skadi
4,704
2,006
0
230
4,629
1,549
0
2,321
2,193
0
13,125
L
6,512
1,760
0
989
8,799
3,486
0
3,121
5,636
0
12,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
33,149
97
Minions Killed
113
0
Camps Cleared
0
599,872
Distance Traveled
715,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,302
884
11
2
0
130,720
0
L
Anubis
5,733
956
35
6
0
117,524
0
L
Guan Yu
5,284
881
17
3
0
148,599
0
W
Hou Yi
6,594
1,099
17
3
0
126,917
0
W
Cthulhu
6,511
1,085
17
3
0
138,841
0
W
King Arthur
6,286
1,048
19
3
0
152,617
0
W
Vulcan
6,735
1,123
43
7
0
151,740
0
W
Nemesis
7,023
1,171
17
3
0
145,278
0
L
Skadi
5,195
866
20
3
0
80,799
0
L
Thor
6,165
1,028
14
2
0
122,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role