Player Matchup

Charon
Charon
BirdGuy18
Charon
Level 88
God Stats
3W - 2L
1,432 SR
Queue Stats
43W - 33L
1,538 Elo+
Party 1
Vamana
Vamana
Vellunz
Vamana
Level 40
God Stats
1W - 1L
1,673 SR
Queue Stats
20W - 13L
1,584 Elo+
Party 1
Anubis
Anubis
fishman0620
Anubis
Level 67
God Stats
15W - 7L
1,649 SR
Queue Stats
31W - 24L
1,549 Elo+
Party 1
Team Averages
Level 65
1,585 SR
1,557 Elo+

VS

Team Averages
Level 33
1,632 SR
1,424 Elo+
Hachiman
Hachiman
AggyDomination
Hachiman
Level 41
God Stats
2W - 1L
1,890 SR
Queue Stats
170W - 149L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
leygrimes
Ao Kuang
Level 23
God Stats
2W - 3L
1,591 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
onedollarslice
Sun Wukong
Level 35
God Stats
2W - 4L
1,415 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BirdGuy18
Charon
13
3 / 0 / 7
8,017
802
9,052
8,835
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Vellunz
Vamana
13
2 / 0 / 5
7,668
767
6,751
5,007
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
5 / 2 / 5
8,052
805
8,050
5,187
2,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 4 / 2
6,160
616
3,986
8,764
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
leygrimes
Ao Kuang
10
0 / 5 / 1
6,103
610
3,284
9,072
3,309
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
onedollarslice
Sun Wukong
11
2 / 1 / 0
6,748
675
4,101
11,313
6,589
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
2
0.25
W
Charon
BirdGuy18
Charon
3
0
7
6.5
W
Vamana
Vellunz
Vamana
2
0
5
4.5
W
Anubis
5
2
5
3.75
L
Ao Kuang
leygrimes
Ao Kuang
0
5
1
0.1
L
Sun Wukong
onedollarslice
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
11,371
19,029
Taken
29,149
14,453
Mitigated
12,620
3,037
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,986
2,478
0
0
8,764
2,722
0
5,961
2,362
0
16,016
W
Charon
BirdGuy18
Charon
9,052
2,470
80
1,516
8,835
7,302
599
291
8,317
24,843
2,410
W
Vamana
Vellunz
Vamana
6,751
3,448
0
885
5,007
4,647
0
2,211
2,713
0
28,481
W
Anubis
8,050
72
0
556
5,187
2,504
348
872
4,108
30,893
812
L
Ao Kuang
leygrimes
Ao Kuang
3,284
456
0
756
9,072
3,309
0
2,884
5,734
18,930
0
L
Sun Wukong
onedollarslice
Sun Wukong
4,101
1,039
0
1,710
11,313
6,589
0
6,432
4,209
0
12,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
19,011
122
Minions Killed
75
0
Camps Cleared
0
538,968
Distance Traveled
479,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,160
616
23
2
0
128,331
0
W
Charon
8,017
802
32
3
0
182,566
0
W
Vamana
7,668
767
36
4
0
197,115
0
W
Anubis
8,052
805
54
5
0
159,287
3
L
Ao Kuang
6,103
610
32
3
0
158,428
0
L
Sun Wukong
6,748
675
20
2
0
193,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role