Player Matchup

Achilles
Achilles
Mossy4ever
Achilles
Level 121
God Stats
4W - 5L
1,423 SR
Queue Stats
388W - 393L
1,448 Elo+
Solo
Bakasura
Bakasura
TRH_Nova
Bakasura
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 74L
1,514 Elo+
Solo
Chernobog
Chernobog
jmony23456
Chernobog
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,459 Elo+
Solo
Bellona
Bellona
mega dood2003
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 380L
1,434 Elo+
Solo
Neith
Neith
xXthermoDanXx
Neith
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 44L
1,398 Elo+
Solo
Team Averages
Level 117
1,398 SR
1,450 Elo+

VS

Team Averages
Level 104
1,419 SR
1,529 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Elswick8
The Morrigan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Lord Bomboola
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,538 Elo+
Party 1
Thor
Thor
Lord Ragukor
Thor
Level 127
God Stats
2W - 3L
1,332 SR
Queue Stats
109W - 89L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
MunkeysKill
Ah Puch
Level 147
God Stats
10W - 8L
1,264 SR
Queue Stats
479W - 511L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mossy4ever
Achilles
15
7 / 5 / 3
8,079
808
6,887
14,133
17,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
TRH_Nova
Bakasura
5
0 / 2 / 1
5,633
563
0
2,222
907
Chernobog
jmony23456
Chernobog
17
3 / 5 / 4
9,265
927
7,915
13,256
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
1
0 / 2 / 1
2,656
266
0
1,689
464
5
0 / 2 / 1
5,633
563
0
2,432
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 4 / 6
8,510
851
3,566
13,447
19,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Elswick8
The Morrigan
16
4 / 2 / 8
9,589
959
6,547
6,976
3,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
1 / 3 / 9
8,055
806
3,253
8,898
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 6
9,163
916
7,151
7,495
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MunkeysKill
Ah Puch
15
4 / 2 / 8
8,853
885
10,949
6,284
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
16
16
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
4
6
1.5
W
The Morrigan
Elswick8
The Morrigan
4
2
8
4
W
Cthulhu
1
3
9
1.83
W
4
2
6
3.5
L
Achilles
Mossy4ever
Achilles
7
5
3
1.7
W
Ah Puch
MunkeysKill
Ah Puch
4
2
8
4
L
Bakasura
TRH_Nova
Bakasura
0
2
1
0.25
L
Chernobog
jmony23456
Chernobog
3
5
4
1
L
Bellona
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
31,466
33,732
Taken
43,100
27,162
Mitigated
37,632
6,152
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,566
1,011
345
923
13,447
19,033
189
0
12,390
6,838
417
W
The Morrigan
Elswick8
The Morrigan
6,547
1,762
64
677
6,976
3,562
3,229
0
6,976
23,591
439
W
Cthulhu
3,253
177
960
1,057
8,898
7,976
315
0
8,590
5,644
0
W
7,151
910
279
461
7,495
3,837
1,076
0
7,495
0
16,740
L
Achilles
Mossy4ever
Achilles
6,887
705
83
2,580
14,133
17,965
0
8,681
4,947
0
11,482
W
Ah Puch
MunkeysKill
Ah Puch
10,949
136
966
1,203
6,284
3,224
1,703
0
6,284
26,519
0
L
Bakasura
TRH_Nova
Bakasura
0
0
0
0
2,222
907
0
2,176
46
0
0
L
Chernobog
jmony23456
Chernobog
7,915
4,959
142
3,347
13,256
6,994
0
8,475
4,616
0
30,278
L
Bellona
0
0
0
0
1,689
464
0
1,440
249
0
0
L
0
0
0
0
2,432
832
0
2,376
56
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
44,170
71
Minions Killed
102
0
Camps Cleared
0
297,906
Distance Traveled
964,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,510
851
2
0
0
209,790
0
W
The Morrigan
9,589
959
39
4
0
158,960
0
W
Cthulhu
8,055
806
7
1
0
200,815
0
W
Thor
9,163
916
27
3
0
186,234
0
L
Achilles
8,079
808
9
1
0
159,750
0
W
Ah Puch
8,853
885
27
3
0
208,738
0
L
Bakasura
5,633
563
0
0
0
0
0
L
Chernobog
9,265
927
62
6
0
137,686
0
L
Bellona
2,656
266
0
0
0
470
0
L
Neith
5,633
563
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role