Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Deelanz
Hou Yi
Level 141
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 17L
1,592 Elo+
Solo
Atlas
Atlas
FaTAL winKy
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,580 Elo+
Party 2
Hercules
Hercules
eenknam
Hercules
Level 128
God Stats
0W - 1L
1,734 SR
Queue Stats
47W - 29L
1,601 Elo+
Party 3
Loki
Loki
xXSpr1ngXx8609
Loki
Level 141
God Stats
1W - 2L
1,512 SR
Queue Stats
59W - 55L
1,554 Elo+
Party 2
Team Averages
Level 143
1,511 SR
1,565 Elo+

VS

Team Averages
Level 145
1,576 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blake_11RS
Izanami
Level 149
God Stats
3W - 4L
1,533 SR
Queue Stats
50W - 58L
1,502 Elo+
Party 1
Fafnir
Fafnir
Godoftrix
Fafnir
Level 141
God Stats
6W - 1L
1,914 SR
Queue Stats
148W - 134L
1,539 Elo+
Party 1
Chaac
Chaac
Pørtalstørm
Chaac
Level 159
God Stats
2W - 0L
1,526 SR
Queue Stats
44W - 50L
1,515 Elo+
Solo
Arachne
Arachne
SnakeFangLarger
Arachne
Level 119
God Stats
9W - 6L
1,405 SR
Queue Stats
56W - 37L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 4 / 1
7,715
643
3,826
8,427
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Deelanz
Hou Yi
13
3 / 0 / 1
7,004
584
8,378
8,404
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 4
6,920
577
4,569
11,772
8,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
eenknam
Hercules
14
3 / 0 / 1
8,061
672
8,224
10,217
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
3 / 5 / 6
7,182
599
8,535
11,643
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 4 / 6
6,963
580
9,222
7,479
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Blake_11RS
Izanami
12
2 / 1 / 1
6,624
552
3,459
7,120
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Godoftrix
Fafnir
10
2 / 3 / 4
7,011
584
4,279
9,730
11,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 2
4,899
408
1,882
5,617
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 4 / 2
7,306
609
8,127
16,921
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
13
13
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
1
1.13
W
Nu Wa
 
Nu Wa
3
4
6
1.5
W
Izanami
Blake_11RS
Izanami
2
1
1
2.5
L
Hou Yi
Deelanz
Hou Yi
3
0
1
3.5
L
1
4
4
0.75
W
Fafnir
Godoftrix
Fafnir
2
3
4
1.33
W
0
2
2
0.5
W
6
4
2
1.75
L
Hercules
eenknam
Hercules
3
0
1
3.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
26,969
50,463
Taken
46,867
29,353
Mitigated
28,168
18,131
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,826
783
259
896
8,427
2,954
135
3,023
5,120
47,531
1,424
W
Nu Wa
 
Nu Wa
9,222
2,127
0
828
7,479
1,985
0
1,850
5,629
43,712
131
W
Izanami
Blake_11RS
Izanami
3,459
2,502
0
1,676
7,120
2,451
0
2,760
4,360
0
52,705
L
Hou Yi
Deelanz
Hou Yi
8,378
4,911
0
5,781
8,404
3,342
0
2,699
5,637
0
60,784
L
4,569
2,040
0
2,887
11,772
8,095
0
2,489
9,145
22,584
0
W
Fafnir
Godoftrix
Fafnir
4,279
1,336
0
2,467
9,730
11,340
0
1,489
8,241
16,637
1,953
W
1,882
321
0
1,958
5,617
3,488
0
0
5,169
669
16,471
W
8,127
5,302
0
4,513
16,921
8,904
0
2,279
14,365
0
57,712
L
Hercules
eenknam
Hercules
8,224
3,442
0
4,594
10,217
11,123
504
691
9,436
507
60,063
L
8,535
2,075
0
3,714
11,643
3,839
0
3,668
7,650
0
56,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
32,803
422
Minions Killed
309
0
Camps Cleared
0
1,260,738
Distance Traveled
1,053,114
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,715
643
104
9
0
261,757
0
W
Nu Wa
6,963
580
76
6
0
221,206
0
W
Izanami
6,624
552
109
9
0
233,187
0
L
Hou Yi
7,004
584
100
8
0
233,044
1
L
Atlas
6,920
577
16
1
0
252,093
4
W
Fafnir
7,011
584
11
1
0
220,225
0
W
Chaac
4,899
408
29
2
0
117,294
0
W
Arachne
7,306
609
84
7
0
261,202
0
L
Hercules
8,061
672
108
9
0
247,940
5
L
Loki
7,182
599
94
8
0
265,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role