Player Matchup

Baba Yaga
Baba Yaga
Bamboo KARNIJ
Baba Yaga
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 230L
1,587 Elo+
Solo
Nemesis
Nemesis
ChilledOutMauw
Nemesis
Level 152
God Stats
7W - 5L
1,703 SR
Queue Stats
90W - 93L
1,541 Elo+
Party 2
Bacchus
Bacchus
Enovexar
Bacchus
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
428W - 380L
1,592 Elo+
Solo
Danzaburou
Danzaburou
HUSKYNINJA97
Danzaburou
Level 138
God Stats
0W - 2L
1,333 SR
Queue Stats
33W - 52L
1,412 Elo+
Party 2
Achilles
Achilles
Lkun
Achilles
Level 148
God Stats
1W - 3L
1,556 SR
Queue Stats
124W - 129L
1,567 Elo+
Solo
Team Averages
Level 151
1,518 SR
1,540 Elo+

VS

Team Averages
Level 110
1,619 SR
1,570 Elo+
Izanami
Izanami
Kerplunk177
Izanami
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 215L
1,529 Elo+
Solo
Ix Chel
Ix Chel
TheeEmployer
Ix Chel
Level 102
God Stats
14W - 8L
1,719 SR
Queue Stats
50W - 42L
1,614 Elo+
Solo
Nemesis
Nemesis
davidluiz2773
Nemesis
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 87L
1,563 Elo+
Party 1
Fafnir
Fafnir
juanfelopezp
Fafnir
Level 124
God Stats
3W - 1L
1,477 SR
Queue Stats
109W - 98L
1,568 Elo+
Party 1
Neith
Neith
peccant
Neith
Level 35
God Stats
20W - 10L
1,900 SR
Queue Stats
189W - 172L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bamboo KARNIJ
Baba Yaga
13
1 / 2 / 2
7,099
507
3,112
6,812
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 3
6,599
471
4,940
11,394
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Enovexar
Bacchus
11
2 / 1 / 1
6,859
490
6,886
12,381
13,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
HUSKYNINJA97
Danzaburou
12
0 / 2 / 0
6,571
469
1,596
7,670
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Lkun
Achilles
12
2 / 3 / 0
7,388
528
8,524
17,636
14,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kerplunk177
Izanami
16
3 / 1 / 3
9,303
665
9,317
6,764
2,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
TheeEmployer
Ix Chel
14
2 / 0 / 3
8,296
593
8,009
5,623
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
15
3 / 2 / 3
8,158
583
5,559
12,042
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
10
0 / 2 / 5
7,118
508
2,741
11,220
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
peccant
Neith
14
2 / 1 / 1
8,667
619
11,433
10,352
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
10
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bamboo KARNIJ
Baba Yaga
1
2
2
1
L
1
2
3
1.25
L
Bacchus
Enovexar
Bacchus
2
1
1
2.5
L
Danzaburou
HUSKYNINJA97
Danzaburou
0
2
0
0
W
Izanami
Kerplunk177
Izanami
3
1
3
4.5
L
Achilles
Lkun
Achilles
2
3
0
0.67
W
Ix Chel
TheeEmployer
Ix Chel
2
0
3
3.5
W
Nemesis
3
2
3
2.25
W
Fafnir
0
2
5
1.25
W
Neith
peccant
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
37,059
55,893
Taken
46,001
39,904
Mitigated
25,446
12,966
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bamboo KARNIJ
Baba Yaga
3,112
332
0
1,816
6,812
3,597
0
3,154
3,406
56,724
1,527
L
4,940
2,017
0
1,327
11,394
5,042
0
2,940
8,288
0
60,371
L
Bacchus
Enovexar
Bacchus
6,886
1,542
0
2,569
12,381
13,964
0
2,870
9,244
25,418
0
L
Danzaburou
HUSKYNINJA97
Danzaburou
1,596
811
0
2,306
7,670
2,610
0
484
7,186
0
47,388
W
Izanami
Kerplunk177
Izanami
9,317
6,152
0
3,058
6,764
2,788
240
1,947
4,817
0
108,329
L
Achilles
Lkun
Achilles
8,524
1,133
0
4,948
17,636
14,691
0
317
17,279
0
58,234
W
Ix Chel
TheeEmployer
Ix Chel
8,009
933
2,140
2,492
5,623
2,615
397
2,714
2,909
61,376
0
W
Nemesis
5,559
2,697
0
1,858
12,042
5,440
0
2,858
9,184
0
74,088
W
Fafnir
2,741
763
0
2,624
11,220
10,688
269
2,587
8,633
12,054
1,052
W
Neith
peccant
Neith
11,433
4,069
0
5,250
10,352
3,915
1,411
0
10,352
0
73,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
41,542
392
Minions Killed
536
0
Camps Cleared
0
1,434,845
Distance Traveled
1,362,238
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,099
507
120
9
0
263,626
0
L
Nemesis
6,599
471
85
6
0
331,961
0
L
Bacchus
6,859
490
20
1
0
284,317
2
L
Danzaburou
6,571
469
84
6
0
278,798
2
W
Izanami
9,303
665
184
13
0
251,392
0
L
Achilles
7,388
528
83
6
0
276,143
0
W
Ix Chel
8,296
593
128
9
0
290,099
2
W
Nemesis
8,158
583
104
7
0
320,041
2
W
Fafnir
7,118
508
10
1
0
282,142
4
W
Neith
8,667
619
110
8
0
218,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role