Player Matchup

Ix Chel
Ix Chel
HaloHero
Ix Chel
Level 132
God Stats
14W - 10L
1,475 SR
Queue Stats
42W - 38L
1,538 Elo+
Solo
Nemesis
Nemesis
PookiePetter
Nemesis
Level 124
God Stats
0W - 5L
1,100 SR
Queue Stats
261W - 232L
1,491 Elo+
Solo
Sylvanus
Sylvanus
scorpionvenom17
Sylvanus
Level 158
God Stats
0W - 1L
1,616 SR
Queue Stats
153W - 158L
1,548 Elo+
Party 1
Lancelot
Lancelot
sektheghoul
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,411 Elo+
Party 1
Rama
Rama
xXCorn504Xx
Rama
Level 151
God Stats
0W - 3L
1,392 SR
Queue Stats
28W - 39L
1,577 Elo+
Party 1
Team Averages
Level 126
1,417 SR
1,513 Elo+

VS

Team Averages
Level 113
1,441 SR
1,498 Elo+
Anubis
Anubis
AVAD OSTRICH
Anubis
Level 84
God Stats
1W - 5L
1,358 SR
Queue Stats
42W - 42L
1,509 Elo+
Party 2
Nike
Nike
Blazing Star226
Nike
Level 129
God Stats
8W - 7L
1,305 SR
Queue Stats
148W - 142L
1,451 Elo+
Solo
Loki
Loki
Oracle890
Loki
Level 128
God Stats
3W - 2L
1,544 SR
Queue Stats
69W - 76L
1,505 Elo+
Party 2
Apollo
Apollo
XxXxPuggxXxX
Apollo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,522 Elo+
Party 2
Bacchus
Bacchus
mass 117
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HaloHero
Ix Chel
13
5 / 5 / 2
7,679
549
10,607
10,701
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PookiePetter
Nemesis
11
2 / 3 / 0
6,676
477
4,842
11,532
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 3 / 3
6,964
497
7,236
12,805
10,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
sektheghoul
Lancelot
10
2 / 4 / 3
5,960
426
3,372
10,144
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 0
7,556
540
7,027
12,526
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 5 / 4
7,715
551
5,569
12,475
6,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 1 / 1
9,923
709
11,179
11,076
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
14
8 / 4 / 2
8,777
627
8,439
11,177
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
0 / 1 / 2
7,686
549
6,485
9,826
3,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
mass 117
Bacchus
12
1 / 1 / 8
7,532
538
7,512
10,990
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
17
17
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
5
4
0.8
W
6
1
1
6.5
L
Ix Chel
HaloHero
Ix Chel
5
5
2
1.2
W
Loki
8
4
2
2.25
L
Nemesis
PookiePetter
Nemesis
2
3
0
0.67
W
Apollo
0
1
2
1
W
Bacchus
mass 117
Bacchus
1
1
8
5
L
Sylvanus
1
3
3
0.83
L
Lancelot
sektheghoul
Lancelot
2
4
3
0.88
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
39,184
57,708
Taken
55,544
29,166
Mitigated
32,287
18,528
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,569
158
0
4,443
12,475
6,277
0
8,058
4,417
56,770
968
W
11,179
1,179
0
4,652
11,076
7,602
0
826
9,339
5,252
78,095
L
Ix Chel
HaloHero
Ix Chel
10,607
1,060
329
1,631
10,701
4,338
0
4,548
6,153
63,747
779
W
Loki
8,439
1,991
0
4,652
11,177
4,096
0
2,457
8,692
0
63,920
L
Nemesis
PookiePetter
Nemesis
4,842
1,728
0
3,662
11,532
4,446
0
514
10,348
0
42,075
W
Apollo
6,485
4,697
0
4,195
9,826
3,999
58
1,592
8,234
0
61,148
W
Bacchus
mass 117
Bacchus
7,512
1,158
0
3,926
10,990
10,313
0
5,009
5,981
23,696
381
L
Sylvanus
7,236
2,032
2,549
5,236
12,805
10,544
0
4,028
8,777
26,003
2,284
L
Lancelot
sektheghoul
Lancelot
3,372
380
0
1,290
10,144
4,165
0
2,719
7,158
0
29,782
L
7,027
5,532
0
3,831
12,526
5,673
0
1,859
10,615
0
66,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
41,633
384
Minions Killed
441
0
Camps Cleared
0
1,399,366
Distance Traveled
1,364,815
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,715
551
81
6
0
210,785
3
W
Nike
9,923
709
129
9
0
251,819
1
L
Ix Chel
7,679
549
115
8
0
255,221
0
W
Loki
8,777
627
96
7
0
335,381
0
L
Nemesis
6,676
477
73
5
0
277,139
2
W
Apollo
7,686
549
105
8
0
277,201
2
W
Bacchus
7,532
538
30
2
0
289,629
2
L
Sylvanus
6,964
497
26
2
0
273,832
4
L
Lancelot
5,960
426
46
3
0
353,588
1
L
Rama
7,556
540
124
9
0
239,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role